Kp
|
b626ca67e7
|
Combine game-specific preprocessor blocks
Change:
#ifdef D1
x;
#endif
...
#ifdef D1
y;
#endif
to:
#ifdef D1
x;
y;
#endif
...
|
2015-09-19 23:04:35 +00:00 |
|
Kp
|
9ed4754009
|
Remove typedef valptridx<T>::array_managed_type managed_type##_array_t
|
2015-08-22 20:43:04 +00:00 |
|
Kp
|
2155c417cb
|
Move array_managed_type into valptridx<T>
|
2015-08-22 20:43:04 +00:00 |
|
Kp
|
946048c54b
|
Move valptridx subtypes to individual fwd headers
|
2015-08-22 20:43:04 +00:00 |
|
Kp
|
8594086b23
|
Move magic_constant definition into valptridx
|
2015-07-21 02:57:27 +00:00 |
|
Kp
|
8f5e6df9a5
|
Use array<> for Side_to_verts
|
2015-02-05 03:03:50 +00:00 |
|
Kp
|
f4517dc0bd
|
Reduce inclusion of segment.h
|
2015-01-29 04:27:36 +00:00 |
|
Kp
|
702ea40ade
|
Move segment declarations to fwdsegment.h
|
2014-12-22 04:35:49 +00:00 |
|