#SConstruct # needed imports import sys import os import SCons.Util def message(program,msg): print "%s: %s" % (program.program_message_prefix, msg) # endianess-checker def checkEndian(): if ARGUMENTS.has_key('endian'): r = ARGUMENTS['endian'] if r == "little" or r == "big": return r raise SCons.Errors.UserError("Unknown endian value: %s" % r) import struct array = struct.pack('cccc', '\x01', '\x02', '\x03', '\x04') i = struct.unpack('i', array) if i == struct.unpack('i', array): return "big" return "unknown" class ConfigureTests: class Collector: def __init__(self): self.tests = [] def __call__(self,f): self.tests.append(f.__name__) return f _implicit_test = Collector() _custom_test = Collector() implicit_tests = _implicit_test.tests custom_tests = _custom_test.tests comment_not_supported = '/* not supported */' __flags_Werror = {k:['-Werror'] for k in ['CFLAGS', 'CXXFLAGS']} __empty_main_program = 'int main(){return 0;}' def __init__(self,msgprefix,user_settings): self.msgprefix = msgprefix self.user_settings = user_settings self.__repeated_tests = {} self.__automatic_compiler_tests = { '.c': self.check_cc_works, } @classmethod def describe(cls,name): f = getattr(cls, name) if f.__doc__: lines = f.__doc__.rstrip().split('\n') if lines[-1].startswith("help:"): return lines[-1][5:] return None def _may_repeat(f): def wrap(self,*args,**kwargs): try: return self.__repeated_tests[f.__name__] except KeyError as e: pass r = f(self,*args,**kwargs) self.__repeated_tests[f.__name__] = r return r wrap.__name__ = 'repeat-wrap:' + f.__name__ wrap.__doc__ = f.__doc__ return wrap def _check_forced(self,context,name): return getattr(self.user_settings, 'sconf_%s' % name) def _check_macro(self,context,macro_name,macro_value,test,**kwargs): r = self.Compile(context, text=""" #define {macro_name} {macro_value} {test} """.format(macro_name=macro_name, macro_value=macro_value, test=test), **kwargs) if r: context.sconf.Define(macro_name, macro_value) else: context.sconf.Define(macro_name, self.comment_not_supported) def __compiler_test_already_done(self,context): pass def Compile(self,context,text,msg,ext='.c',successflags={},skipped=None,successmsg=None,failuremsg=None): self.__automatic_compiler_tests.pop(ext, self.__compiler_test_already_done)(context) context.Message('%s: checking %s...' % (self.msgprefix, msg)) if skipped is not None: context.Result('(skipped){skipped}'.format(skipped=skipped)) return frame = None try: 1//0 except ZeroDivisionError: frame = sys.exc_info()[2].tb_frame.f_back while frame is not None: co_name = frame.f_code.co_name if co_name[0:6] == 'check_': forced = self._check_forced(context, co_name[6:]) if forced is not None: context.Result('(forced){forced}'.format(forced='yes' if forced else 'no')) return forced break frame = frame.f_back env_flags = {k: context.env[k] for k in successflags.keys()} context.env.Append(**successflags) caller_modified_env_flags = {k: context.env[k] for k in self.__flags_Werror.keys()} # Always pass -Werror context.env.Append(**self.__flags_Werror) # Force verbose output to sconf.log cc_env_strings = {} for k in ['CCCOMSTR', 'CXXCOMSTR']: try: cc_env_strings[k] = context.env[k] del context.env[k] except KeyError: pass r = context.TryCompile(text + '\n', ext) # Restore potential quiet build options context.env.Replace(**cc_env_strings) context.Result((successmsg if r else failuremsg) or r) # On success, revert to base flags + successflags # On failure, revert to base flags if r: context.env.Replace(**caller_modified_env_flags) else: context.env.Replace(**env_flags) return r @_may_repeat @_implicit_test def check_cc_works(self,context): """ help:assume C compiler works """ if not self.Compile(context, text=self.__empty_main_program, msg='whether C compiler works'): raise SCons.Errors.StopError("C compiler does not work.") @_custom_test def check_attribute_format_arg(self,context): """ help:assume compiler supports __attribute__((format_arg)) """ macro_name = '__attribute_format_arg(A)' macro_value = '__attribute__((format_arg(A)))' self._check_macro(context,macro_name=macro_name,macro_value=macro_value,test=""" char*a(char*)__attribute_format_arg(1); """, msg='for function __attribute__((format_arg))') @_custom_test def check_attribute_format_printf(self,context): """ help:assume compiler supports __attribute__((format(printf))) """ macro_name = '__attribute_format_printf(A,B)' macro_value = '__attribute__((format(printf,A,B)))' self._check_macro(context,macro_name=macro_name,macro_value=macro_value,test=""" int a(char*,...)__attribute_format_printf(1,2); int b(char*)__attribute_format_printf(1,0); """, msg='for function __attribute__((format(printf)))') class LazyObjectConstructor: def __lazy_objects(self,name,source): try: return self.