/* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * * Routines to display title screens... * */ #ifdef RCS static char rcsid[] = "$Id: titles.c,v 1.2 2006/03/18 23:08:13 michaelstather Exp $"; #endif #include #include #include #ifdef OGL #include "ogl_init.h" #endif #include "pstypes.h" #include "timer.h" #include "key.h" #include "gr.h" #include "palette.h" #include "iff.h" #include "pcx.h" #include "u_mem.h" #include "joy.h" #include "gamefont.h" #include "cfile.h" #include "error.h" #include "polyobj.h" #include "textures.h" #include "screens.h" #include "multi.h" #include "player.h" #include "digi.h" #include "text.h" #include "kmatrix.h" #include "piggy.h" #include "songs.h" #include "newmenu.h" #include "menu.h" #include "mouse.h" #include "console.h" void set_briefing_fontcolor (); #define MAX_BRIEFING_COLORS 7 #define DEFAULT_BRIEFING_BKG "brief03.pcx" int Briefing_text_colors[MAX_BRIEFING_COLORS]; int Current_color = 0; int Erase_color; // added by Jan Bobrowski for variable-size menu screen static int rescale_x(int x) { return x * GWIDTH / 320; } static int rescale_y(int y) { return y * GHEIGHT / 200; } typedef struct title_screen { grs_bitmap title_bm; fix64 timer; int allow_keys; } title_screen; int title_handler(window *wind, d_event *event, title_screen *ts) { switch (event->type) { case EVENT_MOUSE_BUTTON_DOWN: if (event_mouse_get_button(event) != 0) return 0; else if (ts->allow_keys) { window_close(wind); return 1; } break; case EVENT_KEY_COMMAND: if (!call_default_handler(event)) if (ts->allow_keys) window_close(wind); return 1; case EVENT_IDLE: timer_delay2(50); if (timer_query() > ts->timer) { window_close(wind); return 1; } break; case EVENT_WINDOW_DRAW: gr_set_current_canvas( NULL ); show_fullscr(&ts->title_bm); break; case EVENT_WINDOW_CLOSE: gr_free_bitmap_data (&ts->title_bm); d_free(ts); break; default: break; } return 0; } int show_title_screen( char * filename, int allow_keys, int from_hog_only ) { title_screen *ts; window *wind; int pcx_error; char new_filename[PATH_MAX] = ""; MALLOC(ts, title_screen, 1); if (!ts) return 0; ts->allow_keys = allow_keys; #ifdef RELEASE if (from_hog_only) strcpy(new_filename,"\x01"); //only read from hog file #endif strcat(new_filename,filename); filename = new_filename; gr_init_bitmap_data (&ts->title_bm); if ((pcx_error=pcx_read_bitmap( filename, &ts->title_bm, BM_LINEAR, gr_palette ))!=PCX_ERROR_NONE) { Error( "Error loading briefing screen <%s>, PCX load error: %s (%i)\n",filename, pcx_errormsg(pcx_error), pcx_error); } ts->timer = timer_query() + i2f(3); gr_palette_load( gr_palette ); wind = window_create(&grd_curscreen->sc_canvas, 0, 0, SWIDTH, SHEIGHT, (int (*)(window *, d_event *, void *))title_handler, ts); if (!wind) { gr_free_bitmap_data (&ts->title_bm); d_free(ts); return 0; } while (window_exists(wind)) event_process(); return 0; } void show_titles(void) { char publisher[PATH_MAX]; songs_play_song( SONG_TITLE, 1 ); if (GameArg.SysNoTitles) return; strcpy(publisher, "macplay.pcx"); // Mac Shareware if (!PHYSFS_exists(publisher)) strcpy(publisher, "mplaycd.pcx"); // Mac Registered if (!PHYSFS_exists(publisher)) strcpy(publisher, "iplogo1.pcx"); // PC. Only down here because it's lowres ;-) show_title_screen( publisher, 1, 1 ); show_title_screen( (((SWIDTH>=640&&SHEIGHT>=480) && cfexist("logoh.pcx"))?"logoh.pcx":"logo.pcx"), 1, 1 ); show_title_screen( (((SWIDTH>=640&&SHEIGHT>=480) && cfexist("descenth.pcx"))?"descenth.pcx":"descent.pcx"), 1, 1 ); } void show_order_form() { char exit_screen[PATH_MAX]; strcpy(exit_screen, "warning.pcx"); // D1 Registered if (! cfexist(exit_screen)) strcpy(exit_screen, "apple.pcx"); // D1 Mac OEM Demo if (! cfexist(exit_screen)) strcpy(exit_screen, "order01.pcx"); // D1 Demo show_title_screen(exit_screen, 1, 1); } //----------------------------------------------------------------------------- typedef struct { char bs_name[PATH_MAX]; // filename, eg merc01. Assumes .lbm suffix. sbyte level_num; sbyte message_num; short text_ulx, text_uly; // upper left x,y of text window short text_width, text_height; // width and height of text window } briefing_screen; #define BRIEFING_SECRET_NUM 31 // This must correspond to the first secret level which must come at the end of the list. #define BRIEFING_OFFSET_NUM 4 // This must correspond to the first level screen (ie, past the bald guy briefing screens) #define ENDING_LEVEL_NUM_OEMSHARE 0x7f #define ENDING_LEVEL_NUM_REGISTER 0x7e briefing_screen Briefing_screens[] = { { "brief01.pcx", 0, 1, 13, 140, 290, 59 }, { "brief02.pcx", 0, 2, 27, 34, 257, 177 }, { "brief03.pcx", 0, 3, 20, 22, 257, 177 }, { "brief02.pcx", 0, 4, 27, 34, 257, 177 }, { "moon01.pcx", 1, 5, 10, 10, 300, 170 }, // level 1 { "moon01.pcx", 2, 6, 10, 10, 300, 170 }, // level 2 { "moon01.pcx", 3, 7, 10, 10, 300, 170 }, // level 3 { "venus01.pcx", 4, 8, 15, 15, 300, 200 }, // level 4 { "venus01.pcx", 5, 9, 15, 15, 300, 200 }, // level 5 { "brief03.pcx", 6, 10, 20, 22, 257, 177 }, { "merc01.pcx", 6, 11, 10, 15, 300, 200 }, // level 6 { "merc01.pcx", 7, 12, 10, 15, 300, 200 }, // level 7 { "brief03.pcx", 8, 13, 20, 22, 257, 177 }, { "mars01.pcx", 8, 14, 10, 100, 300, 200 }, // level 8 { "mars01.pcx", 9, 15, 10, 100, 300, 200 }, // level 9 { "brief03.pcx", 10, 16, 20, 22, 257, 177 }, { "mars01.pcx", 10, 17, 10, 100, 300, 200 }, // level 10 { "jup01.pcx", 11, 18, 10, 40, 300, 200 }, // level 11 { "jup01.pcx", 12, 19, 10, 40, 300, 200 }, // level 12 { "brief03.pcx", 13, 20, 20, 22, 257, 177 }, { "jup01.pcx", 13, 21, 10, 40, 300, 200 }, // level 13 { "jup01.pcx", 14, 22, 10, 40, 300, 200 }, // level 14 { "saturn01.pcx", 15, 23, 10, 40, 300, 200 }, // level 15 { "brief03.pcx", 16, 24, 20, 22, 257, 177 }, { "saturn01.pcx", 16, 25, 10, 40, 300, 200 }, // level 16 { "brief03.pcx", 17, 26, 20, 22, 257, 177 }, { "saturn01.pcx", 17, 27, 10, 40, 300, 200 }, // level 17 { "uranus01.pcx", 18, 28, 100, 100, 300, 200 }, // level 18 { "uranus01.pcx", 19, 29, 100, 100, 300, 200 }, // level 19 { "uranus01.pcx", 20, 30, 100, 100, 300, 200 }, // level 20 { "uranus01.pcx", 21, 31, 100, 100, 300, 200 }, // level 21 { "neptun01.pcx", 22, 32, 10, 20, 300, 200 }, // level 22 { "neptun01.pcx", 23, 33, 10, 20, 300, 200 }, // level 23 { "neptun01.pcx", 24, 34, 10, 20, 300, 200 }, // level 24 { "pluto01.pcx", 25, 35, 10, 20, 300, 200 }, // level 25 { "pluto01.pcx", 26, 36, 10, 20, 300, 200 }, // level 26 { "pluto01.pcx", 27, 37, 10, 20, 300, 200 }, // level 27 { "aster01.pcx", -1, 38, 10, 90, 300, 200 }, // secret level -1 { "aster01.pcx", -2, 39, 10, 90, 300, 200 }, // secret level -2 { "aster01.pcx", -3, 40, 10, 90, 300, 200 }, // secret level -3 { "end01.pcx", ENDING_LEVEL_NUM_OEMSHARE, 1, 23, 40, 320, 200 }, // OEM and shareware end { "end02.pcx", ENDING_LEVEL_NUM_REGISTER, 1, 5, 5, 300, 200 }, // registered end { "end01.pcx", ENDING_LEVEL_NUM_REGISTER, 2, 23, 40, 320, 200 }, // registered end { "end03.pcx", ENDING_LEVEL_NUM_REGISTER, 3, 5, 5, 300, 200 }, // registered end }; #define MAX_BRIEFING_SCREEN (sizeof(Briefing_screens) / sizeof(Briefing_screens[0])) typedef struct msgstream { int x; int y; int color; int ch; } __pack__ msgstream; typedef struct briefing { short level_num; short cur_screen; briefing_screen *screen; grs_bitmap background; char background_name[PATH_MAX]; char *text; char *message; int text_x, text_y; msgstream messagestream[2048]; int streamcount; short tab_stop; ubyte flashing_cursor; ubyte new_page; int new_screen; fix64 start_time; fix64 delay_count; int robot_num; grs_canvas *robot_canv; vms_angvec robot_angles; char bitmap_name[32]; grs_bitmap guy_bitmap; sbyte guy_bitmap_show; sbyte door_dir, door_div_count, animating_bitmap_type; sbyte prev_ch; } briefing; void briefing_init(briefing *br, short level_num) { br->level_num = level_num; if (br->level_num == 1) br->level_num = 0; // for start of game stuff br->cur_screen = 0; br->screen = NULL; gr_init_bitmap_data (&br->background); strncpy(br->background_name, DEFAULT_BRIEFING_BKG, sizeof(br->background_name)); br->robot_num = 0; br->robot_canv = NULL; br->robot_angles.p = br->robot_angles.b = br->robot_angles.h = 0; br->bitmap_name[0] = '\0'; br->door_dir = 1; br->door_div_count = 0; br->animating_bitmap_type = 0; } //----------------------------------------------------------------------------- // Load Descent briefing text. int load_screen_text(char *filename, char **buf) { CFILE *tfile; int len; int have_binary = 0; if (!stricmp(strrchr(filename, '.'), ".txb")) have_binary = 1; if ((tfile = cfopen(filename, "rb")) == NULL) return (0); len = cfilelength(tfile); MALLOC(*buf, char, len+1); cfread(*buf, 1, len, tfile); cfclose(tfile); if (have_binary) decode_text(*buf, len); *(*buf+len)='\0'; return (1); } int get_message_num(char **message) { int num=0; while (strlen(*message) > 0 && **message == ' ') (*message)++; while (strlen(*message) > 0 && (**message >= '0') && (**message <= '9')) { num = 10*num + **message-'0'; (*message)++; } while (strlen(*message) > 0 && *(*message)++ != 10) // Get and drop eoln ; return num; } void get_message_name(char **message, char *result) { while (strlen(*message) > 0 && **message == ' ') (*message)++; while (strlen(*message) > 0 && (**message != ' ') && (**message != 10)) { if (**message != '\n') *result++ = **message; (*message)++; } if (**message != 10) while (strlen(*message) > 0 && *(*message)++ != 10) // Get and drop eoln ; *result = 0; } // Return a pointer to the start of text for screen #screen_num. char * get_briefing_message(briefing *br, int screen_num) { char *tptr = br->text; int cur_screen=0; int ch; Assert(screen_num >= 0); while ( (*tptr != 0 ) && (screen_num != cur_screen)) { ch = *tptr++; if (ch == '$') { ch = *tptr++; if (ch == 'S') cur_screen = get_message_num(&tptr); } } if (screen_num!