/* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * $Source: /cvsroot/dxx-rebirth/d1x-rebirth/main/modem.h,v $ * $Revision: 1.1.1.1 $ * $Author: zicodxx $ * $Date: 2006/03/17 19:43:00 $ * * Header file for modem support * * $Log: modem.h,v $ * Revision 1.1.1.1 2006/03/17 19:43:00 zicodxx * initial import * * Revision 1.1.1.1 1999/06/14 22:12:37 donut * Import of d1x 1.37 source. * * Revision 2.1 1995/03/21 14:40:38 john * Ifdef'd out the NETWORK code. * * Revision 2.0 1995/02/27 11:31:34 john * New version 2.0, which has no anonymous unions, builds with * Watcom 10.0, and doesn't require parsing BITMAPS.TBL. * * Revision 1.18 1994/11/22 17:12:05 rob * Starting working on secret level fix for modem games. * * Revision 1.17 1994/11/17 16:43:17 rob * Added prototype for com_level_sync function. * * Revision 1.16 1994/11/15 21:30:32 rob * Added prototype for new menu hook. * * Revision 1.15 1994/10/07 16:15:33 rob * Changed calls to multi_send_position. * * Revision 1.14 1994/10/07 12:52:24 rob * Fixed some problems. * * Revision 1.13 1994/10/07 11:25:47 rob * Tried to fix modem to work with new multi stuff. Still a bit jacked up, tho. * * Revision 1.12 1994/10/05 19:14:50 rob * Exported macros and arrays to support network object mapping. * * Revision 1.11 1994/10/05 17:48:59 rob * Several changes, most to end_of_level sequencing. * * Revision 1.10 1994/10/05 14:22:54 rob * Added com_end_level. * * Revision 1.9 1994/09/30 18:37:22 rob * Another day's worth of work. Mostly menus, error checking. Added * level checksums during sync, carrier detect during all com calls, * generic com_abort() procedure for bailing out, and nm_messagebox * handling of QUIT instead of HUD message (which never gets seen). * * Revision 1.8 1994/09/29 20:55:16 rob * Lots of changes. * * Revision 1.7 1994/09/29 16:09:20 rob * Added explode stuff. * * Revision 1.6 1994/09/28 14:31:08 rob * Added serial setup menu. * * Revision 1.5 1994/09/27 15:02:49 rob * Null modem basic routines working. Sending DEAD messages and * missiles still need to be done. * * Revision 1.4 1994/09/24 16:52:33 rob * Added stubbed funcs for startup and stop of serial games. * * Revision 1.3 1994/09/24 14:47:31 rob * New function protos. * * Revision 1.2 1994/09/22 17:53:29 rob * First revision, not yet functional. * * Revision 1.1 1994/09/22 12:39:25 rob * Initial revision * * */ #ifdef NETWORK #ifndef _MODEM_H #define _MODEM_H #define MISSILE_ADJUST 6 int com_enable(void); void com_disable(void); void com_do_frame(void); void com_process_input(void); void serial_leave_game(void); void modem_start_game(void); void com_main_menu(void); void com_endlevel(int *secret); void com_abort(void); void com_send_data(char *buf, int len, int repeat); int com_level_sync(void); extern int com_port_num; extern int serial_active; extern int com_speed; extern int com_baud_rate; #endif #endif