/* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * $Source: /cvsroot/dxx-rebirth/d1x-rebirth/editor/macro.c,v $ * $Revision: 1.1.1.1 $ * $Author: zicodxx $ * $Date: 2006/03/17 19:45:24 $ * * Routines for recording/playing/saving macros * * $Log: macro.c,v $ * Revision 1.1.1.1 2006/03/17 19:45:24 zicodxx * initial import * * Revision 1.1.1.1 1999/06/14 22:03:35 donut * Import of d1x 1.37 source. * * Revision 2.0 1995/02/27 11:35:09 john * Version 2.0! No anonymous unions, Watcom 10.0, with no need * for bitmaps.tbl. * * Revision 1.12 1993/11/15 14:46:37 john * Changed Menu to MenuX * * Revision 1.11 1993/11/05 17:32:44 john * added funcs * ., * * Revision 1.10 1993/10/28 16:23:20 john * *** empty log message *** * * Revision 1.9 1993/10/28 13:03:12 john * .. * * Revision 1.8 1993/10/25 16:02:35 john * *** empty log message *** * * Revision 1.7 1993/10/22 13:35:29 john * *** empty log message *** * * Revision 1.6 1993/10/21 17:10:09 john * Fixed bug w/ load macro. * * Revision 1.5 1993/10/19 12:58:47 john * *** empty log message *** * * Revision 1.4 1993/10/19 12:55:02 john * *** empty log message *** * * Revision 1.3 1993/10/19 12:49:49 john * made EventBuffer dynamic, use ReadFile, WriteFile * * Revision 1.2 1993/10/15 17:42:20 john * *** empty log message *** * * Revision 1.1 1993/10/15 17:28:06 john * Initial revision * * */ #pragma off (unreferenced) static char rcsid[] = "$Id: macro.c,v 1.1.1.1 2006/03/17 19:45:24 zicodxx Exp $"; #pragma on (unreferenced) #include #include #include #include #include #include "inferno.h" #include "segment.h" #include "editor.h" #include "gr.h" #include "ui.h" #include "key.h" #include "fix.h" #include "mono.h" #include "3d.h" #include "mouse.h" #include "bm.h" #include "error.h" #include "medlisp.h" #include "cflib.h" #include "kdefs.h" #include "u_mem.h" #define MAX_NUM_EVENTS 10000 UI_EVENT * RecordBuffer; int MacroNumEvents = 0; int MacroStatus = 0; static char filename[128] = "*.MIN"; int MacroRecordAll() { if ( MacroStatus== UI_STATUS_NORMAL ) { if (RecordBuffer) free( RecordBuffer ); MALLOC( RecordBuffer, UI_EVENT, MAX_NUM_EVENTS ); ui_record_events( MAX_NUM_EVENTS, RecordBuffer, UI_RECORD_MOUSE | UI_RECORD_KEYS ); MacroStatus = UI_STATUS_RECORDING; } return 1; } int MacroRecordKeys() { if ( MacroStatus== UI_STATUS_NORMAL ) { if (RecordBuffer) free( RecordBuffer ); MALLOC( RecordBuffer, UI_EVENT, MAX_NUM_EVENTS ); ui_record_events( MAX_NUM_EVENTS, RecordBuffer, UI_RECORD_KEYS ); MacroStatus = UI_STATUS_RECORDING; } return 1; } int MacroPlayNormal() { if (MacroStatus== UI_STATUS_NORMAL && MacroNumEvents > 0 && RecordBuffer ) { ui_set_playback_speed( 1 ); ui_play_events_realtime(MacroNumEvents, RecordBuffer); MacroStatus = UI_STATUS_PLAYING; } return 1; } int MacroPlayFast() { if (MacroStatus== UI_STATUS_NORMAL && MacroNumEvents > 0 && RecordBuffer ) { ui_mouse_hide(); ui_play_events_fast(MacroNumEvents, RecordBuffer); MacroStatus = UI_STATUS_FASTPLAY; } return 1; } int MacroSave() { if (MacroNumEvents < 1 ) { MessageBox( -2, -2, 1, "No macro has been defined to save!", "Oops" ); return 1; } if (ui_get_filename( filename, "*.MAC", "SAVE MACRO" )) { RecordBuffer[0].type = 7; RecordBuffer[0].frame = 0; RecordBuffer[0].data = MacroNumEvents; WriteFile( filename, RecordBuffer, sizeof(UI_EVENT)*MacroNumEvents ); } return 1; } int MacroLoad() { int length; if (ui_get_filename( filename, "*.MAC", "LOAD MACRO" )) { if (RecordBuffer) free( RecordBuffer ); RecordBuffer = (UI_EVENT *)ReadFile( filename, &length ); MacroNumEvents = RecordBuffer[0].data; } return 1; } void macro_free_buffer() { if ( RecordBuffer ) free(RecordBuffer); } int MacroMenu() { int x; char * MenuItems[] = { "Play fast", "Play normal", "Record all", "Record keys", "Save macro", "Load macro" }; x = MenuX( -1, -1, 6, MenuItems ); switch( x ) { case 1: MacroPlayFast(); break; case 2: MacroPlayNormal(); break; case 3: MacroRecordAll(); break; case 4: MacroRecordKeys(); break; case 5: // Save MacroSave(); break; case 6: // Load MacroLoad(); break; } return 1; }