__lazy_object_cache[name] except KeyError as e: def __strip_extension(self,name): return os.path.splitext(name)[0] value = [] for s in source: if isinstance(s, str): s = {'source': [s]} transform_target = s.get('transform_target', __strip_extension) for srcname in s['source']: t = transform_target(self, srcname) value.append(self.env.StaticObject(target='%s%s%s' % (self.user_settings.builddir, t, self.env["OBJSUFFIX"]), source=srcname)) self.__lazy_object_cache[name] = value return value @staticmethod def create_lazy_object_getter(sources): name = repr(sources) return lambda s: s.__lazy_objects(name, sources) @classmethod def create_lazy_object_property(cls,sources): return property(cls.create_lazy_object_getter(sources)) def __init__(self): self.__lazy_object_cache = {} class DXXCommon(LazyObjectConstructor): __shared_program_instance = [0] __endian = checkEndian() @property def program_message_prefix(self): return '%s.%d' % (self.PROGRAM_NAME, self.program_instance) # Settings which affect how the files are compiled class UserBuildSettings: # Paths for the Videocore libs/includes on the Raspberry Pi RPI_DEFAULT_VC_PATH='/opt/vc' default_OGLES_LIB = 'GLES_CM' _default_prefix = '/usr/local' def default_builddir(self): builddir_prefix = self.builddir_prefix builddir_suffix = self.builddir_suffix default_builddir = builddir_prefix or '' if builddir_prefix is not None or builddir_suffix is not None: fields = [ self.host_platform, os.path.basename(self.CC) if self.CC else None, ] compiler_flags = '\n'.join((getattr(self, attr) or '') for attr in ['CPPFLAGS', 'CFLAGS']) if compiler_flags: # Mix in CRC of CFLAGS to get reasonable uniqueness # when flags are changed. A full hash is # unnecessary here. import binascii crc = binascii.crc32(compiler_flags) if crc < 0: crc = crc + 0x100000000 fields.append('{:08x}'.format(crc)) fields.append(''.join(a[1] if getattr(self, a[0]) else (a[2] if len(a) > 2 else '') for a in ( ('debug', 'dbg'), ('profiler', 'prf'), ('editor', 'ed'), ('opengl', 'ogl', 'sdl'), ('opengles', 'es'), ('raspberrypi', 'rpi'), ))) default_builddir += '-'.join([f for f in fields if f]) if builddir_suffix is not None: default_builddir += builddir_prefix return default_builddir def default_memdebug(self): return self.debug # automatic setup for raspberrypi def default_opengles(self): if self.raspberrypi: return True return False def selected_OGLES_LIB(self): if self.raspberrypi: return 'GLESv2' return self.default_OGLES_LIB def __default_DATA_DIR(self): return self.prefix + '/share/games/' + self._program.target @staticmethod def _generic_variable(key,help,default): return (key, help, default) @staticmethod def _enum_variable(key,help,default,allowed_values): return EnumVariable(key, help, default, allowed_values) def _options(self): return ( { 'variable': BoolVariable, 'arguments': [ ('sconf_%s' % name[6:], None, ConfigureTests.describe(name) or ('assume result of %s' % name)) for name in ConfigureTests.implicit_tests + ConfigureTests.custom_tests ], }, { 'variable': BoolVariable, 'arguments': ( ('raspberrypi', False, 'build for Raspberry Pi (automatically sets opengles and opengles_lib)'), ), }, { 'variable': self._generic_variable, 'arguments': ( ('rpi_vc_path', self.RPI_DEFAULT_VC_PATH, 'directory for RPi VideoCore libraries'), ('opengles_lib', self.selected_OGLES_LIB, 'name of the OpenGL ES library to link against'), ('prefix', self._default_prefix, 'installation prefix directory (Linux only)'), ('sharepath', self.__default_DATA_DIR, 'directory for shared game data (Linux only)'), ), }, { 'variable': BoolVariable, 'arguments': ( ('debug', False, 'build DEBUG binary which includes asserts, debugging output, cheats and more output'), ('memdebug', self.default_memdebug, 'build with malloc tracking'), ('profiler', False, 'profiler build'), ('opengl', True, 'build with OpenGL support'), ('opengles', self.default_opengles, 'build with OpenGL ES support'), ('asm', False, 'build with ASSEMBLER code (only with opengl=0, requires NASM and x86)'), ('editor', False, 'include editor into build (!EXPERIMENTAL!)'), ('sdlmixer', True, 'build with SDL_Mixer support for sound and music (includes external music support)'), ('ipv6', False, 'enable IPv6 compability'), ('use_udp', True, 'enable UDP support'), ('use_tracker', True, 'enable Tracker support (requires UDP)'), ('verbosebuild', False, 'print out all compiler/linker messages during building'), ), }, { 'variable': self._generic_variable, 'arguments': ( ('CC', os.environ.get('CC'), 'C compiler command'), ('CXX', os.environ.get('CXX'), 'C++ compiler