/* * This file is part of the DXX-Rebirth project . * It is copyright by its individual contributors, as recorded in the * project's Git history. See COPYING.txt at the top level for license * terms and a link to the Git history. */ #pragma once #include "dxxerror.h" #include "object.h" #include "powerup.h" #define define_multiplayer_command(NAME,SIZE) NAME, #if defined(DXX_BUILD_DESCENT_I) || defined(DXX_BUILD_DESCENT_II) #define for_each_multiplayer_command(VALUE) \ VALUE(MULTI_POSITION , 25) \ VALUE(MULTI_REAPPEAR , 4) \ VALUE(MULTI_FIRE , 18) \ VALUE(MULTI_FIRE_TRACK , 21) \ VALUE(MULTI_FIRE_BOMB , 20) \ VALUE(MULTI_KILL , 5) \ VALUE(MULTI_REMOVE_OBJECT , 4) \ VALUE(MULTI_MESSAGE , 37) /* (MAX_MESSAGE_LENGTH = 40) */ \ VALUE(MULTI_QUIT , 2) \ VALUE(MULTI_PLAY_SOUND , 4) \ VALUE(MULTI_CONTROLCEN , 4) \ VALUE(MULTI_ROBOT_CLAIM , 5) \ VALUE(MULTI_CLOAK , 2) \ VALUE(MULTI_ENDLEVEL_START , 3) \ VALUE(MULTI_CREATE_EXPLOSION , 2) \ VALUE(MULTI_CONTROLCEN_FIRE , 16) \ VALUE(MULTI_CREATE_POWERUP , 19) \ VALUE(MULTI_DECLOAK , 2) \ VALUE(MULTI_ROBOT_POSITION , 5+sizeof(shortpos)) \ VALUE(MULTI_PLAYER_DERES , DXX_MP_SIZE_PLAYER_RELATED) \ VALUE(MULTI_DOOR_OPEN , DXX_MP_SIZE_DOOR_OPEN) \ VALUE(MULTI_ROBOT_EXPLODE , DXX_MP_SIZE_ROBOT_EXPLODE) \ VALUE(MULTI_ROBOT_RELEASE , 5) \ VALUE(MULTI_ROBOT_FIRE , 18) \ VALUE(MULTI_SCORE , 6) \ VALUE(MULTI_CREATE_ROBOT , 6) \ VALUE(MULTI_TRIGGER , 3) \ VALUE(MULTI_BOSS_ACTIONS , 10) \ VALUE(MULTI_CREATE_ROBOT_POWERUPS, 27) \ VALUE(MULTI_HOSTAGE_DOOR , 7) \ VALUE(MULTI_SAVE_GAME , 2+24) /* (ubyte slot, uint id, char name[20]) */ \ VALUE(MULTI_RESTORE_GAME , 2+4) /* (ubyte slot, uint id) */ \ VALUE(MULTI_HEARTBEAT , 5) \ VALUE(MULTI_KILLGOALS , 9) \ VALUE(MULTI_POWCAP_UPDATE , MAX_POWERUP_TYPES+1) \ VALUE(MULTI_DO_BOUNTY , 2) \ VALUE(MULTI_TYPING_STATE , 3) \ VALUE(MULTI_GMODE_UPDATE , 3) \ VALUE(MULTI_KILL_HOST , 7) \ VALUE(MULTI_KILL_CLIENT , 5) \ VALUE(MULTI_RANK , 3) \ D2X_MP_COMMANDS(VALUE) \ #endif #if defined(DXX_BUILD_DESCENT_I) #define DXX_MP_SIZE_PLAYER_RELATED 58 #define DXX_MP_SIZE_BEGIN_SYNC 37 #define DXX_MP_SIZE_DOOR_OPEN 4 #define DXX_MP_SIZE_ROBOT_EXPLODE 8 #define D2X_MP_COMMANDS(VALUE) #elif defined(DXX_BUILD_DESCENT_II) #define DXX_MP_SIZE_PLAYER_RELATED (97+10) #define DXX_MP_SIZE_BEGIN_SYNC 41 #define DXX_MP_SIZE_DOOR_OPEN 5 #define DXX_MP_SIZE_ROBOT_EXPLODE 9 #define D2X_MP_COMMANDS(VALUE) \ VALUE(MULTI_MARKER , 55) \ VALUE(MULTI_DROP_WEAPON , 12) \ VALUE(MULTI_GUIDED , 3+sizeof(shortpos)) \ VALUE(MULTI_STOLEN_ITEMS , 11) \ VALUE(MULTI_WALL_STATUS , 6) /* send to new players */ \ VALUE(MULTI_SEISMIC , 9) \ VALUE(MULTI_LIGHT , 18) \ VALUE(MULTI_START_TRIGGER , 2) \ VALUE(MULTI_FLAGS , 6) \ VALUE(MULTI_DROP_BLOB , 2) \ VALUE(MULTI_SOUND_FUNCTION , 4) \ VALUE(MULTI_CAPTURE_BONUS , 2) \ VALUE(MULTI_GOT_FLAG , 2) \ VALUE(MULTI_DROP_FLAG , 12) \ VALUE(MULTI_FINISH_GAME , 2) \ VALUE(MULTI_ORB_BONUS , 3) \ VALUE(MULTI_GOT_ORB , 2) \ VALUE(MULTI_EFFECT_BLOWUP , 17) \ #endif #include "dxxsconf.h" #include "compiler-type_traits.h" enum multiplayer_command_t { for_each_multiplayer_command(define_multiplayer_command) }; template struct command_length; #define define_command_length(NAME,SIZE) \ template <> \ struct command_length : public tt::integral_constant {}; for_each_multiplayer_command(define_command_length); void _multi_send_data(const ubyte *buf, unsigned len, int priority); template static inline void multi_send_data(ubyte *buf, unsigned len, int priority) { buf[0] = C; unsigned expected = command_length::value; if (len != expected) Error("multi_send_data: Packet type %i length: %i, expected: %i\n", C, len, expected); _multi_send_data(buf, len, priority); }