Chris Taylor
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fc1108e7b6
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Increased the maximum number of levels and secret levels per mission to 127 each, using MALLOC'd arrays; defined 'd_fname' type (mainly for my pointers to arrays of 13 character filenames, but could be convenient elsewhere)
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2013-01-12 13:23:28 +08:00 |
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Chris Taylor
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fa76bc657e
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Make a new mission when making a new mine to avoid a crash when testing it straight from the editor and winning, only create a new mine if a mission isn't loaded, if it thinks it needs to use Cursegp to fix the player object make sure Cursegp is initialised, remove key command for ToggleDrawAllSegments since add segment now has ctrl-A
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2012-04-16 16:53:32 +08:00 |
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zicodxx
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ba75f1237e
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added specification for Descent: Destination Saturn briefing screen to properly show briefings; added different briefing structure for Descent 1 Shareware which has a slightly different order of the usual briefings
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2012-04-08 15:47:50 +02:00 |
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zicodxx
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9eb82f312b
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Overhauled detection of TEX/TXB files for Briefings and Endings
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2010-08-24 14:02:38 +00:00 |
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zicodxx
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69e3954d20
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In Endlevel sequence, re-align big explosion to draw in front of exit model, relative to viewer; Re-organized tex files for Briefings and Endings and created more general code to play them; Re-aligned Dravis' head
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2010-03-25 23:37:19 +00:00 |
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kreatordxx
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d98bb97c48
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Make all listboxes fall back to main event loop for flexibility
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2010-03-18 07:02:38 +00:00 |
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zicodxx
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aee0198f2e
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Using a clean flow for closing game data at the end of main() instead of using atexit; Now only use atexit for SDL stuff, error, mem, console (and editor which we do later); Small Cleanup
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2008-11-14 16:56:40 +00:00 |
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zicodxx
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a19e0df98a
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Added support for another egistered D1 HOG with different patching order... damn you PARALLAX
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2008-05-19 12:45:33 +00:00 |
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kreatordxx
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141bd94cf2
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scale Mac fonts correctly
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2008-03-22 08:30:23 +00:00 |
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zicodxx
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f6b24b16d4
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Updated Docs - Data files mus bt lowercase; Fixed small Multiplayer issues
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2008-01-24 22:26:43 +00:00 |
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zicodxx
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d9e23370f9
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Implemented PhysFS support; Implemended D2X memory functions; Code cleanups
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2008-01-23 17:25:09 +00:00 |
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zicodxx
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96cc6e1006
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Cleaned/Rewritten/Renamed lower level network layer to make it (look) less IPX-oriented
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2008-01-02 15:36:51 +00:00 |
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md2211
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d393f32eed
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* Removed executable flag on most files
* Reverted value of SOUND_MAX_VOLUME
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2007-09-21 19:06:05 +00:00 |
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zicodxx
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cde0244a09
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initial import
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2006-03-20 16:43:15 +00:00 |
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