command'), ('CFLAGS', os.environ.get('CFLAGS'), 'C compiler flags'), ('CPPFLAGS', os.environ.get('CPPFLAGS'), 'C preprocessor flags'), ('CXXFLAGS', os.environ.get('CXXFLAGS'), 'C++ compiler flags'), ('LDFLAGS', os.environ.get('LDFLAGS'), 'Linker flags'), ('LIBS', os.environ.get('LIBS'), 'Libraries to link'), ('RC', os.environ.get('RC'), 'Windows resource compiler command'), ('extra_version', None, 'text to append to version, such as VCS identity'), ), }, { 'variable': self._enum_variable, 'arguments': ( ('host_platform', None, 'cross-compile to specified platform', {'allowed_values' : ['win32', 'darwin', 'linux']}), ), }, { 'variable': self._generic_variable, 'arguments': ( ('builddir_prefix', None, 'prefix to generated build directory'), ('builddir_suffix', None, 'suffix to generated build directory'), # This must be last so that default_builddir will # have access to other properties. ('builddir', self.default_builddir, 'build in specified directory'), ), }, ) def __init__(self,program=None): self._program = program def init(self,prefix,variables): def names(name): # Mask out the leading underscore form. return [('%s_%s' % (p, name)) for p in prefix if p] visible_arguments = [] def FormatVariableHelpText(env, opt, help, default, actual, aliases): if not opt in visible_arguments: return '' l = [] if default is not None: if isinstance(default, str) and not default.isalnum(): default = '"%s"' % default l.append("default: {default}".format(default=default)) actual = getattr(self, opt, None) if actual is not None: if isinstance(actual, str) and not actual.isalnum(): actual = '"%s"' % actual l.append("current: {current}".format(current=actual)) return " {opt:13} {help} ".format(opt=opt, help=help) + ("[" + "; ".join(l) + "]" if len(l) else '') + '\n' variables.FormatVariableHelpText = FormatVariableHelpText for grp in self._options(): variable = grp['variable'] for opt in grp['arguments']: (name,value,help) = opt[0:3] kwargs = opt[3] if len(opt) > 3 else {} if callable(value): value = value() for n in names(name): if n not in variables.keys(): variables.Add(variable(key=n, help=help, default=None, **kwargs)) visible_arguments.append(name) variables.Add(variable(key=name, help=help, default=value, **kwargs)) d = SCons.Environment.SubstitutionEnvironment() variables.Update(d) for n in names(name) + [name]: try: value = d[n] break except KeyError as e: pass setattr(self, name, value) if self.builddir != '' and self.builddir[-1:] != '/': self.builddir += '/' def clone(self): clone = DXXCommon.UserBuildSettings(None) for grp in clone._options(): for o in grp['arguments']: name = o[0] value = getattr(self, name) setattr(clone, name, value) return clone class UserInstallSettings: def _options(self): return ( { 'variable': self._generic_variable, 'arguments': ( ('DESTDIR', None, 'installation stage directory'), ('program_name', None, 'name of built program'), ), }, { 'variable': BoolVariable, 'arguments': ( ('register_install_target', True, 'report install target to SCons core'), ), }, ) class UserSettings(UserBuildSettings,UserInstallSettings): def _options(self): return DXXCommon.UserBuildSettings._options(self) + DXXCommon.UserInstallSettings._options(self) # Base class for platform-specific settings processing class _PlatformSettings: tools = None ogllibs = '' osasmdef = None platform_sources = [] platform_objects = [] def __init__(self,program,user_settings): self.__program = program self.user_settings = user_settings @property def env(self): return self.__program.env # Settings to apply to mingw32 builds class Win32PlatformSettings(_PlatformSettings): tools = ['mingw'] osdef = '_WIN32' osasmdef = 'win32' def adjust_environment(self,program,env): env.Append(CPPDEFINES = ['_WIN32', 'HAVE_STRUCT_TIMEVAL']) class DarwinPlatformSettings(_PlatformSettings): osdef = '__APPLE__' def __init__(self,program,user_settings): DXXCommon._PlatformSettings.__init__(self,program,user_settings) user_settings.asm = 0 def adjust_environment(self,program,env): env.Append(CPPDEFINES = ['HAVE_STRUCT_TIMESPEC', 'HAVE_STRUCT_TIMEVAL', '__unix__']) env.Append(CPPPATH = [os.path.join(program.srcdir, '../physfs'), os.path.join(os.getenv("HOME"), 'Library/Frameworks/SDL.framework/Headers'), '/Library/Frameworks/SDL.framework/Headers']) env.Append(FRAMEWORKS = ['ApplicationServices', 'Carbon', 'Cocoa', 'SDL']) if (self.user_settings.opengl == 1) or (self.user_settings.opengles == 1): env.Append(FRAMEWORKS = ['OpenGL']) env.Append(FRAMEWORKPATH = [os.path.join(os.getenv("HOME"), 'Library/Frameworks'), '/System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks']) env['LIBPATH'] = '../physfs/build/Debug' # Settings to apply to Linux builds class LinuxPlatformSettings(_PlatformSettings): osdef = '__LINUX__' osasmdef = 'elf' __opengl_libs = ['GL', 'GLU'] __pkg_config_sdl = {} def __init__(self,program,user_settings): DXXCommon._PlatformSettings.