/* $Id: kludge.c,v 1.1.1.1 2006/03/17 19:57:37 zicodxx Exp $ */ /* * * DPH: This is the file where all the stub functions go. The aim is * to have nothing in here, eventually * */ #ifdef HAVE_CONFIG_H #include #endif #include #include #include "gr.h" #include "pstypes.h" #include "maths.h" extern int VGA_current_mode; int Window_clip_left,Window_clip_top,Window_clip_right,Window_clip_bot; char CDROM_dir[40] = "."; #ifndef __DJGPP__ void joy_set_btn_values( int btn, int state, int time_down, int downcount, int upcount ) { } #endif void key_putkey(char i) { } void g3_remap_interp_colors() { } /* extern short interp_color_table void g3_remap_interp_colors() { int eax, ebx; ebx = 0; if (ebx != n_interp_colors) { eax = 0; eax = interp_color_table } } */ int com_init(void) { return 0; } void com_level_sync(void) { } void com_main_menu() { } void com_do_frame() { } void com_send_data() { } void com_endlevel() { } void serial_leave_game() { } void network_dump_appletalk_player(ubyte node, ushort net, ubyte socket, int why) { }