RELEASE NOTES ============= What's new in 0.58.1 -------------------- * Fixed some bugs regarding reactor, making the game virtually unplayable for a lot of people What's new in 0.58.0 -------------------- * Several fixes and improvements for Multiplayer - especially Coop savestates * Sensitivity/Ramping sliders for keyboard input * More efficient postional data for Multiplayer, making ship positions more accurate and require less traffic (Thanks to v66r) * New file extension for AddOns (.dxa) * Key combination ALT+ENTER will not work ingame anymore to not interrupt player input * Command-line option to disable mouse cursor without disabling the mouse altogether * Support for Raspberry Pi by derhass * HUD style "no HUD" * Fixes for lighting code which wasn't updating correctly all the time * Improvement for transparency effects that won't make certain sprites disappear in front of bright surfaces * Support for hmp tempo setting (Thanks to Yarn) * Improvements and fixes for Shareware/Demo data * Improvements for firing mechanism, keeping fire rate accurate at all FPS * More fixes and improvements (see CHANGELOG.txt) Special notes for this release ------------------------------ * AddOns now use filename extension ".dxa". Your old AddOns will not work anymore. You can either re-download them or simply rename them from *.zip to *.dxa. Known issues ------------ * On Windows the mouse is not correctly released if using ALT+TAB to minimize the game. This is not a bug in the program but rather the SDL library. It can be worked around by pausing the game and using ALT+ENTER to get the game to windowed mode. The mosue should not be stuck then anymore.