Martin Schaffner
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e55a95f124
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add "#ifdef macintosh" for carbon target
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2004-08-01 13:01:39 +00:00 |
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Bradley Bell
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c66de1feb7
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XCode compilability fixes
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2004-05-31 08:33:41 +00:00 |
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Bradley Bell
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abaf2a8ba9
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added XCode project files
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2004-05-31 07:50:17 +00:00 |
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Bradley Bell
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47600f2f1f
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make libpng optional
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2004-05-23 00:21:06 +00:00 |
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Bradley Bell
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012659cb9e
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fix compile when GL_NV_register_combiners isn't defined (d1x r1.40)
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2004-05-22 23:06:58 +00:00 |
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Bradley Bell
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2c9986da72
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fix strict-aliasing errors (d1x r1.13)
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2004-05-22 23:01:20 +00:00 |
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Bradley Bell
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ad5e1dc5c3
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Fix mismatched arg types in the win32 code (d1x r1.8, key_arch.c r1.2)
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2004-05-22 22:58:09 +00:00 |
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Bradley Bell
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89feeb17e2
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made opengl use 32bpp screen mode by default, add option to use 16bpp (d1x r1.4, r1.16, r1.34)
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2004-05-22 22:43:56 +00:00 |
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Bradley Bell
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de10ddc84e
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allow for texture dimensions of 1, and fix ogl replacement texture paletted->rgb conversion alpha problem (d1x r1.43)
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2004-05-22 22:29:20 +00:00 |
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Bradley Bell
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751aa6bbf1
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add opengl replacement texture support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4, r1.1)
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2004-05-22 22:24:32 +00:00 |
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Bradley Bell
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d1a591cef7
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fix win32 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
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2004-05-22 21:55:33 +00:00 |
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Bradley Bell
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62b2385312
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opengl hardware super-transparency support using GL_NV_register_combiners (d1x r1.38, r1.41, r1.6, r1.26, r1.7)
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2004-05-22 21:48:48 +00:00 |
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Bradley Bell
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7a31dd4804
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function prototypes
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2004-05-22 09:21:24 +00:00 |
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Bradley Bell
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2a095b8f8b
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use GL_RGB for non-transparent textures, and fix fonts not having transparent flag set (wouldn't get paletted) (d1x r1.15, r1.37, r1.40, r1.25)
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2004-05-22 09:15:28 +00:00 |
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Bradley Bell
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b805367364
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don't try to use paletted textures with mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
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2004-05-22 08:47:14 +00:00 |
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Bradley Bell
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9bf950500b
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add ogl paletted texture support (d1x r1.36, r1.38, r1.5, r1.24)
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2004-05-22 08:43:11 +00:00 |
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Bradley Bell
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29cd30b9a8
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fix phantom hat when used with a joystick without one, since the code ignored the JOYCAPS_HASPOV flag (d1x r1.5)
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2004-05-22 08:00:04 +00:00 |
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Bradley Bell
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c423c903b8
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fix possibility of saving incomplete .tga screenshots if the entire thing wasn't written in one call to write() (d1x r1.35)
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2004-05-22 07:55:34 +00:00 |
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Bradley Bell
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43017a3445
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fix persistent sounds (fans, etc) volume/pan info not being updated on win32 (d1x r1.11)
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2004-05-22 07:51:33 +00:00 |
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Bradley Bell
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81996c4811
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remove some redundancy by not needing to do SoundSlots[i].playing = 0; in addition to DS_release_slot. Also clean up some indenting of DS_release_slot calls. And make DS_release_slot return 1 when a sound is already not playing, in addition to when a sound was killed. (d1x r1.10)
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2004-05-22 07:42:18 +00:00 |
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Bradley Bell
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80bbbb6a7e
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fix crash/hang when using -nojoystick in linux version (d1x r1.5)
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2004-05-22 07:31:38 +00:00 |
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Bradley Bell
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d9b48e875d
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use JOY_NUM_AXES instead of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
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2004-05-22 01:40:14 +00:00 |
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Bradley Bell
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84c8953ddb
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patch from Steven Mueller for using more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
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2004-05-22 01:32:13 +00:00 |
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Bradley Bell
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f459fd912b
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digisound fixes (d1x r1.7)
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2004-05-22 00:50:42 +00:00 |
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Bradley Bell
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6469a06ecb
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dos gcc 2.95 asm fixes (d1x r1.2)
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2004-05-21 01:31:49 +00:00 |
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Bradley Bell
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ee7e591823
