/* $Id: error.h,v 1.1.1.1 2006/03/17 20:01:30 zicodxx Exp $ */ /* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * * Header for error handling/printing/exiting code * */ #ifndef _ERROR_H #define _ERROR_H #include #ifdef __GNUC__ #define __noreturn __attribute__ ((noreturn)) #define __format __attribute__ ((format (printf, 1, 2))) #else #define __noreturn #define __format #endif void warn_printf(char *s); int error_init(void (*func)(char *), char *fmt,...); //init error system, set default message, returns 0=ok void set_exit_message(char *fmt,...); //specify message to print at exit void Warning(char *fmt,...); //print out warning message to user void set_warn_func(void (*f)(char *s));//specifies the function to call with warning messages void clear_warn_func(void (*f)(char *s));//say this function no longer valid void _Assert(int expr,char *expr_text,char *filename,int linenum); //assert func void Error(char *fmt,...) __noreturn __format; //exit with error code=1, print message void Assert(int expr); void Int3(); #ifndef NDEBUG //macros for debugging #ifdef NO_ASM # if defined(__APPLE__) || defined(macintosh) extern void Debugger(void); // Avoids some name clashes # define Int3 Debugger # else //# define Int3() Error("int 3 %s:%i\n",__FILE__,__LINE__); //# define Int3() {volatile int a=0,b=1/a;} # define Int3() ((void)0) # endif // Macintosh #else // NO_ASM #ifdef __GNUC__ #include #include "args.h" static inline void _Int3() { if (GameArg.DbgVerbose == 2) { SDL_WM_GrabInput(SDL_GRAB_OFF); asm("int $3"); } } #define Int3() _Int3() #elif defined __WATCOMC__ void Int3(void); //generate int3 #pragma aux Int3 = "int 3h"; #elif defined _MSC_VER static __inline void _Int3() { __asm { int 3 } } #define Int3() _Int3() #else #error Unknown Compiler! #endif #endif // NO_ASM #define Assert(expr) ((expr)?(void)0:(void)_Assert(0,#expr,__FILE__,__LINE__)) #ifdef __GNUC__ //#define Error(format, args...) ({ /*Int3();*/ Error(format , ## args); }) #elif defined __WATCOMC__ //make error do int3, then call func #pragma aux Error aborts = \ "int 3" \ "jmp Error"; //#pragma aux Error aborts; #else // DPH: I'm not going to bother... it's not needed... :-) #endif #ifdef __WATCOMC__ //make assert do int3 (if expr false), then call func #pragma aux _Assert parm [eax] [edx] [ebx] [ecx] = \ "test eax,eax" \ "jnz no_int3" \ "int 3" \ "no_int3:" \ "call _Assert"; #endif #else //macros for real game #ifdef __WATCOMC__ #pragma aux Error aborts; #endif //Changed Assert and Int3 because I couldn't get the macros to compile -KRB #define Assert(__ignore) ((void)0) //void Assert(int expr); #define Int3() ((void)0) //void Int3(); #endif #endif /* _ERROR_H */