__init__(self,program,user_settings) if (user_settings.opengles == 1): self.ogllibs = [ user_settings.opengles_lib, 'EGL'] else: self.ogllibs = self.__opengl_libs def adjust_environment(self,program,env): env.Append(CPPDEFINES = ['__LINUX__', 'HAVE_STRUCT_TIMESPEC', 'HAVE_STRUCT_TIMEVAL']) try: pkgconfig = os.environ['PKG_CONFIG'] except KeyError as e: try: pkgconfig = '%s-pkg-config' % os.environ['CHOST'] except KeyError as e: pkgconfig = 'pkg-config' cmd = '%s --cflags --libs sdl' % pkgconfig try: flags = self.__pkg_config_sdl[cmd] except KeyError as e: if (program.user_settings.verbosebuild != 0): message(program, "reading SDL settings from `%s`" % cmd) self.__pkg_config_sdl[cmd] = env.backtick(cmd) flags = self.__pkg_config_sdl[cmd] env.MergeFlags(flags) def __init__(self): LazyObjectConstructor.__init__(self) self.sources = [] self.__shared_program_instance[0] += 1 self.program_instance = self.__shared_program_instance[0] def prepare_environment(self): # Prettier build messages...... if (self.user_settings.verbosebuild == 0): builddir = self.user_settings.builddir if self.user_settings.builddir != '' else '.' self.env["CCCOMSTR"] = "Compiling %s %s $SOURCE" % (self.target, builddir) self.env["CXXCOMSTR"] = "Compiling %s %s $SOURCE" % (self.target, builddir) self.env["LINKCOMSTR"] = "Linking %s $TARGET" % self.target self.env["ARCOMSTR"] = "Archiving $TARGET ..." self.env["RANLIBCOMSTR"] = "Indexing $TARGET ..." # Use -Wundef to catch when a shared source file includes a # shared header that misuses conditional compilation. Use # -Werror=undef to make this fatal. Both are needed, since # gcc 4.5 silently ignores -Werror=undef. On gcc 4.5, misuse # produces a warning. On gcc 4.7, misuse produces an error. self.env.Append(CCFLAGS = ['-Wall', '-Wundef', '-Werror=undef', '-funsigned-char', '-Werror=implicit-int', '-Werror=implicit-function-declaration', '-pthread']) self.env.Append(CFLAGS = ['-std=gnu99']) self.env.Append(CPPDEFINES = ['NETWORK']) self.env.Append(CPPPATH = ['common/include', 'common/main', '.', self.user_settings.builddir]) if (self.user_settings.editor == 1): self.env.Append(CPPPATH = ['common/include/editor']) # Get traditional compiler environment variables for cc in ['CC', 'CXX', 'RC']: value = getattr(self.user_settings, cc) if value is not None: self.env[cc] = value for flags in ['CFLAGS', 'CPPFLAGS', 'CXXFLAGS', 'LIBS']: value = getattr(self.user_settings, flags) if value is not None: self.env.Append(**{flags : SCons.Util.CLVar(value)}) if self.user_settings.LDFLAGS: self.env.Append(LINKFLAGS = SCons.Util.CLVar(self.user_settings.LDFLAGS)) self.sources += self.objects_common[:] def check_endian(self): # set endianess if (self.__endian == "big"): message(self, "BigEndian machine detected") self.asm = 0 self.env.Append(CPPDEFINES = ['WORDS_BIGENDIAN']) elif (self.__endian == "little"): message(self, "LittleEndian machine detected") def check_platform(self): # windows or *nix? platform_name = self.user_settings.host_platform or sys.platform if self._argument_prefix_list: prefix = ' with prefix list %s' % list(self._argument_prefix_list) else: prefix = '' message(self, "compiling on %s for %s%s" % (sys.platform, platform_name, prefix)) if platform_name == 'win32': platform = self.Win32PlatformSettings elif platform_name == 'darwin': platform = self.DarwinPlatformSettings else: platform = self.LinuxPlatformSettings self.platform_settings = platform(self, self.user_settings) # Acquire environment object... self.env = Environment(ENV = os.environ, tools = platform.tools) self.platform_settings.adjust_environment(self, self.env) self.sources += self.platform_settings.platform_sources def process_user_settings(self): env = self.env # opengl or software renderer? if (self.user_settings.opengl == 1) or (self.user_settings.opengles == 1): if (self.user_settings.opengles == 1): message(self, "building with OpenGL ES") env.Append(CPPDEFINES = ['OGLES']) else: message(self, "building with OpenGL") env.Append(CPPDEFINES = ['OGL']) # assembler code? if (self.user_settings.asm == 1) and (self.user_settings.opengl == 0): message(self, "including: ASSEMBLER") env.Replace(AS = 'nasm') env.Append(ASCOM = ' -f ' + str(self.platform_settings.osasmdef) + ' -d' + str(self.platform_settings.osdef) + ' -Itexmap/ ') self.sources += asm_sources else: env.Append(CPPDEFINES = ['NO_ASM']) # SDL_mixer support? if (self.user_settings.sdlmixer == 1): message(self, "including SDL_mixer") env.Append(CPPDEFINES = ['USE_SDLMIXER']) # debug? if (self.user_settings.debug == 1): message(self, "including: DEBUG") env.Append(CPPFLAGS = ['-g']) else: env.Append(CPPDEFINES = ['NDEBUG', 'RELEASE']) env.Append(CPPFLAGS = ['-O2']) if self.user_settings.memdebug: message(self, "including: MEMDEBUG") env.Append(CPPDEFINES = ['DEBUG_MEMORY_ALLOCATIONS']) # profiler? if (self.user_settings.profiler == 1): env.Append(CPPFLAGS = ['-pg']) #editor build? if (self.user_settings.editor == 1): env.Append(CPPDEFINES = ['EDITOR']) # IPv6 compability? if (self.user_settings.ipv6 == 1): env.Append(CPPDEFINES = ['IPv6']) # UDP support? if (self.user_settings.use_udp == 1): env.Append(CPPDEFINES = ['USE_UDP']) # Tracker support? (Relies on UDP) if( self.user_settings.use_tracker == 1 ): env.Append( CPPDEFINES = [ 'USE_TRACKER' ] ) # Raspberry Pi? if (self.user_settings.raspberrypi == 1): print "using Raspberry Pi vendor libs in %s" % self.user_settings.rpi_vc_path env.Append(CPPDEFINES = ['RPI', 'WORDS_NEED_ALIGNMENT']) env.Append(CPPPATH = [ self.user_settings.rpi_vc_path+'/include', self.user_settings.rpi_vc_path+'/include/interface/vcos/pthreads', self.user_settings.rpi_vc_path+'/include/interface/vmcs_host/linux']) env.Append(LIBPATH = self.user_settings.rpi_vc_path + '/lib') env.Append(LIBS = ['bcm_host']) class DXXArchive(DXXCommon): srcdir = 'common' target = 'dxx-common' __objects_common = DXXCommon.create_lazy_object_property([os.path.join(srcdir, f) for f in [ '2d/2dsline.cpp', '2d/bitblt.cpp', '2d/bitmap.cpp', '2d/box.cpp', '2d/canvas.cpp', '2d/circle.cpp', '2d/disc.cpp', '2d/gpixel.cpp', '2d/line.cpp', '2d/pixel.cpp', '2d/rect.cpp', '2d/rle.cpp', '2d/scalec.cpp', '3d/clipper.cpp', '3d/draw.cpp', '3d/globvars.cpp', '3d/instance.cpp', '3d/matrix.cpp', '3d/points.cpp', '3d/rod.cpp', '3d/setup.cpp', 'arch/sdl/joy.cpp', 'arch/sdl/rbaudio.cpp', 'arch/sdl/window.cpp', 'maths/fixc.cpp', 'maths/rand.cpp', 'maths/tables.cpp', 'maths/vecmat.cpp', 'misc/error.cpp', 'misc/hmp.cpp', 'misc/ignorecase.cpp', 'misc/strio.cpp', 'misc/strutil.cpp', 'texmap/ntmap.cpp', 'texmap/scanline.cpp' ] ]) objects_editor = DXXCommon.create_lazy_object_property([os.path.join(srcdir, f) for f in [ 'editor/func.cpp', 'ui/button.cpp', 'ui/checkbox.cpp', 'ui/dialog.cpp', 'ui/file.cpp', 'ui/gadget.cpp', 'ui/icon.cpp', 'ui/inputbox.cpp', 'ui/keypad.cpp', 'ui/keypress.cpp', 'ui/keytrap.cpp', 'ui/listbox.cpp', 'ui/menu.cpp', 'ui/menubar.cpp', 'ui/message.cpp', 'ui/popup.cpp', 'ui/radio.cpp', 'ui/scroll.cpp', 'ui/ui.cpp', 'ui/uidraw.cpp', 'ui/userbox.cpp' ] ]) # for non-ogl objects_arch_sdl = DXXCommon.create_lazy_object_property([os.path.join(srcdir, f) for f in [ 'texmap/tmapflat.cpp' ] ]) objects_arch_sdlmixer = DXXCommon.create_lazy_object_property([os.path.join(srcdir, f) for f in [ 'arch/sdl/digi_mixer_music.c', ] ]) class Win32PlatformSettings(LazyObjectConstructor, DXXCommon.Win32PlatformSettings): platform_objects = LazyObjectConstructor.create_lazy_object_property([ 'common/arch/win32/messagebox.c' ]) def __init__(self,program,user_settings): LazyObjectConstructor.__init__(self) DXXCommon.Win32PlatformSettings.__init__(self, program, user_settings) self.user_settings = user_settings @property def objects_common(self): objects_common = self.__objects_common return objects_common + self.platform_settings.platform_objects def __init__(self,user_settings): self.PROGRAM_NAME = 'DXX-Archive' self._argument_prefix_list = None DXXCommon.__init__(self) self.user_settings = user_settings.clone() self.check_platform() self.prepare_environment() self.check_endian() self.process_user_settings() self.configure_environment() def configure_environment(self): fs = SCons.Node.FS.get_default_fs() builddir = fs.Dir(self.user_settings.builddir or '.') tests = ConfigureTests(self.program_message_prefix, self.user_settings) log_file=fs.File('sconf.log', builddir) conf = self.env.Configure(custom_tests = { k:getattr(tests, k) for k in tests.custom_tests }, conf_dir=fs.Dir('.sconf_temp', builddir), log_file=log_file, config_h=fs.File('dxxsconf.h', builddir), clean=False, help=False ) if not conf.env: return try: for k in tests.custom_tests: getattr(conf, k)() except SCons.Errors.StopError as e: raise SCons.Errors.StopError(e.args[0] + ' See {log_file} for details.'.format(log_file=log_file), *e.args[1:]) self.env = conf.Finish() class DXXProgram(DXXCommon): # version number VERSION_MAJOR = 0 VERSION_MINOR = 58 VERSION_MICRO = 0 static_archive_construction = {} def _apply_target_name(self,name): return os.path.join(os.path.dirname(name), '.%s.