Kp
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f9397bdfc5
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Generate resource file at build time
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2013-03-02 21:25:47 +00:00 |
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Kp
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ed33108ae7
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Move SCons rules into wrapper classes
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2013-02-25 01:59:08 +00:00 |
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Kp
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96bf0f5bee
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Remove ineffective LINKFLAGS assignment
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2013-02-25 01:59:08 +00:00 |
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Kp
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dbf90c43db
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Move platform-specific settings into specialized settings classes
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2013-02-25 01:59:08 +00:00 |
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Kp
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e14d2ad601
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Collapse ogldefines handling
ogldefines is always set to ['OGL'], so remove the definitions of it and
just set that value explicitly when OpenGL is used
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2013-02-25 01:59:08 +00:00 |
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Kp
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857c8d30ac
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Simplify copying in compiler environment variables
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2013-02-25 01:59:08 +00:00 |
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Kp
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87ac6ea221
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Move command line settable values into class Settings
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2013-02-25 01:59:08 +00:00 |
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Kp
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f702d92c5a
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Overload argument lookup to allow version-specific names
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2013-02-25 01:59:08 +00:00 |
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Kp
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93a23298ff
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Rename D2XMAJORi/D2XMINORi/D2XMICROi to DXX_VERSION_MAJORi/DXX_VERSION_MINORi/DXX_VERSION_MICROi
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2013-02-25 01:59:08 +00:00 |
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Kp
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5e7db3626a
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Rename D2XMAJOR/D2XMINOR/D2XMICRO to VERSION_MAJOR/VERSION_MINOR/VERSION_MICRO
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2013-02-25 01:59:08 +00:00 |
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Kp
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2c5ecf0829
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Revert "Move main/bmread.c to be sorted in SConstruct"
This reverts commit e3dd328e66 .
Folding hid that this move migrated bmread.c from common_sources to
editor_sources.
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2013-02-25 01:59:05 +00:00 |
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Kp
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839c8d3c43
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Normalize comments and whitespace to match D1X
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2013-02-21 00:25:12 +00:00 |
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Kp
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e3dd328e66
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Move main/bmread.c to be sorted in SConstruct
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2013-02-21 00:25:12 +00:00 |
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zicodxx
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125fbb0ab8
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Support for Raspberry Pi - patch by derhass
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2013-01-22 00:34:06 +01:00 |
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zicodxx
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fa3a0c60fc
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Patch by A Future Pilot to hopefully fix bug which prevented building source within MinGW if Visual Studio installed
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2013-01-08 17:53:12 +01:00 |
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zicodxx
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f41c2443b3
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Some Sconstruct lovin': Respect LDFLAGS; Made D2XMAJORi/MINORi/MICROi compile time constants; Do not pass CFLAGS to CXX; Mark some more warnings as errors - patches by Kp
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2012-07-28 01:41:40 +02:00 |
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zicodxx
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6d3782996c
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Fixed some non-critical compiler warnings; Now compiling with -std=c99 -pedantic and fixed warnings (except for editor build) caused by this
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2012-05-14 12:20:30 +02:00 |
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zicodxx
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20b8e59305
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Incremented version to 0.57.3; Added Release notes
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2012-05-10 19:10:49 +02:00 |
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Chris Taylor
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2d54617b91
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Remove redundant ui_event_process and duplicate mouse.c in ui/. All editor input is now event-based.
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2012-03-18 18:03:29 +08:00 |
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zicodxx
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2f08947f48
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Introduced extra short based on MULTI_PROTO_VERSION for version-independent Multiplayer-compability-check; Changed version to 0.57.2 to make new version checking not cause problems with stable release 0.57.1; Removed old version_major/minor variables from netgame and player structures since DXX handles this independently; Cleaned up old version stuff and copyright messages
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2011-11-02 01:04:42 +01:00 |
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zicodxx
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e10975b3b4
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Made the .desktop file follow the official specifications; Added explicit link to libmath for newer versions of binutils; Fixed crash using PhysFS 1.x in PHYSFSX_addArchiveContent()
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2011-09-26 19:15:43 +02:00 |
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zicodxx
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d9ca3a2287
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Removed support for IPX protocol and MS-DOS-Multiplayer-compability due to age and lack of real need and to really improve on the Multiplayer without adding too much complexity for backwards-compability
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2011-09-14 01:15:32 +02:00 |
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zicodxx
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7275fd8b87
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Changed version to 0.57.1; Updated release notes
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2011-07-16 21:21:14 +02:00 |
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zicodxx
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dbd7e83c35
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Changed version from 0.56 to 0.57; Added first draft for RELEASE-NOTES.txt; updated docs
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2011-05-07 02:51:21 +02:00 |
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zicodxx
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10aca9a9fe
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Expanded possibilities for level authors: RLE- and Texture-cache accepts textures bigger than 64x64, only limit being Texture width must be equal height; Increased maximum amount of Segments from 900 to 9000 - not dynamically allocating them, yet
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2011-04-22 10:33:04 +02:00 |
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zicodxx
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7f18afd5d7
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Client-side implementation for Tracker support by Matt 1360 Vandermeulen including improvements in udp_dns_filladdr and IPv4/IPv6 compability; Very little adjustments by me, too including IPv6 support for Windows (untested); Actual tracker code will follow later as seperate branch when it's done
