/* * This file is part of the DXX-Rebirth project . * It is copyright by its individual contributors, as recorded in the * project's Git history. See COPYING.txt at the top level for license * terms and a link to the Git history. */ #ifndef __DIGI_AUDIO__ #define __DIGI_AUDIO__ #include "maths.h" #ifdef __cplusplus struct sound_object; const int digi_max_channels = 16; int digi_audio_init(); void digi_audio_reset(); void digi_audio_close(); void digi_audio_stop_all_channels(); int digi_audio_start_sound(short, fix, int, int, int, int, sound_object *); int digi_audio_is_channel_playing(int ); void digi_audio_set_channel_volume(int, int ); void digi_audio_set_channel_pan(int, int ); void digi_audio_stop_sound(int ); void digi_audio_end_sound(int ); void digi_audio_set_digi_volume(int); void digi_audio_debug(); #endif #endif