This file describes how to compile D2X-Rebirth from source. -gcc/g++ -mingw [windows] -nasm (optional, for sdl-build) -sdl(-devel) -GLU/GL -scons (recommended) -PhysFS Building with SCons: * run "scons" with desired command-line options (see "scons -h" for complete list of options) * you may want to run "scons install" to install the binary after it's build * copy your data files to the SHAREPATH (default: /usr/local/share/games/d2x-rebirth) Building with make: * run ./autogen.sh * run ./configure. Use '--help' for more information and parameters. * You also should use '--with-opengl' to compile the OpenGL build (recommended) * also you can optinally appen '--with-sharepath=/path' (unix/linux only) to define the place for the descent2 data files * additionally add '--disable-debug' and '--enable-release' to get rid of the debugging stuff * x86_64 users should also use '--disable-fastfileio'. * run "make" * run "make install" (unix/linux only) * copy your data files to the Sharepath If you run into any problems do not hesitate to contact me. eMail is: zico@unixboard.de You can also use the DXX-Forum located on http://dxx-rebirth.de/