%s' % (self.target, os.path.splitext(os.path.basename(name))[0])) objects_similar_arch_ogl = DXXCommon.create_lazy_object_property([{ 'source':[os.path.join('similar', f) for f in [ 'arch/ogl/gr.c', 'arch/ogl/ogl.c', ] ], 'transform_target':_apply_target_name, }]) objects_similar_arch_sdl = DXXCommon.create_lazy_object_property([{ 'source':[os.path.join('similar', f) for f in [ 'arch/sdl/gr.c', ] ], 'transform_target':_apply_target_name, }]) objects_similar_arch_sdlmixer = DXXCommon.create_lazy_object_property([{ 'source':[os.path.join('similar', f) for f in [ 'arch/sdl/digi_mixer.c', 'arch/sdl/jukebox.c' ] ], 'transform_target':_apply_target_name, }]) __objects_common = DXXCommon.create_lazy_object_property([{ 'source':[os.path.join('similar', f) for f in [ '2d/font.c', '2d/palette.c', '2d/pcx.c', '3d/interp.c', 'arch/sdl/digi.c', 'arch/sdl/digi_audio.c', 'arch/sdl/event.c', 'arch/sdl/init.c', 'arch/sdl/key.c', 'arch/sdl/mouse.c', 'arch/sdl/timer.c', 'main/cntrlcen.c', 'main/config.c', 'main/console.c', 'main/controls.c', 'main/credits.c', 'main/digiobj.c', 'main/effects.c', 'main/game.c', 'main/gamecntl.c', 'main/gamefont.c', 'main/gamerend.c', 'main/gameseg.c', 'main/gauges.c', 'main/hostage.c', 'main/hud.c', 'main/inferno.c', 'main/kmatrix.c', 'main/lighting.c', 'main/mglobal.c', 'main/morph.c', 'main/multibot.c', 'main/newmenu.c', 'main/object.c', 'main/paging.c', 'main/physics.c', 'main/player.c', 'main/polyobj.c', 'main/robot.c', 'main/scores.c', 'main/slew.c', 'main/songs.c', 'main/state.c', 'main/terrain.c', 'main/texmerge.c', 'main/text.c', 'main/vclip.c', 'main/wall.c', 'main/weapon.c', 'mem/mem.c', 'misc/args.c', 'misc/hash.c', 'misc/physfsx.c', ] ], 'transform_target':_apply_target_name, }]) objects_editor = DXXCommon.create_lazy_object_property([{ 'source':[os.path.join('similar', f) for f in [ 'editor/autosave.c', 'editor/centers.c', 'editor/curves.c', 'editor/eglobal.c', 'editor/elight.c', 'editor/eobject.c', 'editor/eswitch.c', 'editor/fixseg.c', 'editor/group.c', 'editor/info.c', 'editor/kbuild.c', 'editor/kcurve.c', 'editor/kfuncs.c', 'editor/kgame.c', 'editor/khelp.c', 'editor/kmine.c', 'editor/ksegmove.c', 'editor/ksegsel.c', 'editor/ksegsize.c', 'editor/ktmap.c', 'editor/kview.c', 'editor/med.c', 'editor/meddraw.c', 'editor/medmisc.c', 'editor/medrobot.c', 'editor/medsel.c', 'editor/medwall.c', 'editor/mine.c', 'editor/objpage.c', 'editor/segment.c', 'editor/seguvs.c', 'editor/texpage.c', 'editor/texture.c', ] ], 'transform_target':_apply_target_name, }]) class UserSettings(DXXCommon.UserSettings): @property def BIN_DIR(self): # installation path return self.prefix + '/bin' # Settings to apply to mingw32 builds class Win32PlatformSettings(DXXCommon.Win32PlatformSettings): def __init__(self,program,user_settings): DXXCommon.Win32PlatformSettings.__init__(self,program,user_settings) user_settings.sharepath = '' self.platform_objects = self.platform_objects[:] def adjust_environment(self,program,env): DXXCommon.Win32PlatformSettings.adjust_environment(self, program, env) rcbasename = os.path.join(program.srcdir, 'arch/win32/%s' % program.target) self.platform_objects.append(env.RES(target='%s%s%s' % (program.user_settings.builddir, rcbasename, env["OBJSUFFIX"]), source='%s.rc' % rcbasename)) env.Append(CPPPATH = [os.path.join(program.srcdir, 'arch/win32/include')]) env.Append(LINKFLAGS = '-mwindows') env.Append(LIBS = ['glu32', 'wsock32', 'ws2_32', 'winmm', 'mingw32', 'SDLmain', 'SDL']) # Settings to apply to Apple builds class DarwinPlatformSettings(DXXCommon.DarwinPlatformSettings): def __init__(self,program,user_settings): DXXCommon.DarwinPlatformSettings.__init__(self,program,user_settings) user_settings.sharepath = '' def adjust_environment(self,program,env): DXXCommon.DarwinPlatformSettings.adjust_environment(self, program, env) VERSION = str(program.VERSION_MAJOR) + '.' + str(program.VERSION_MINOR) if (program.VERSION_MICRO): VERSION += '.' + str(program.VERSION_MICRO) env['VERSION_NUM'] = VERSION env['VERSION_NAME'] = program.PROGRAM_NAME + ' v' + VERSION self.platform_sources = [os.path.join(program.srcdir, f) for f in ['arch/cocoa/SDLMain.m', 'arch/carbon/messagebox.c']] env.Append(FRAMEWORKS = ['ApplicationServices', 'Carbon', 'Cocoa', 'SDL']) if (self.user_settings.sdlmixer == 1): env.Append(FRAMEWORKS = ['SDL_mixer']) env.Append(LIBS = ['../physfs/build/Debug/libphysfs.dylib']) # Settings to apply to Linux builds class LinuxPlatformSettings(DXXCommon.LinuxPlatformSettings): def __init__(self,program,user_settings): DXXCommon.LinuxPlatformSettings.__init__(self,program,user_settings) user_settings.sharepath += '/' def adjust_environment(self,program,env): DXXCommon.LinuxPlatformSettings.adjust_environment(self, program, env) env.Append(CPPPATH = [os.path.join(program.srcdir, 'arch/linux/include')]) @property def objects_common(self): objects_common = self.