zicodxx
|
44bbb66101
|
Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes
|
2008-04-06 20:23:28 +00:00 |
|
zicodxx
|
c36cedb3a8
|
Fixed selection for default Texmapper
|
2007-10-31 16:29:00 +00:00 |
|
md2211
|
a0b4cac982
|
* Removed executable flag on most files
* Reverted value of SOUND_MAX_VOLUME
|
2007-09-21 19:06:05 +00:00 |
|
zicodxx
|
49eaa12468
|
removed deprecated Makefile stuff
|
2007-05-03 15:16:27 +00:00 |
|
zicodxx
|
ddb6fd331c
|
removed unreliable gr_fade_table check in c_tmap_scanline_per()
|
2007-02-19 23:44:21 +00:00 |
|
kreatordxx
|
f77bce6487
|
add PowerPC assembly texture mapper (requires PPCAsm, which is for Mac OS 9 only)
|
2006-12-28 07:21:46 +00:00 |
|
kreatordxx
|
c5d74a31ae
|
divide negative window x-coordinates properly, fixing random crashes (from D2X CVS)
|
2006-12-24 08:17:42 +00:00 |
|
kreatordxx
|
aaa7209146
|
divide negative light rates of change properly (fix bug #2575) (from D2X CVS)
|
2006-12-24 08:01:25 +00:00 |
|
zicodxx
|
3d3188473b
|
GP2X handheld support; added SConstruct file (MAC support incomplete); code optimisations for software renderer; fixed memleaks
|
2006-12-19 02:25:50 +00:00 |
|
zicodxx
|
7b8399bfc6
|
clear up automake stuff, additions in DXX-COMPILE.TXT
|
2006-10-02 17:00:26 +00:00 |
|
zicodxx
|
b94413b91b
|
initial import
|
2006-03-20 17:12:09 +00:00 |
|