/* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ #pragma off (unreferenced) static char rcsid[] = "$Id: key.c,v 1.1.1.1 2001-01-19 03:30:15 bradleyb Exp $"; #pragma on (unreferenced) #define _WIN32 #define WIN32_LEAN_AND_MEAN #include #include #include #include //#define WATCOM_10 #include "mono.h" #include "error.h" #include "key.h" #include "timer.h" #define KEY_BUFFER_SIZE 16 //-------- Variable accessed by outside functions --------- unsigned char keyd_print_screen=0; unsigned char keyd_buffer_type; // 0=No buffer, 1=buffer ASCII, 2=buffer scans unsigned char keyd_repeat; unsigned char keyd_editor_mode; volatile unsigned char keyd_last_pressed; volatile unsigned char keyd_last_released; volatile unsigned char keyd_pressed[256]; volatile int keyd_time_when_last_pressed; typedef struct keyboard { unsigned short keybuffer[KEY_BUFFER_SIZE]; fix time_pressed[KEY_BUFFER_SIZE]; fix TimeKeyWentDown[256]; fix TimeKeyHeldDown[256]; unsigned int NumDowns[256]; unsigned int NumUps[256]; unsigned int keyhead, keytail; unsigned char E0Flag; unsigned char E1Flag; } keyboard; static volatile keyboard key_data; static unsigned char Installed=0; unsigned char ascii_table[128] = { 255, 255, '1', '2', '3', '4', '5', '6', '7', '8', '9', '0', '-', '=',255,255, 'q', 'w', 'e', 'r', 't', 'y', 'u', 'i', 'o', 'p', '[', ']', 255, 255, 'a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', ';', 39, '`', 255, '\\', 'z', 'x', 'c', 'v', 'b', 'n', 'm', ',', '.', '/', 255,'*', 255, ' ', 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,255,255, 255, 255, 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, 255,255,255,255,255,255,255,255 }; unsigned char shifted_ascii_table[128] = { 255, 255, '!', '@', '#', '$', '%', '^', '&', '*', '(', ')', '_', '+',255,255, 'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I', 'O', 'P', '{', '}', 255, 255, 'A', 'S', 'D', 'F', 'G', 'H', 'J', 'K', 'L', ':', '"', '~', 255, '|', 'Z', 'X', 'C', 'V', 'B', 'N', 'M', '<', '>', '?', 255,255, 255, ' ', 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,255,255, 255, 255, 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, 255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, 255,255,255,255,255,255,255,255 }; // Initialization and Cleanup Routines void key_init() { keyd_time_when_last_pressed = timer_get_fixed_seconds(); keyd_buffer_type = 1; keyd_repeat = 1; key_data.E0Flag = 0; key_data.E1Flag = 0; // Clear the keyboard array key_flush(); if (!Installed) Installed = 1; } void key_close() { if (!Installed) return; key_clear_bios_buffer_all(); } extern char key_to_ascii(int keycode ) { int shifted; shifted = keycode & KEY_SHIFTED; keycode &= 0xFF; if ( keycode>=127 ) return 255; if (shifted) return shifted_ascii_table[keycode]; else return ascii_table[keycode]; } void key_clear_bios_buffer_all() { } void key_clear_bios_buffer() { } void key_flush() { int i; fix CurTime; // Clear the BIOS buffer key_clear_bios_buffer(); key_data.keyhead = key_data.keytail = 0; //Clear the keyboard buffer for (i=0; i= KEY_BUFFER_SIZE ) n=0; return n; } // Returns 1 if character waiting... 0 otherwise int key_checkch() { int is_one_waiting = 0; key_clear_bios_buffer(); if (key_data.keytail!=key_data.keyhead) is_one_waiting = 1; return is_one_waiting; } int key_inkey() { int key = 0; key_clear_bios_buffer(); if (key_data.keytail!=key_data.keyhead) { key = key_data.keybuffer[key_data.keyhead]; key_data.keyhead = add_one(key_data.keyhead); } return key; } int key_inkey_time(fix * time) { int key = 0; key_clear_bios_buffer(); if (key_data.keytail!=key_data.keyhead) { key = key_data.keybuffer[key_data.keyhead]; *time = key_data.time_pressed[key_data.keyhead]; key_data.keyhead = add_one(key_data.keyhead); } return key; } void key_putkey (unsigned short keycode) { // this function simulates a key stroke entered char temp; temp = key_data.keytail+1; if ( temp >= KEY_BUFFER_SIZE ) temp=0; if (temp!=key_data.keyhead) { key_data.keybuffer[key_data.keytail] = keycode; key_data.keytail = temp; } } int key_peekkey() { int key = 0; key_clear_bios_buffer(); if (key_data.keytail!