/* * Portions of this file are copyright Rebirth contributors and licensed as * described in COPYING.txt. * Portions of this file are copyright Parallax Software and licensed * according to the Parallax license below. * See COPYING.txt for license details. THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * * Radio box gadget stuff. * */ #include #include #include "maths.h" #include "pstypes.h" #include "event.h" #include "gr.h" #include "ui.h" #include "mouse.h" #include "key.h" #include "u_mem.h" #include "strutil.h" namespace dcx { #define Middle(x) ((2*(x)+1)/4) void ui_draw_radio( UI_DIALOG *dlg, UI_GADGET_RADIO * radio ) { #if 0 //ndef OGL if ((radio->status==1) || (radio->position != radio->oldposition)) #endif { radio->status = 0; gr_set_current_canvas( radio->canvas ); auto &canvas = *grd_curcanv; gr_set_fontcolor(canvas, dlg->keyboard_focus_gadget == radio ? CRED : CBLACK, -1); unsigned bias; if (radio->position == 0 ) { ui_draw_box_out(canvas, 0, 0, radio->width-1, radio->height-1); bias = 0; } else { ui_draw_box_in(canvas, 0, 0, radio->width-1, radio->height-1); bias = 1; } ui_string_centered(canvas, Middle(radio->width) + bias, Middle(radio->height) + bias, radio->flag ? "O" : " "); gr_ustring(canvas, *canvas.cv_font, radio->width + 4, 2, radio->text.get()); } } std::unique_ptr ui_add_gadget_radio(UI_DIALOG * dlg, short x, short y, short w, short h, short group, const char * text) { std::unique_ptr radio{ui_gadget_add(dlg, x, y, x+w-1, y+h-1)}; radio->text = RAIIdmem(d_strdup(text)); radio->width = w; radio->height = h; radio->position = 0; radio->oldposition = 0; radio->pressed = 0; radio->flag = 0; radio->group = group; return radio; } window_event_result ui_radio_do( UI_DIALOG *dlg, UI_GADGET_RADIO * radio,const d_event &event ) { UI_GADGET * tmp; radio->oldposition = radio->position; radio->pressed = 0; window_event_result rval = window_event_result::ignored; if (event.type == EVENT_MOUSE_BUTTON_DOWN || event.type == EVENT_MOUSE_BUTTON_UP) { int OnMe; OnMe = ui_mouse_on_gadget( radio ); if ( B1_JUST_PRESSED && OnMe) { radio->position = 1; rval = window_event_result::handled; } else if (B1_JUST_RELEASED) { if ((radio->position==1) && OnMe) radio->pressed = 1; radio->position = 0; } } if (event.type == EVENT_KEY_COMMAND) { int key; key = event_key_get(event); if ((dlg->keyboard_focus_gadget==radio) && ((key==KEY_SPACEBAR) || (key==KEY_ENTER)) ) { radio->position = 2; rval = window_event_result::handled; } } else if (event.type == EVENT_KEY_RELEASE) { int key; key = event_key_get(event); radio->position = 0; if ((dlg->keyboard_focus_gadget==radio) && ((key==KEY_SPACEBAR) || (key==KEY_ENTER)) ) radio->pressed = 1; } if ((radio->pressed == 1) && (radio->flag==0)) { tmp = radio->next; while (tmp != radio ) { if (tmp->kind==UI_GADGET_RADIO::s_kind) { auto tmpr = static_cast(tmp); if ((tmpr->group == radio->group ) && (tmpr->flag) ) { tmpr->flag = 0; tmpr->status = 1; tmpr->pressed = 0; } } tmp = tmp->next; } radio->flag = 1; rval = ui_gadget_send_event(dlg, EVENT_UI_GADGET_PRESSED, radio); if (rval == window_event_result::ignored) rval = window_event_result::handled; } if (event.type == EVENT_WINDOW_DRAW) ui_draw_radio( dlg, radio ); return rval; } void ui_radio_set_value(UI_GADGET_RADIO *radio, int value) { value = value != 0; if (radio->flag == value) return; radio->flag = value; radio->status = 1; // redraw for (auto tmp = radio; (tmp = static_cast(tmp->next)) != radio;) { if ((tmp->kind == UI_GADGET_RADIO::s_kind) && (tmp->group == radio->group) && tmp->flag) { tmp->flag = 0; tmp->status = 1; } } } }