__objects_common return objects_common + self.platform_settings.platform_objects def __init__(self,prefix): self.variables = Variables('site-local.py', ARGUMENTS) self._argument_prefix_list = prefix DXXCommon.__init__(self) self.banner() self.user_settings = self.UserSettings(program=self) self.user_settings.init(prefix=prefix, variables=self.variables) if not DXXProgram.static_archive_construction.has_key(self.user_settings.builddir): DXXProgram.static_archive_construction[self.user_settings.builddir] = DXXArchive(self.user_settings) self.check_platform() self.prepare_environment() self.check_endian() self.process_user_settings() self.register_program() def prepare_environment(self): DXXCommon.prepare_environment(self) self.env.Append(CPPDEFINES = [('DXX_VERSION_MAJORi', str(self.VERSION_MAJOR)), ('DXX_VERSION_MINORi', str(self.VERSION_MINOR)), ('DXX_VERSION_MICROi', str(self.VERSION_MICRO))]) self.env.Append(CPPPATH = [os.path.join(self.srcdir, f) for f in ['include', 'main', 'arch/include']]) def banner(self): VERSION_STRING = ' v' + str(self.VERSION_MAJOR) + '.' + str(self.VERSION_MINOR) + '.' + str(self.VERSION_MICRO) print '\n===== ' + self.PROGRAM_NAME + VERSION_STRING + ' =====\n' def check_platform(self): DXXCommon.check_platform(self) env = self.env # windows or *nix? if sys.platform == 'darwin': VERSION = str(self.VERSION_MAJOR) + '.' + str(self.VERSION_MINOR) if (self.VERSION_MICRO): VERSION += '.' + str(self.VERSION_MICRO) env['VERSION_NUM'] = VERSION env['VERSION_NAME'] = self.PROGRAM_NAME + ' v' + VERSION env.Append(LIBS = ['physfs', 'm']) def process_user_settings(self): DXXCommon.process_user_settings(self) env = self.env # opengl or software renderer? # SDL_mixer support? if (self.user_settings.sdlmixer == 1): if (sys.platform != 'darwin'): env.Append(LIBS = ['SDL_mixer']) # profiler? if (self.user_settings.profiler == 1): env.Append(LINKFLAGS = '-pg') #editor build? if (self.user_settings.editor == 1): env.Append(CPPPATH = [os.path.join(self.srcdir, 'include/editor')]) env.Append(CPPDEFINES = [('SHAREPATH', '\\"' + str(self.user_settings.sharepath) + '\\"')]) def _register_program(self,dxxstr,program_specific_objects=[]): env = self.env exe_target = os.path.join(self.srcdir, self.target) static_archive_construction = self.static_archive_construction[self.user_settings.builddir] objects = static_archive_construction.objects_common[:] objects.extend(program_specific_objects) if (self.user_settings.sdlmixer == 1): objects.extend(static_archive_construction.objects_arch_sdlmixer) objects.extend(self.objects_similar_arch_sdlmixer) if (self.user_settings.opengl == 1) or (self.user_settings.opengles == 1): env.Append(LIBS = self.platform_settings.ogllibs) objects.extend(self.objects_similar_arch_ogl) else: message(self, "building with Software Renderer") objects.extend(static_archive_construction.objects_arch_sdl) objects.extend(self.objects_similar_arch_sdl) if (self.user_settings.use_udp == 1): objects.extend(self.objects_use_udp) if (self.user_settings.editor == 1): objects.extend(self.objects_editor) objects.extend(static_archive_construction.objects_editor) exe_target += '-editor' if self.user_settings.program_name: exe_target = self.user_settings.program_name versid_cppdefines=self.env['CPPDEFINES'][:] if self.user_settings.extra_version: versid_cppdefines.append(('DESCENT_VERSION_EXTRA', '\\"%s\\"' % self.user_settings.extra_version)) objects.extend([self.env.StaticObject(target='%s%s%s' % (self.user_settings.builddir, self._apply_target_name(s), self.env["OBJSUFFIX"]), source=s, CPPDEFINES=versid_cppdefines) for s in ['similar/main/vers_id.c']]) # finally building program... env.Program(target='%s%s' % (self.user_settings.builddir, str(exe_target)), source = self.sources + objects) if (sys.platform != 'darwin'): if self.user_settings.register_install_target: install_dir = os.path.join(self.user_settings.DESTDIR or '', self.user_settings.BIN_DIR) env.Install(install_dir, str(exe_target)) env.Alias('install', install_dir) else: syspath = sys.path[:] cocoa = os.path.join(self.srcdir, 'arch/cocoa') sys.path += [cocoa] import tool_bundle sys.path = syspath tool_bundle.TOOL_BUNDLE(env) env.MakeBundle(self.PROGRAM_NAME + '.app', exe_target, 'free.