=cur_screen) return (NULL); return tptr; } void init_char_pos(briefing *br, int x, int y) { br->text_x = x; br->text_y = y; } // Make sure the text stays on the screen // Return 1 if new page required // 0 otherwise int check_text_pos(briefing *br) { if (br->text_x > br->screen->text_ulx + br->screen->text_width) { br->text_x = br->screen->text_ulx; br->text_y += br->screen->text_uly; } if (br->text_y > br->screen->text_uly + br->screen->text_height) { br->new_page = 1; return 1; } return 0; } void put_char_delay(briefing *br, int ch) { char str[2]; int w, h, aw; str[0] = ch; str[1] = '\0'; if (br->delay_count && (timer_query() < br->start_time + br->delay_count)) { br->message--; // Go back to same character return; } br->messagestream[br->streamcount].x = br->text_x; br->messagestream[br->streamcount].y = br->text_y; br->messagestream[br->streamcount].color = Briefing_text_colors[Current_color]; br->messagestream[br->streamcount].ch = ch; br->streamcount++; br->prev_ch = ch; gr_get_string_size(str, &w, &h, &aw ); br->text_x += w; br->start_time = timer_query(); } void init_spinning_robot(briefing *br); int load_briefing_screen(briefing *br, char *fname); // Process a character for the briefing, // including special characters preceded by a '$'. // Return 1 when page is finished, 0 otherwise int briefing_process_char(briefing *br) { int ch; gr_set_curfont( GAME_FONT ); ch = *br->message++; if (ch == '$') { ch = *br->message++; if (ch == 'C') { Current_color = get_message_num(&br->message)-1; if (Current_color < 0) Current_color = 0; else if (Current_color > MAX_BRIEFING_COLORS-1) Current_color = MAX_BRIEFING_COLORS-1; br->prev_ch = 10; } else if (ch == 'F') { // toggle flashing cursor br->flashing_cursor = !br->flashing_cursor; br->prev_ch = 10; while (*br->message++ != 10) ; } else if (ch == 'T') { br->tab_stop = get_message_num(&br->message); br->prev_ch = 10; // read to eoln } else if (ch == 'R') { if (br->robot_canv != NULL) { d_free(br->robot_canv); br->robot_canv=NULL; } init_spinning_robot(br); br->robot_num = get_message_num(&br->message); #if 0 // NOTE: code we wanted to merge from D2. However it breaks the briefing screen of the "Spider" bot: swallows it's name line while (*br->message++ != 10) ; #endif br->prev_ch = 10; // read to eoln } else if (ch == 'N') { if (br->robot_canv != NULL) { d_free(br->robot_canv); br->robot_canv=NULL; } get_message_name(&br->message, br->bitmap_name); strcat(br->bitmap_name, "#0"); br->animating_bitmap_type = 0; br->prev_ch = 10; } else if (ch == 'O') { if (br->robot_canv != NULL) { d_free(br->robot_canv); br->robot_canv=NULL; } get_message_name(&br->message, br->bitmap_name); strcat(br->bitmap_name, "#0"); br->animating_bitmap_type = 1; br->prev_ch = 10; } else if (ch == 'B') { char bitmap_name[32]; ubyte temp_palette[768]; int iff_error; if (br->robot_canv != NULL) { d_free(br->robot_canv); br->robot_canv=NULL; } get_message_name(&br->message, bitmap_name); strcat(bitmap_name, ".bbm"); gr_init_bitmap_data (&br->guy_bitmap); iff_error = iff_read_bitmap(bitmap_name, &br->guy_bitmap, BM_LINEAR, temp_palette); Assert(iff_error == IFF_NO_ERROR); br->guy_bitmap_show=1; br->prev_ch = 10; } else if (ch == 'S') { br->new_screen = 1; return 1; } else if (ch == 'P') { // New page. br->new_page = 1; while (*br->message != 10) { br->message++; // drop carriage return after special escape sequence } br->message++; br->prev_ch = 10; return 1; } else if (ch == '$' || ch == ';') // Print a $/; put_char_delay(br, ch); } else if (ch == '\t') { // Tab if (br->text_x - br->screen->text_ulx < FSPACX(br->tab_stop)) br->text_x = br->screen->text_ulx + FSPACX(br->tab_stop); } else if ((ch == ';') && (br->prev_ch == 10)) { while (*br->message++ != 10) ; br->prev_ch = 10; } else if (ch == '\\') { br->prev_ch = ch; } else if (ch == 10) { if (br->prev_ch != '\\') { br->prev_ch = ch; br->text_y += FSPACY(5)+FSPACY(5)*3/5; br->text_x = br->screen->text_ulx; if (br->text_y > br->screen->text_uly + br->screen->text_height) { load_briefing_screen(br, Briefing_screens[br->cur_screen].bs_name); br->text_x = br->screen->text_ulx; br->text_y = br->screen->text_uly; } } else { if (ch == 13) //Can this happen? Above says ch==10 Int3(); br->prev_ch = ch; } } else put_char_delay(br, ch); return 0; } void set_briefing_fontcolor () { Briefing_text_colors[0] = gr_find_closest_color_current( 0, 40, 0); Briefing_text_colors[1] = gr_find_closest_color_current( 40, 33, 35); Briefing_text_colors[2] = gr_find_closest_color_current( 8, 31, 54); //green Briefing_text_colors[0] = gr_find_closest_color_current( 0, 54, 0); //white Briefing_text_colors[1] = gr_find_closest_color_current( 42, 38, 32); //Begin D1X addition //red Briefing_text_colors[2] = gr_find_closest_color_current( 63, 0, 0); //blue Briefing_text_colors[3] = gr_find_closest_color_current( 0, 0, 54); //gray Briefing_text_colors[4] = gr_find_closest_color_current( 14, 14, 14); //yellow Briefing_text_colors[5] = gr_find_closest_color_current( 54, 54, 0); //purple Briefing_text_colors[6] = gr_find_closest_color_current( 0, 54, 54); //End D1X addition Erase_color = gr_find_closest_color_current(0, 0, 0); } void redraw_messagestream(msgstream *stream, int count) { char msgbuf[2]; int i; for (i=0; i (F1_0/4)) gr_set_fontcolor(Briefing_text_colors[Current_color], -1); else gr_set_fontcolor(Erase_color, -1); gr_printf(br->text_x, br->text_y, "_" ); } #define EXIT_DOOR_MAX 14 #define OTHER_THING_MAX 10 // Adam: This is the number of frames in your new animating thing. #define DOOR_DIV_INIT 6 //----------------------------------------------------------------------------- void show_animated_bitmap(briefing *br) { grs_canvas *curcanv_save, *bitmap_canv=0; grs_bitmap *bitmap_ptr; float scale = 1.0; if (((float)SWIDTH/320) < ((float)SHEIGHT/200)) scale = ((float)SWIDTH/320); else scale = ((float)SHEIGHT/200); // Only plot every nth frame. if (br->door_div_count) { if (br->bitmap_name[0] != 0) { bitmap_index bi; bi = piggy_find_bitmap(br->bitmap_name); bitmap_ptr = &GameBitmaps[bi.index]; PIGGY_PAGE_IN( bi ); #ifdef OGL ogl_ubitmapm_cs(rescale_x(220), rescale_y(45),bitmap_ptr->bm_w*scale,bitmap_ptr->bm_h*scale,bitmap_ptr,255,F1_0); #else gr_bitmapm(rescale_x(220), rescale_y(45), bitmap_ptr); #endif } br->door_div_count--; return; } br->door_div_count = DOOR_DIV_INIT; if (br->bitmap_name[0] != 0) { char *pound_signp; int num, dig1, dig2; bitmap_index bi; switch (br->animating_bitmap_type) { case 0: bitmap_canv = gr_create_sub_canvas(grd_curcanv, rescale_x(220), rescale_y(45), 64, 64); break; case 1: bitmap_canv = gr_create_sub_canvas(grd_curcanv, rescale_x(220), rescale_y(45), 94, 94); break; // Adam: Change here for your new animating bitmap thing. 