/* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * * Inferno High Scores and Statistics System * */ #include #include #include #include #include "scores.h" #include "dxxerror.h" #include "pstypes.h" #include "window.h" #include "gr.h" #include "key.h" #include "mouse.h" #include "palette.h" #include "game.h" #include "gamefont.h" #include "u_mem.h" #include "newmenu.h" #include "menu.h" #include "player.h" #include "screens.h" #include "gamefont.h" #include "mouse.h" #include "joy.h" #include "timer.h" #include "text.h" #include "strutil.h" #include "rbaudio.h" #ifdef OGL #include "ogl_init.h" #endif #define VERSION_NUMBER 1 #define SCORES_FILENAME "descent.hi" #define COOL_MESSAGE_LEN 50 #define MAX_HIGH_SCORES 10 #if defined(DXX_BUILD_DESCENT_I) #define DXX_SCORE_STRUCT_PACK __pack__ #elif defined(DXX_BUILD_DESCENT_II) #define DXX_SCORE_STRUCT_PACK #endif typedef struct stats_info { char name[CALLSIGN_LEN+1]; int score; sbyte starting_level; sbyte ending_level; sbyte diff_level; short kill_ratio; // 0-100 short hostage_ratio; // int seconds; // How long it took in seconds... } DXX_SCORE_STRUCT_PACK stats_info; typedef struct all_scores { char signature[3]; // DHS sbyte version; // version char cool_saying[COOL_MESSAGE_LEN]; stats_info stats[MAX_HIGH_SCORES]; } DXX_SCORE_STRUCT_PACK all_scores; static void scores_read(all_scores *scores) { PHYSFS_file *fp; int fsize; // clear score array... memset( scores, 0, sizeof(all_scores) ); fp = PHYSFS_openRead(SCORES_FILENAME); if (fp==NULL) { int i; // No error message needed, code will work without a scores file sprintf( scores->cool_saying, "%s", TXT_REGISTER_DESCENT ); sprintf( scores->stats[0].name, "Parallax" ); sprintf( scores->stats[1].name, "Matt" ); sprintf( scores->stats[2].name, "Mike" ); sprintf( scores->stats[3].name, "Adam" ); sprintf( scores->stats[4].name, "Mark" ); sprintf( scores->stats[5].name, "Jasen" ); sprintf( scores->stats[6].name, "Samir" ); sprintf( scores->stats[7].name, "Doug" ); sprintf( scores->stats[8].name, "Dan" ); sprintf( scores->stats[9].name, "Jason" ); for (i=0; i<10; i++) scores->stats[i].score = (10-i)*1000; return; } fsize = PHYSFS_fileLength(fp); if ( fsize != sizeof(all_scores) ) { PHYSFS_close(fp); return; } // Read 'em in... PHYSFS_read(fp, scores, sizeof(all_scores), 1); PHYSFS_close(fp); if ( (scores->version!=VERSION_NUMBER)||(scores->signature[0]!='D')||(scores->signature[1]!='H')||(scores->signature[2]!='S') ) { memset( scores, 0, sizeof(all_scores) ); return; } } static void scores_write(all_scores *scores) { PHYSFS_file *fp; fp = PHYSFS_openWrite(SCORES_FILENAME); if (fp==NULL) { nm_messagebox( TXT_WARNING, 1, TXT_OK, "%s\n'%s'", TXT_UNABLE_TO_OPEN, SCORES_FILENAME ); return; } scores->signature[0]='D'; scores->signature[1]='H'; scores->signature[2]='S'; scores->version = VERSION_NUMBER; PHYSFS_write(fp, scores,sizeof(all_scores), 1); PHYSFS_close(fp); } static void int_to_string( int number, char *dest ) { int i,l,c; char buffer[20],*p; sprintf( buffer, "%d", number ); l = strlen(buffer); if (l<=3) { // Don't bother with less than 3 digits sprintf( dest, "%d", number ); return; } c = 0; p=dest; for (i=l-1; i>=0; i-- ) { if (c==3) { *p++=','; c = 0; } c++; *p++ = buffer[i]; } *p++ = '\0'; d_strrev(dest); } static void scores_fill_struct(stats_info * stats) { strcpy( stats->name, Players[Player_num].callsign ); stats->score = Players[Player_num].score; stats->ending_level = Players[Player_num].level; if (Players[Player_num].num_robots_total > 0 ) stats->kill_ratio = (Players[Player_num].num_kills_total*100)/Players[Player_num].num_robots_total; else stats->kill_ratio = 0; if (Players[Player_num].hostages_total > 0 ) stats->hostage_ratio = (Players[Player_num].hostages_rescued_total*100)/Players[Player_num].hostages_total; else stats->hostage_ratio = 0; stats->seconds = f2i(Players[Player_num].time_total)+(Players[Player_num].hours_total*3600); stats->diff_level = Difficulty_level; stats->starting_level = Players[Player_num].starting_level; } static inline const char *get_placement_slot_string(const unsigned position) { switch(position) { default: Int3(); case 0: return TXT_1ST; case 1: return TXT_2ND; case 2: return TXT_3RD; case 3: return TXT_4TH; case 4: return TXT_5TH; case 5: return TXT_6TH; case 6: return TXT_7TH; case 7: return TXT_8TH; case 8: return TXT_9TH; case 9: return TXT_10TH; } } void scores_maybe_add_player(int abort_flag) { char text1[COOL_MESSAGE_LEN+10]; newmenu_item m[10]; int i,position; all_scores scores; stats_info last_game; if ((Game_mode & GM_MULTI) && !(Game_mode & GM_MULTI_COOP)) return; scores_read(&scores); position = MAX_HIGH_SCORES; for (i=0; i scores.stats[i].score ) { position = i; break; } } if ( position == MAX_HIGH_SCORES ) { if (abort_flag) return; scores_fill_struct( &last_game ); } else { if ( position==0 ) { strcpy( text1, "" ); nm_set_item_text(& m[0], TXT_COOL_SAYING); nm_set_item_input(&m[1], COOL_MESSAGE_LEN-5, text1); newmenu_do( TXT_HIGH_SCORE, TXT_YOU_PLACED_1ST, 2, m, unused_newmenu_subfunction, unused_newmenu_userdata ); strncpy( scores.cool_saying, text1, COOL_MESSAGE_LEN ); if (strlen(scores.cool_saying)<1) sprintf( scores.cool_saying, "No Comment" ); } else { nm_messagebox( TXT_HIGH_SCORE, 1, TXT_OK, "%s %s!", TXT_YOU_PLACED, get_placement_slot_string(position)); } // move everyone down... for ( i=MAX_HIGH_SCORES-1; i>position; i-- ) { scores.stats[i] = scores.stats[i-1]; } scores_fill_struct( &scores.stats[position] ); scores_write(&scores); } scores_view(&last_game, position); if (Game_wind) window_close(Game_wind); // prevent the next game from doing funny things } static void scores_rprintf(int x, int y, const char * format, ... ) __attribute_format_printf(3, 4); static void scores_rprintf(int x, int y, const char * format, ... ) { va_list args; char buffer[128]; int w, h, aw; char *p; va_start(args, format ); vsnprintf(buffer,sizeof(buffer),format,args); va_end(args); //replace the digit '1' with special wider 1 for (p=buffer;*p;p++) if (*p=='1') *p=132; gr_get_string_size(buffer, &w, &h, &aw ); gr_string( FSPACX(x)-w, FSPACY(y), buffer ); } static void scores_draw_item( int i, stats_info * stats ) { char buffer[20]; int y; y = 77+i*9; if (i==0) y -= 8; if ( i==MAX_HIGH_SCORES ) y += 8; else scores_rprintf( 57, y-3, "%d.", i+1 ); y -= 3; if (strlen(stats->name)==0) { gr_string( FSPACX(66), FSPACY(y), TXT_EMPTY ); return; } gr_string( FSPACX(66), FSPACY(y), stats->name ); int_to_string(stats->score, buffer); scores_rprintf( 149, y, "%s", buffer ); gr_string( FSPACX(166), FSPACY(y), MENU_DIFFICULTY_TEXT(stats->diff_level) ); if ( (stats->starting_level > 0 ) && (stats->ending_level > 0 )) scores_rprintf( 232, y, "%d-%d", stats->starting_level, stats->ending_level ); else if ( (stats->starting_level < 0 ) && (stats->ending_level > 0 )) scores_rprintf( 232, y, "S%d-%d", -stats->starting_level, stats->ending_level ); else if ( (stats->starting_level < 0 ) && (stats->ending_level < 0 )) scores_rprintf( 