/* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * * Routines to read/write pcx images. * */ #ifndef _PCX_H #define _PCX_H #define PCX_ERROR_NONE 0 #define PCX_ERROR_OPENING 1 #define PCX_ERROR_NO_HEADER 2 #define PCX_ERROR_WRONG_VERSION 3 #define PCX_ERROR_READING 4 #define PCX_ERROR_NO_PALETTE 5 #define PCX_ERROR_WRITING 6 #define PCX_ERROR_MEMORY 7 #if defined(DXX_BUILD_DESCENT_I) // Load bitmap for little-known 'baldguy' cheat. extern int bald_guy_load( char * filename, grs_bitmap * bmp,int bitmap_type ,ubyte * palette ); #endif // Reads filename into bitmap bmp, and fills in palette. If bmp->bm_data==NULL, // then bmp->bm_data is allocated and the w,h are filled. // If palette==NULL the palette isn't read in. Returns error code. extern int pcx_read_bitmap( char * filename, grs_bitmap * bmp, int bitmap_type, ubyte * palette ); // Writes the bitmap bmp to filename, using palette. Returns error code. extern int pcx_write_bitmap( char * filename, grs_bitmap * bmp, ubyte * palette ); extern const char *pcx_errormsg(int error_number); #endif