%s-rebirth' % dxxstr, os.path.join(self.srcdir, '%sgl-Info.plist' % dxxstr), typecode='APPL', creator='DCNT', icon_file=os.path.join(cocoa, '%s-rebirth.icns' % dxxstr), subst_dict={'%sgl' % dxxstr : exe_target}, # This is required; manually update version for Xcode compatibility resources=[[s, s] for s in [os.path.join(self.srcdir, 'English.lproj/InfoPlist.strings')]]) def GenerateHelpText(self): return self.variables.GenerateHelpText(self.env) class D1XProgram(DXXProgram): PROGRAM_NAME = 'D1X-Rebirth' target = 'd1x-rebirth' srcdir = 'd1x-rebirth' def prepare_environment(self): DXXProgram.prepare_environment(self) # Flags and stuff for all platforms... self.env.Append(CPPDEFINES = [('DXX_BUILD_DESCENT_I', 1)]) # general source files __objects_common = DXXCommon.create_lazy_object_property([{ 'source':[os.path.join(srcdir, f) for f in [ 'iff/iff.c', 'main/ai.c', 'main/aipath.c', 'main/automap.c', 'main/bm.c', 'main/bmread.c', 'main/collide.c', 'main/custom.c', 'main/dumpmine.c', 'main/endlevel.c', 'main/fireball.c', 'main/fuelcen.c', 'main/fvi.c', 'main/gamemine.c', 'main/gamesave.c', 'main/gameseq.c', 'main/hostage.c', 'main/kconfig.c', 'main/laser.c', 'main/menu.c', 'main/mission.c', 'main/multi.c', 'main/newdemo.c', 'main/piggy.c', 'main/playsave.c', 'main/powerup.c', 'main/render.c', 'main/snddecom.c', 'main/switch.c', 'main/titles.c', #'tracker/client/tracker_client.c' ] ], }]) @property def objects_common(self): return self.__objects_common + DXXProgram.objects_common.fget(self) # for editor __objects_editor = DXXCommon.create_lazy_object_property([{ 'source':[os.path.join(srcdir, f) for f in [ 'editor/ehostage.c', ] ], }]) @property def objects_editor(self): return self.__objects_editor + DXXProgram.objects_editor.fget(self) objects_use_udp = DXXCommon.create_lazy_object_property([os.path.join(srcdir, 'main/net_udp.c')]) # assembler related objects_asm = DXXCommon.create_lazy_object_property([os.path.join(srcdir, f) for f in [ 'texmap/tmap_ll.asm', 'texmap/tmap_flt.asm', 'texmap/tmapfade.asm', 'texmap/tmap_lin.asm', 'texmap/tmap_per.asm' ] ]) def register_program(self): self._register_program('d1x') class D2XProgram(DXXProgram): PROGRAM_NAME = 'D2X-Rebirth' target = 'd2x-rebirth' srcdir = 'd2x-rebirth' def prepare_environment(self): DXXProgram.prepare_environment(self) # Flags and stuff for all platforms... self.env.Append(CPPDEFINES = [('DXX_BUILD_DESCENT_II', 1)]) # general source files __objects_common = DXXCommon.create_lazy_object_property([{ 'source':[os.path.join(srcdir, f) for f in [ 'iff/iff.c', 'libmve/decoder8.c', 'libmve/decoder16.c', 'libmve/mve_audio.c', 'libmve/mvelib.c', 'libmve/mveplay.c', 'main/ai.c', 'main/ai2.c', 'main/aipath.c', 'main/automap.c', 'main/bm.c', 'main/collide.c', 'main/dumpmine.c', 'main/endlevel.c', 'main/escort.c', 'main/fireball.c', 'main/fuelcen.c', 'main/fvi.c', 'main/gamemine.c', 'main/gamepal.c', 'main/gamesave.c', 'main/gameseq.c', 'main/kconfig.c', 'main/laser.c', 'main/menu.c', 'main/mission.c', 'main/movie.c', 'main/multi.c', 'main/newdemo.c', 'main/piggy.c', 'main/playsave.c', 'main/powerup.c', 'main/render.c', 'main/segment.c', 'main/switch.c', 'main/titles.c', 'misc/physfsrwops.c', ] ], }]) @property def objects_common(self): return self.__objects_common + DXXProgram.objects_common.fget(self) # for editor __objects_editor = DXXCommon.create_lazy_object_property([{ 'source':[os.path.join(srcdir, f) for f in [ 'main/bmread.c', ] ], }]) @property def objects_editor(self): return self.__objects_editor + DXXProgram.objects_editor.fget(self) objects_use_udp = DXXCommon.create_lazy_object_property([os.path.join(srcdir, 'main/net_udp.c')]) # assembler related objects_asm = DXXCommon.create_lazy_object_property([os.path.join(srcdir, f) for f in [ 'texmap/tmap_ll.asm', 'texmap/tmap_flt.asm', 'texmap/tmapfade.asm', 'texmap/tmap_lin.asm', 'texmap/tmap_per.asm' ] ]) def register_program(self): self._register_program('d2x') def register_program(s,program): import itertools l = [v for (k,v) in ARGLIST if k == s] or [1] # Fallback case: build the regular configuration. if len(l) == 1: try: if int(l[0]): return [program((s,))] return [] except ValueError: # If not an integer, treat this as a configuration profile. pass r = [] for e in l: for prefix in itertools.product(*[v.split('+') for v in e.split(',')]): r.append(program(prefix)) return r d1x = register_program('d1x', D1XProgram) d2x = register_program('d2x', D2XProgram) # show some help when running scons -h h = 'DXX-Rebirth, SConstruct file help:' + """ Type 'scons' to build the binary. Type 'scons install' to build (if it hasn't been done) and install. Type 'scons -c' to clean up. Extra options (add them to command line, like 'scons extraoption=value'): d1x=[0/1] Disable/enable D1X-Rebirth d1x=prefix-list Enable D1X-Rebirth with prefix-list modifiers d2x=[0/1] Disable/enable D2X-Rebirth d2x=prefix-list Enable D2X-Rebirth with prefix-list modifiers """ for d in d1x + d2x: h += d.PROGRAM_NAME + ('.%d:\n' % d.program_instance) + d.GenerateHelpText() Help(h) #EOF