Commit graph

11 commits

Author SHA1 Message Date
Kp f3562a1a38 Rename include/error.h to include/dxxerror.h
Avoid conflict with generic system header.
2012-07-07 18:35:06 +00:00
Kp a4068234b4 Normalize whitespace in copyright header to match D2X-Rebirth 2013-02-24 02:39:48 +00:00
Kp 63c77101d3 Remove last bits of HOSTAGE_FACES code
As far as I can tell, this never shipped, so remove it.
2013-02-25 02:00:08 +00:00
Kp 3edbfa2c90 Normalize comments and whitespace to match D2X 2013-02-25 02:00:02 +00:00
zicodxx 6b949ddff9 Moved remove_char declaration to piggy.h - patch by Kp 2013-01-03 16:24:46 +01:00
zicodxx 9933bb81ce Added expandable classes for HUD messages (like D1X but slacked) to better handle Multi messages or redundant messages; Rewrote HUD code completely; Changes -playermessages to -multimessages since this is more appropriate; Removed remnants of -mprofile 2010-07-13 06:35:25 +00:00
zicodxx 51c28cc8a6 Made PlayerCfg.CockpitMode an array to hold two values: 0 to store the actual cockpit, 1 to also store Letterbox, Rear, etc. Greatly helps to switch and restore views - especially in Demo playback which now properly selects modes 2010-01-28 00:04:29 +00:00
zicodxx 24d1cf52f6 Added structure for values saved in PLR/PLX files; Added most common command-line options to options menu 2008-04-13 00:28:36 +00:00
zicodxx a172315d4a Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes 2008-04-06 20:23:28 +00:00
md2211 d393f32eed * Removed executable flag on most files
* Reverted value of SOUND_MAX_VOLUME
2007-09-21 19:06:05 +00:00
zicodxx cde0244a09 initial import 2006-03-20 16:43:15 +00:00