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2011-04-05 02:24:34 +02:00 |
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zicodxx
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d6fbef4e43
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Moved all these unsorted global cheat variables to a handy structure; Simplified reading of the cheats without trying to make it complicated so no one finds them (everyone can get the source); Removed one or two cheats which carry more garbage than they are worth; Added replacement for the bittersweet cheat; Made FPS Counter an option of Graphics menu
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2011-02-14 22:27:07 +01:00 |
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zicodxx
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9f6cbc8c6c
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Retired most of the Assembler code except the generic i386 scanline renderer; Removed all leftovers of Direct3D implementation; On the way make a some code more similar between D1X-Rebirth and D2X-Rebirth
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2011-01-19 21:35:14 +01:00 |
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zicodxx
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65aeb5a291
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opengles variable in SConstruct could be activated by command-line argument opengl
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2011-01-17 19:27:55 +01:00 |
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Chris Taylor
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eca34c30f5
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Rename ui/window.c to ui/dialog.c to avoid confusion with arch/sdl/window.c, also rename UI_WINDOW to UI_DIALOG, rename all associated functions, constants, parameters, local variables etc too; make a window when making a UI_DIALOG (does nothing yet)
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2011-01-17 22:42:18 +08:00 |
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zicodxx
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449a5dffb1
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Added OpenGL ES support - contributed by Florian Feucht and Oliver Haag
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2011-01-06 12:43:58 +01:00 |
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zicodxx
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8e23a0b452
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More consistency in SConstruct command-line variables; Added automatic Endianess-checker; Set target to 'd2x-rebirth' no matter if OpenGL or not
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2011-01-03 11:42:53 +01:00 |
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Chris Taylor
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2fa153489c
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Move main/editor to editor and move headers to include/editor, like d1x
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2010-12-28 11:21:43 +08:00 |
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zicodxx
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e883f01ec9
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Add support for Windows native error/warning boxes; Only print to stdout on Linux/other *nix; Fixed redundant printing of Error and Warning via stdout
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2010-11-30 13:46:23 +01:00 |
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zicodxx
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13c1093ca1
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Added missing brackets gone missing in r936
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2010-11-28 16:08:11 +01:00 |
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Chris Taylor
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4fa20a3d9f
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Add support for OS native error/warning boxes, only implemented for Mac for now
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2010-11-28 20:08:29 +08:00 |
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zicodxx
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7e6ab4745a
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DXX-Rebirth release v0.56
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2010-09-04 13:06:50 +00:00 |
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zicodxx
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6c61d30ffa
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Added res-file to be linked in Windows build to show icon in Filemanager; converted icon file to be smaller
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2010-08-21 17:08:53 +00:00 |
|
kreatordxx
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4e238f2005
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Add 'Resources' in .app bundle to searchpath for Mac; move bigger functions from physfsx.h to physfsx.c; resolve conflict with definition of 'bool'
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2010-08-09 14:04:22 +00:00 |
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zicodxx
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fb7551f90c
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Fix for last commit - forgot to add libs recognized by sdl-config
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2010-07-30 12:10:28 +00:00 |
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zicodxx
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48b60f63a8
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restricted parsing of sdl-config to *NIX and Mac builds as it's static on Win32 anyways; added verbosebuild as SCons option to print out all compiler/linker messages
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2010-07-30 07:34:33 +00:00 |
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zicodxx
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27c1d4733a
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Merged all HMP-related code into hmp.c/h; Also introduced new HMP to MIDI conversion functions based on JJFFE which use former Win32-related HMP-code - fixes some bugs in MIDI conversion and cleaner
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2010-07-18 20:28:15 +00:00 |
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zicodxx
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4d5ff1bd29
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Fixed Compiler-warning on Windows; Fixing Windows build which was not linking against SDL
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2010-07-04 07:07:51 +00:00 |
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zicodxx
|
64af50c05a
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Make Version-check for UDP also cover Micro-versions; Making sure versioning will act same way as conf.h for MacOS
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2010-02-23 15:05:50 +00:00 |
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zicodxx
|
b9422063ab
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Removing svnmicro as micro numbering option since SVN-revisions will not really represent logical numbering; Some cleaning for libs usage; Small cleanup
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2010-02-23 01:21:55 +00:00 |
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zicodxx
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f782692332
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Making files in 2d directory more similar and removed unused and broken code; Fixing a bunch of memory errors; Removed stack protecting flag for gcc in debug mode
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2009-11-30 22:42:55 +00:00 |
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zicodxx
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62b75469dd
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Adding macros USE_UDP and USE_IPX for the compiler to compile with either UDP- and/or IPX-support and removed the older IPX macros
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2009-11-29 16:46:13 +00:00 |
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zicodxx
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1ec38c1503
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Improved Disconnect-handling between levels; Improved Kick-handling; Do not say that IPv4 and IPv6 builds are not compatible in scons -h anymore
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2009-11-24 15:20:09 +00:00 |
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zicodxx
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febe5d124d
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Abstracting networking protocols - Step 4: Implemented new UDP layer with Client/Server communication, Packet Loss Prevention and strict Version checking. Netgames list will follow later.
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2009-11-24 09:48:53 +00:00 |
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kreatordxx
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a1c9e3986e
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Add new window system, not used yet
|
2009-05-21 12:16:39 +00:00 |
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