94, 94 are bitmap size. default: Int3(); // Impossible, illegal value for br->animating_bitmap_type } curcanv_save = grd_curcanv; grd_curcanv = bitmap_canv; pound_signp = strchr(br->bitmap_name, '#'); Assert(pound_signp != NULL); dig1 = *(pound_signp+1); dig2 = *(pound_signp+2); if (dig2 == 0) num = dig1-'0'; else num = (dig1-'0')*10 + (dig2-'0'); switch (br->animating_bitmap_type) { case 0: num += br->door_dir; if (num > EXIT_DOOR_MAX) { num = EXIT_DOOR_MAX; br->door_dir = -1; } else if (num < 0) { num = 0; br->door_dir = 1; } break; case 1: num++; if (num > OTHER_THING_MAX) num = 0; break; } Assert(num < 100); if (num >= 10) { *(pound_signp+1) = (num / 10) + '0'; *(pound_signp+2) = (num % 10) + '0'; *(pound_signp+3) = 0; } else { *(pound_signp+1) = (num % 10) + '0'; *(pound_signp+2) = 0; } bi = piggy_find_bitmap(br->bitmap_name); bitmap_ptr = &GameBitmaps[bi.index]; PIGGY_PAGE_IN( bi ); #ifdef OGL ogl_ubitmapm_cs(0,0,bitmap_ptr->bm_w*scale,bitmap_ptr->bm_h*scale,bitmap_ptr,255,F1_0); #else gr_bitmapm(0, 0, bitmap_ptr); #endif grd_curcanv = curcanv_save; d_free(bitmap_canv); switch (br->animating_bitmap_type) { case 0: if (num == EXIT_DOOR_MAX) { br->door_dir = -1; br->door_div_count = 64; } else if (num == 0) { br->door_dir = 1; br->door_div_count = 64; } break; case 1: break; } } } //----------------------------------------------------------------------------- void show_briefing_bitmap(grs_bitmap *bmp) { grs_canvas *curcanv_save, *bitmap_canv; float scale = 1.0; bitmap_canv = gr_create_sub_canvas(grd_curcanv, rescale_x(220), rescale_y(55), (bmp->bm_w*(SWIDTH/(HIRESMODE ? 640 : 320))),(bmp->bm_h*(SHEIGHT/(HIRESMODE ? 480 : 200)))); curcanv_save = grd_curcanv; gr_set_current_canvas(bitmap_canv); if (((float)SWIDTH/(HIRESMODE ? 640 : 320)) < ((float)SHEIGHT/(HIRESMODE ? 480 : 200))) scale = ((float)SWIDTH/(HIRESMODE ? 640 : 320)); else scale = ((float)SHEIGHT/(HIRESMODE ? 480 : 200)); #ifdef OGL ogl_ubitmapm_cs(0,0,bmp->bm_w*scale,bmp->bm_h*scale,bmp,255,F1_0); #else gr_bitmapm(0, 0, bmp); #endif gr_set_current_canvas(curcanv_save); d_free(bitmap_canv); } //----------------------------------------------------------------------------- void init_spinning_robot(briefing *br) //(int x,int y,int w,int h) { int x = rescale_x(138); int y = rescale_y(55); int w = rescale_x(166); int h = rescale_y(138); br->robot_canv = gr_create_sub_canvas(grd_curcanv, x, y, w, h); } void show_spinning_robot_frame(briefing *br, int robot_num) { grs_canvas *curcanv_save; if (robot_num != -1) { br->robot_angles.p = br->robot_angles.b = 0; br->robot_angles.h += 150; curcanv_save = grd_curcanv; grd_curcanv = br->robot_canv; Assert(Robot_info[robot_num].model_num != -1); draw_model_picture(Robot_info[robot_num].model_num, &br->robot_angles); grd_curcanv = curcanv_save; } } //----------------------------------------------------------------------------- #define KEY_DELAY_DEFAULT ((F1_0*20)/1000) void init_new_page(briefing *br) { br->new_page = 0; br->robot_num = -1; load_briefing_screen(br, br->background_name); br->text_x = br->screen->text_ulx; br->text_y = br->screen->text_uly; br->streamcount=0; if (br->guy_bitmap_show) { gr_free_bitmap_data (&br->guy_bitmap); br->guy_bitmap_show=0; } br->start_time = 0; br->delay_count = KEY_DELAY_DEFAULT; } // ----------------------------------------------------------------------------- char new_baldguy_pcx[] = "btexture.xxx"; #define NEW_END_GUY1 1 #define NEW_END_GUY2 3 void free_briefing_screen(briefing *br); extern void swap_0_255(grs_bitmap *bmp); // loads a briefing screen int load_briefing_screen(briefing *br, char *fname) { int pcx_error; char *fname2 = NULL, *forigin = NULL; free_briefing_screen(br); MALLOC(fname2, char, PATH_MAX); snprintf(fname2, sizeof(char)*PATH_MAX, "%s", fname); MALLOC(forigin, char, PATH_MAX); snprintf(forigin, sizeof(char)*PATH_MAX, "%s", PHYSFS_getRealDir(fname)); strlwr(forigin); // check if we have a hires version of this image (not included in PC-version by default) // Also if this hires image comes via external AddOn pack, only apply if requested image would be loaded from descent.hog - not a seperate mission which might want to show something else. if (SWIDTH >= 640 && SHEIGHT >= 480 && (strstr(forigin,"descent.hog") != NULL)) { char *ptr; if ((ptr = strrchr(fname2,'.'))) *ptr = '\0'; strncat(fname2, "h.pcx", sizeof(char)*PATH_MAX); if (!cfexist(fname2)) snprintf(fname2, sizeof(char)*PATH_MAX, "%s", fname); } d_free(forigin); gr_init_bitmap_data(&br->background); if (stricmp(br->background_name, fname2)) strncpy (br->background_name,fname2, sizeof(br->background_name)); if ((!stricmp(fname2, "brief02.pcx") || !stricmp(fname2, "brief02h.pcx")) && cheats.baldguy) if ( bald_guy_load(new_baldguy_pcx, &br->background, BM_LINEAR, gr_palette) == 0) { d_free(fname2); return 0; } if ((pcx_error = pcx_read_bitmap(fname2, &br->background, BM_LINEAR, gr_palette))!=PCX_ERROR_NONE) { d_free(fname2); Error( "Error loading briefing screen <%s>, PCX load error: %s (%i)\n",fname2, pcx_errormsg(pcx_error), pcx_error); } // Hack: Make sure black parts of robot are shown black if (MacPig && gr_palette[0] == 63 && (!stricmp(fname2, "brief03.pcx") || !stricmp(fname2, "end01.pcx") || !stricmp(fname2, "brief03h.pcx") || !stricmp(fname2, "end01h.pcx") )) { swap_0_255(&br->background); gr_palette[0] = gr_palette[1] = gr_palette[2] = 0; gr_palette[765] = gr_palette[766] = gr_palette[767] = 63; } d_free(fname2); show_fullscr(&br->background); gr_palette_load(gr_palette); set_briefing_fontcolor(); MALLOC(br->screen, briefing_screen, 1); if (!br->screen) return 0; memcpy(br->screen, &Briefing_screens[br->cur_screen], sizeof(briefing_screen)); br->screen->text_ulx = rescale_x(br->screen->text_ulx); br->screen->text_uly = rescale_y(br->screen->text_uly); br->screen->text_width = rescale_x(br->screen->text_width); br->screen->text_height = rescale_y(br->screen->text_height); init_char_pos(br, br->screen->text_ulx, br->screen->text_uly); return 1; } void free_briefing_screen(briefing *br) { if (br->robot_canv != NULL) d_free(br->robot_canv); if (br->screen != NULL) d_free(br->screen); if (br->background.bm_data != NULL) gr_free_bitmap_data (&br->background); } int new_briefing_screen(briefing *br, int first) { br->new_screen = 0; if (!first) br->cur_screen++; while ((br->cur_screen < MAX_BRIEFING_SCREEN) && (Briefing_screens[br->cur_screen].level_num != br->level_num)) { br->cur_screen++; if ((br->cur_screen == MAX_BRIEFING_SCREEN) && (br->level_num == 0)) { // Showed the pre-game briefing, now show level 1 briefing br->level_num++; br->cur_screen = 0; } } if (br->cur_screen == MAX_BRIEFING_SCREEN) return 0; // finished if (!load_briefing_screen(br, Briefing_screens[br->cur_screen].bs_name)) return 0; br->message = get_briefing_message(br, Briefing_screens[br->cur_screen].message_num); if (br->message==NULL) return 0; Current_color = 0; br->streamcount = 0; br->tab_stop = 0; br->flashing_cursor = 0; br->new_page = 0; br->start_time = 0; br->delay_count = KEY_DELAY_DEFAULT; br->robot_num = -1; br->bitmap_name[0] = 0; br->guy_bitmap_show = 0; br->prev_ch = -1; return 