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added new arg and printfs for mouse driver problems (d1x r1.2, r1.2)
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2004-05-21 00:48:14 +00:00 |
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Bradley Bell
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4e862e361b
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fix a couple of defines
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2004-05-20 23:38:20 +00:00 |
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Bradley Bell
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a147d6d25d
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fixed the config bug where it'd always put in some weird axis (d1x r1.3)
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2004-05-20 23:10:17 +00:00 |
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Bradley Bell
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1cececd6e1
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set win32 icon to icon from resource file
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2004-05-20 23:06:24 +00:00 |
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Bradley Bell
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153e29b049
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win32: fixed space key not working in messages (d1x r1.2)
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2004-05-20 22:53:53 +00:00 |
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Bradley Bell
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cde8b4c703
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w32: check -no(mouse|joystick) within respective _init() funcs (d1x r1.2, r1.6)
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2004-05-20 19:02:58 +00:00 |
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Bradley Bell
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af46f29a9a
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fixed win32 gr_*_mode funcs that I forgot to change the arg type for (d1x r1.5)
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2004-05-20 18:48:44 +00:00 |
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Bradley Bell
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4e39740519
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altsounds (d1x r1.6)
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2004-05-20 09:17:18 +00:00 |
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Bradley Bell
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7e8d7d298c
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fixed a major memory leak and removed a bit of redundancy (d1x r1.5)
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2004-05-20 08:29:58 +00:00 |
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Bradley Bell
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7b1c66d2a1
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call digi_reset_digi_sounds in digi_close to fix crashing (d1x r1.4)
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2004-05-20 08:23:08 +00:00 |
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Bradley Bell
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1e9f0618f2
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win32's digi_start_sound was not calling DS_release_slot after setting .playing=0, resulting in a memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
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2004-05-20 08:07:44 +00:00 |
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Bradley Bell
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d4236338d8
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remove joySetCapture in win32 joystick code, apparently it was somehow causing some joysticks (Sidewinder Precision 2) to only turn when the stick was moving, but not when at turned but held stationary. And it was completely unused anyway. Thanks to Stefan Ring for (somehow) finding this
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2004-05-20 08:03:39 +00:00 |
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Bradley Bell
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b15d0296d8
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minor cleanup, use same for loop for filling r, g, and b values (d1x r1.15)
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2004-05-20 07:49:21 +00:00 |
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Bradley Bell
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a47da9acb6
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fix funky ogl gammaramp palette when getting hit sometimes (didn't handle negative palette steps) (d1x r1.34)
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2004-05-20 07:47:28 +00:00 |
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Bradley Bell
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5177356ea0
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add caching of weapon inner models, screen shatter effects, robot explosions and weapons, and some more always present stuff. Also clean up ogl_cache_weapon_textures calling. (d1x r1.37)
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2004-05-20 07:43:57 +00:00 |
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Bradley Bell
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1de277460d
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add -renderstats command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
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2004-05-20 07:25:22 +00:00 |
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Bradley Bell
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fa4b1da8b7
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fix last commit (d1x r1.35)
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2004-05-20 07:16:53 +00:00 |
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Bradley Bell
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ca09768f00
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add RENDERSTATS counter for number of textures loaded after texture caching stage (d1x r1.34)
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2004-05-20 07:13:20 +00:00 |
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Bradley Bell
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794d1749a7
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use GL_INDEX_BITS to get bpp for color buffer for renderstats (d1x r1.33)
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2004-05-20 07:02:54 +00:00 |
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Bradley Bell
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ad42e7c895
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add anisotropic texture filtering suport (d1x r1.33, r1.32, r1.23, r1.32)
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2004-05-20 05:16:21 +00:00 |
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Bradley Bell
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730b28ef61
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make RENDERSTATS show size of color/depth buffer too (d1x r1.31)
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2004-05-20 05:02:53 +00:00 |
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Bradley Bell
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12a67e5014
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utilize hardware multitexturing support if possible (requires GL_NV_texture_env_combine4 extension) (d1x r1.32, r1.30, r1.4, 1.22)
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2004-05-20 03:31:36 +00:00 |
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Bradley Bell
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380f586bd8
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add ogl_setbrightness_internal stub for glx (d1x r1.17)
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2004-05-20 02:15:15 +00:00 |
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Bradley Bell
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b49dc3439f
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implement SetGammaRamp on WGL (d1x r1.14)
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2004-05-20 02:13:13 +00:00 |
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Bradley Bell
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130ac9dfb4
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implement brightness/palette effects in OGL using SetGammaRamp, much faster than the hack that was being used. currently SDL only (though not too hard to add to WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
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2004-05-20 02:04:30 +00:00 |
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