/* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * * Header for hostage.c * */ #ifndef _HOSTAGE_H #define _HOSTAGE_H #define HOSTAGE_SIZE i2f(5) // 3d size of a hostage #define MAX_HOSTAGE_TYPES 1 //only one hostage bitmap #if defined(DXX_BUILD_DESCENT_I) #define MAX_HOSTAGES 10 //max per any one level #define HOSTAGE_MESSAGE_LEN 30 // 1 per hostage typedef struct hostage_data { short objnum; int objsig; } hostage_data; extern hostage_data Hostages[MAX_HOSTAGES]; //returns true if something drew int do_hostage_effects(); void hostage_init_all(); void hostage_compress_all(); int hostage_is_valid( int hostage_num ); int hostage_object_is_valid( int objnum ); void hostage_init_info( int objnum ); #endif extern int N_hostage_types; extern int Hostage_vclip_num[MAX_HOSTAGE_TYPES]; // for each type of hostage void draw_hostage(object *obj); void hostage_rescue( int hostage_number ); #endif /* _HOSTAGE_H */