1; } //----------------------------------------------------------------------------- int briefing_handler(window *wind, d_event *event, briefing *br) { switch (event->type) { case EVENT_WINDOW_ACTIVATED: case EVENT_WINDOW_DEACTIVATED: key_flush(); break; case EVENT_MOUSE_BUTTON_DOWN: if (event_mouse_get_button(event) == 0) { if (br->new_screen) { if (!new_briefing_screen(br, 0)) { window_close(wind); return 1; } } else if (br->new_page) init_new_page(br); else br->delay_count = 0; return 1; } break; case EVENT_KEY_COMMAND: { int key = event_key_get(event); switch (key) { case KEY_ALTED + KEY_B: // B - ALTED... BALT... BALD... get it? cheats.baldguy = !cheats.baldguy; break; case KEY_ESC: window_close(wind); return 1; case KEY_SPACEBAR: case KEY_ENTER: br->delay_count = 0; // fall through default: if (call_default_handler(event)) return 1; else if (br->new_screen) { if (!new_briefing_screen(br, 0)) { window_close(wind); return 1; } } else if (br->new_page) init_new_page(br); break; } break; } case EVENT_WINDOW_DRAW: gr_set_current_canvas(NULL); timer_delay2(50); if (!(br->new_screen || br->new_page)) while (!briefing_process_char(br) && !br->delay_count) { check_text_pos(br); if (br->new_page) break; } check_text_pos(br); if (br->background.bm_data) show_fullscr(&br->background); if (br->guy_bitmap_show) show_briefing_bitmap(&br->guy_bitmap); if (br->bitmap_name[0] != 0) show_animated_bitmap(br); if (br->robot_num != -1) show_spinning_robot_frame(br, br->robot_num); gr_set_curfont( GAME_FONT ); gr_set_fontcolor(Briefing_text_colors[Current_color], -1); redraw_messagestream(br->messagestream, br->streamcount); if (br->new_page || br->new_screen) flash_cursor(br, br->flashing_cursor); else if (br->flashing_cursor) gr_printf(br->text_x, br->text_y, "_"); break; case EVENT_WINDOW_CLOSE: free_briefing_screen(br); d_free(br->text); d_free(br); break; default: break; } return 0; } void do_briefing_screens(char *filename, int level_num) { briefing *br; window *wind; if (!filename || !*filename) return; MALLOC(br, briefing, 1); if (!br) return; briefing_init(br, level_num); if (!load_screen_text(filename, &br->text)) { d_free(br); return; } wind = window_create(&grd_curscreen->sc_canvas, 0, 0, SWIDTH, SHEIGHT, (int (*)(window *, d_event *, void *))briefing_handler, br); if (!wind) { d_free(br->text); d_free(br); return; } if ((songs_is_playing() != SONG_BRIEFING) && (songs_is_playing() != SONG_ENDGAME)) songs_play_song( SONG_BRIEFING, 1 ); set_screen_mode( SCREEN_MENU ); gr_set_current_canvas(NULL); if (!new_briefing_screen(br, 1)) { window_close(wind); return; } // Stay where we are in the stack frame until briefing done // Too complicated otherwise while (window_exists(wind)) event_process(); } void do_end_briefing_screens(char *filename) { int level_num_screen = Current_level_num, showorder = 0; if (!strlen(filename)) return; // no filename, no ending if (stricmp(filename, BIMD1_ENDING_FILE_OEM) == 0) { songs_play_song( SONG_ENDGAME, 1 ); level_num_screen = ENDING_LEVEL_NUM_OEMSHARE; showorder = 1; } else if (stricmp(filename, BIMD1_ENDING_FILE_SHARE) == 0) { songs_play_song( SONG_BRIEFING, 1 ); level_num_screen = ENDING_LEVEL_NUM_OEMSHARE; showorder = 1; } else { songs_play_song( SONG_ENDGAME, 1 ); level_num_screen = ENDING_LEVEL_NUM_REGISTER; } do_briefing_screens(filename, level_num_screen); if (showorder) show_order_form(); }