#pragma once #include "segment.h" extern segment *Cursegp; // Pointer to current segment in the mine, the one to which things happen. #ifdef DXX_BUILD_DESCENT_II #define Curseg2p s2s2(Cursegp) // Pointer to segment2 for Cursegp #endif #if defined(DXX_BUILD_DESCENT_I) extern segment New_segment; // The segment which can be added to the mine. #elif defined(DXX_BUILD_DESCENT_II) // -- extern segment New_segment; // The segment which can be added to the mine. #define New_segment (Segments[MAX_SEGMENTS-1]) #endif extern int Curside; // Side index in 0..MAX_SIDES_PER_SEGMENT of active side. extern int Curedge; // Current edge on current side, in 0..3 extern int Curvert; // Current vertex on current side, in 0..3 extern int AttachSide; // Side on segment to attach extern int Draw_all_segments; // Set to 1 means draw_world draws all segments in Segments, else draw only connected segments extern segment *Markedsegp; // Marked segment, used in conjunction with *Cursegp to form joints. extern int Markedside; // Marked side on Markedsegp. extern sbyte Vertex_active[MAX_VERTICES]; // !0 means vertex is in use, 0 means not in use. // The extra group in the following arrays is used for group rotation. extern group GroupList[MAX_GROUPS+1]; extern segment *Groupsegp[MAX_GROUPS+1]; extern int Groupside[MAX_GROUPS+1]; extern int current_group; extern int num_groups; extern int Current_group; extern short Found_segs[]; // List of segment numbers "found" under cursor click extern int N_found_segs; // Number of segments found at Found_segs extern int N_selected_segs; // Number of segments found at Selected_segs extern short Selected_segs[]; // List of segment numbers currently selected extern int N_warning_segs; // Number of segments warning-worthy, such as a concave segment extern short Warning_segs[]; // List of warning-worthy segments