232, y, "S%d-S%d", -stats->starting_level, -stats->ending_level ); else if ( (stats->starting_level > 0 ) && (stats->ending_level < 0 )) scores_rprintf( 232, y, "%d-S%d", stats->starting_level, -stats->ending_level ); { int h, m, s; h = stats->seconds/3600; s = stats->seconds%3600; m = s / 60; s = s % 60; scores_rprintf( 276, y, "%d:%02d:%02d", h, m, s ); } } typedef struct scores_menu { int citem; fix64 t1; int looper; all_scores scores; stats_info last_game; } scores_menu; static int scores_handler(window *wind, d_event *event, scores_menu *menu) { int i; int k; static const sbyte fades[64] = { 1,1,1,2,2,3,4,4,5,6,8,9,10,12,13,15,16,17,19,20,22,23,24,26,27,28,28,29,30,30,31,31,31,31,31,30,30,29,28,28,27,26,24,23,22,20,19,17,16,15,13,12,10,9,8,6,5,4,4,3,2,2,1,1 }; int w = FSPACX(290), h = FSPACY(170); switch (event->type) { case EVENT_WINDOW_ACTIVATED: game_flush_inputs(); break; case EVENT_KEY_COMMAND: k = event_key_get(event); switch( k ) { case KEY_CTRLED+KEY_R: if ( menu->citem < 0 ) { // Reset scores... if ( nm_messagebox( NULL, 2, TXT_NO, TXT_YES, TXT_RESET_HIGH_SCORES )==1 ) { PHYSFS_delete(SCORES_FILENAME); scores_view(&menu->last_game, menu->citem); // create new scores window window_close(wind); // then remove the old one } } return 1; case KEY_ENTER: case KEY_SPACEBAR: case KEY_ESC: window_close(wind); return 1; } break; case EVENT_MOUSE_BUTTON_DOWN: case EVENT_MOUSE_BUTTON_UP: if (event_mouse_get_button(event) == MBTN_LEFT || event_mouse_get_button(event) == MBTN_RIGHT) { window_close(wind); return 1; } break; case EVENT_IDLE: timer_delay2(50); break; case EVENT_WINDOW_DRAW: gr_set_current_canvas(NULL); nm_draw_background(((SWIDTH-w)/2)-BORDERX,((SHEIGHT-h)/2)-BORDERY,((SWIDTH-w)/2)+w+BORDERX,((SHEIGHT-h)/2)+h+BORDERY); gr_set_current_canvas(window_get_canvas(wind)); grd_curcanv->cv_font = MEDIUM3_FONT; gr_string( 0x8000, FSPACY(15), TXT_HIGH_SCORES ); grd_curcanv->cv_font = GAME_FONT; gr_set_fontcolor( BM_XRGB(31,26,5), -1 ); gr_string( FSPACX( 71), FSPACY(50), TXT_NAME ); gr_string( FSPACX(122), FSPACY(50), TXT_SCORE ); gr_string( FSPACX(167), FSPACY(50), TXT_SKILL ); gr_string( FSPACX(210), FSPACY(50), TXT_LEVELS ); gr_string( FSPACX(253), FSPACY(50), TXT_TIME ); if ( menu->citem < 0 ) gr_string( 0x8000, FSPACY(175), TXT_PRESS_CTRL_R ); gr_set_fontcolor( BM_XRGB(28,28,28), -1 ); gr_printf( 0x8000, FSPACY(31), "%c%s%c - %s", 34, menu->scores.cool_saying, 34, menu->scores.stats[0].name ); for (i=0; iscores.stats[i] ); } if ( menu->citem > -1 ) { gr_set_fontcolor( BM_XRGB(7+fades[menu->looper],7+fades[menu->looper],7+fades[menu->looper]), -1 ); if (timer_query() >= menu->t1+F1_0/128) { menu->t1 = timer_query(); menu->looper++; if (menu->looper>63) menu->looper=0; } if ( menu->citem == MAX_HIGH_SCORES ) scores_draw_item( MAX_HIGH_SCORES, &menu->last_game ); else scores_draw_item( menu->citem, &menu->scores.stats[menu->citem] ); } gr_set_current_canvas(NULL); break; case EVENT_WINDOW_CLOSE: d_free(menu); break; default: break; } return 0; } void scores_view(stats_info *last_game, int citem) { scores_menu *menu; MALLOC(menu, scores_menu, 1); if (!menu) return; menu->citem = citem; menu->t1 = timer_query(); menu->looper = 0; if (last_game) menu->last_game = *last_game; newmenu_free_background(); scores_read(&menu->scores); set_screen_mode(SCREEN_MENU); show_menus(); window_create(&grd_curscreen->sc_canvas, (SWIDTH - FSPACX(320))/2, (SHEIGHT - FSPACY(200))/2, FSPACX(320), FSPACY(200), scores_handler, menu); }