/*
* This file is part of the DXX-Rebirth project .
* It is copyright by its individual contributors, as recorded in the
* project's Git history. See COPYING.txt at the top level for license
* terms and a link to the Git history.
*/
/*
*
* Instancing routines
*
*/
#include
#include "dxxerror.h"
#include "3d.h"
#include "globvars.h"
#define MAX_INSTANCE_DEPTH 5
struct instance_context {
vms_matrix m;
vms_vector p;
} instance_stack[MAX_INSTANCE_DEPTH];
int instance_depth = 0;
//instance at specified point with specified orientation
//if matrix==NULL, don't modify matrix. This will be like doing an offset
void g3_start_instance_matrix(const vms_vector &pos,const vms_matrix *orient)
{
vms_vector tempv;
Assert(instance_depth= 0);
View_position = instance_stack[instance_depth].p;
View_matrix = instance_stack[instance_depth].m;
}