=key_data.keyhead) { key = key_data.keybuffer[key_data.keyhead]; } return key; } // If not installed, uses BIOS and returns getch(); // Else returns pending key (or waits for one if none waiting). int key_getch() { int dummy=0; if (!Installed) return getch(); while (!key_checkch()) dummy++; return key_inkey(); } unsigned int key_get_shift_status() { unsigned int shift_status = 0; key_clear_bios_buffer(); if ( keyd_pressed[KEY_LSHIFT] || keyd_pressed[KEY_RSHIFT] ) shift_status |= KEY_SHIFTED; if ( keyd_pressed[KEY_LALT] || keyd_pressed[KEY_RALT] ) shift_status |= KEY_ALTED; if ( keyd_pressed[KEY_LCTRL] || keyd_pressed[KEY_RCTRL] ) shift_status |= KEY_CTRLED; #ifndef NDEBUG if (keyd_pressed[KEY_DELETE]) shift_status |=KEY_DEBUGGED; #endif return shift_status; } // Returns the number of seconds this key has been down since last call. fix key_down_time(int scancode) { fix time_down, time; if ((scancode<0)|| (scancode>255)) return 0; #ifndef NDEBUG if (keyd_editor_mode && key_get_shift_status() ) return 0; #endif if ( !keyd_pressed[scancode] ) { time_down = key_data.TimeKeyHeldDown[scancode]; key_data.TimeKeyHeldDown[scancode] = 0; } else { time = timer_get_fixed_secondsX(); time_down = time - key_data.TimeKeyWentDown[scancode]; key_data.TimeKeyWentDown[scancode] = time; } return time_down; } // Returns number of times key has went from up to down since last call. unsigned int key_down_count(int scancode) { int n; if ((scancode<0)|| (scancode>255)) return 0; n = key_data.NumDowns[scancode]; key_data.NumDowns[scancode] = 0; return n; } // Returns number of times key has went from down to up since last call. unsigned int key_up_count(int scancode) { int n; if ((scancode<0)|| (scancode>255)) return 0; n = key_data.NumUps[scancode]; key_data.NumUps[scancode] = 0; return n; } // Use intrinsic forms so that we stay in the locked interrup code. void Int5(); #pragma aux Int5 = "int 5"; // Send keyboard message to Descent keyboard system. void send_key_msg(UINT msg, WPARAM vkeycode, LPARAM keypack) { unsigned char scancode, temp; unsigned short keycode; // Extract 8-bit OEM scancode scancode = (char)((keypack >> 16) & 0xff); if (vkeycode == VK_SNAPSHOT) { scancode = KEY_PRINT_SCREEN; keyd_print_screen = 1; } else if (keypack & 0x01000000) scancode |= 0x80; if (vkeycode == VK_PAUSE) scancode = KEY_PAUSE; switch (msg) { case WM_SYSKEYDOWN: case WM_KEYDOWN: // Keyboard down // Handle Pauses the easy way. keyd_last_pressed = scancode; keyd_time_when_last_pressed = timer_get_fixed_secondsX(); if (!keyd_pressed[scancode]) { // First time key is down. key_data.TimeKeyWentDown[scancode] = timer_get_fixed_secondsX(); keyd_pressed[scancode] = 1; key_data.NumDowns[scancode]++; #ifndef NDEBUG if ((keyd_pressed[KEY_LSHIFT]) && (scancode == KEY_BACKSP)) { keyd_pressed[KEY_LSHIFT] = 0; // Int5(); } #endif } else if (!keyd_repeat) { // don't buffer repeating key if repeat mode is off scancode = 0xaa; } if (scancode != 0xaa) { keycode = (unsigned short)scancode; if (keyd_pressed[KEY_LSHIFT] || keyd_pressed[KEY_RSHIFT]) keycode |= KEY_SHIFTED; if (keyd_pressed[KEY_LALT] || keyd_pressed[KEY_RALT]) keycode |= KEY_ALTED; if (keyd_pressed[KEY_LCTRL] || keyd_pressed[KEY_RCTRL]) keycode |= KEY_CTRLED; #ifndef NDEBUG if (keyd_pressed[KEY_DELETE]) keycode |= KEY_DEBUGGED; #endif temp = key_data.keytail+1; if (temp >= KEY_BUFFER_SIZE) temp = 0; if (temp!= key_data.keyhead) { key_data.keybuffer[key_data.keytail] = keycode; key_data.time_pressed[key_data.keytail] = keyd_time_when_last_pressed; key_data.keytail = temp; } } break; case WM_SYSKEYUP: case WM_KEYUP: // handle key ups keyd_last_released = scancode; keyd_pressed[scancode] = 0; key_data.NumUps[scancode]++; temp = 0; temp |= keyd_pressed[KEY_LSHIFT] || keyd_pressed[KEY_RSHIFT]; temp |= keyd_pressed[KEY_LALT] || keyd_pressed[KEY_RALT]; temp |= keyd_pressed[KEY_LCTRL] || keyd_pressed[KEY_RCTRL]; #ifndef NDEBUG temp |= keyd_pressed[KEY_DELETE]; if (!(keyd_editor_mode && temp)) #endif // NOTICE LINK TO ABOVE IF!!!! key_data.TimeKeyHeldDown[scancode] += timer_get_fixed_secondsX() - key_data.TimeKeyWentDown[scancode]; break; } // switch (msg) }