Kp
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c4b31f875f
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Use array<> for MarkerMessage
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2014-06-22 18:53:42 +00:00 |
|
zico
|
ad7cb106bc
|
Changed custom D1X license to GPLv3
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2014-06-01 19:55:23 +02:00 |
|
Kp
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a2427f58b5
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Use special type to reduce pointer/index conversions
|
2014-01-12 19:32:12 +00:00 |
|
Kp
|
3a889b5825
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Pass objptridx_t to apply_damage_to_robot
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2014-01-12 00:33:14 +00:00 |
|
Kp
|
b17bafa29f
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Pass objptridx_t to apply_damage_to_controlcen
|
2014-01-12 00:33:03 +00:00 |
|
Kp
|
9d0cc8324e
|
Pass objptridx_t to net_destroy_controlcen
|
2014-01-12 00:32:30 +00:00 |
|
Kp
|
03f54571fb
|
Pass objptridx_t to apply_force_damage
|
2014-01-12 00:32:27 +00:00 |
|
Kp
|
6f895e1a24
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Pass objptridx_t to bump_this_object
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2014-01-12 00:19:12 +00:00 |
|
Kp
|
a31fa65872
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Pass objptridx_t to bump_two_objects
|
2014-01-12 00:19:12 +00:00 |
|
Kp
|
a8aa9965e8
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Pass objptridx_t to collide_*_and_*
|
2014-01-12 00:19:12 +00:00 |
|
Kp
|
8cffd14b8c
|
Pass objptridx_t to collide_two_objects
|
2014-01-11 23:19:44 +00:00 |
|
Kp
|
f79aebed51
|
Pass objptridx_t to collide_weapon_and_wall
|
2014-01-11 23:10:44 +00:00 |
|
Kp
|
1c7f58b448
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Pass objptridx_t to collide_object_with_wall
|
2014-01-11 23:07:51 +00:00 |
|
Kp
|
5dcf833da6
|
Remove useless NULL test on robot pointer
|
2014-01-06 04:17:57 +00:00 |
|
Kp
|
9a5d0f6f09
|
Use symbolic values for segment/object first/none
|
2014-01-06 04:17:55 +00:00 |
|
Kp
|
67741cf603
|
Remove unused multi_explode_robot_sub parameter killer
|
2014-01-04 22:04:34 +00:00 |
|
Kp
|
d7d052857a
|
Use bitmask for hitobj_list
Reduces sizeof(laser_info) from 392 to 80.
|
2013-12-31 03:22:03 +00:00 |
|
Kp
|
cf5343db18
|
Move ai_local into ai_static
Eliminates a global and some pointer math.
|
2013-12-29 03:59:21 +00:00 |
|
Kp
|
4fb6990b6c
|
Make Stolen_items[] a C++ array
|
2013-12-22 01:53:26 +00:00 |
|
zico
|
5f005baa3b
|
Added MULTI_EFFECT_BLOWUP to remotely blast switches connected to triggers, ensuring sync and preventing misguided (i.e. delayed) player fire accidentially make puzzles or game progress impossible
|
2013-12-19 13:48:33 +01:00 |
|
Kp
|
022a5f8870
|
Fix array overstep in collide_weapon_and_wall
This is the same mistake as fixed in ca4f9e8b30 , but in a different
function.
|
2013-12-19 03:31:24 +00:00 |
|
Kp
|
c3dd634cce
|
Remove unused flag OF_HARMLESS
|
2013-12-07 18:41:35 +00:00 |
|
Kp
|
320d22aae1
|
Move similar/main/collide.c -> similar/main/collide.cpp
|
2013-12-06 03:27:30 +00:00 |
|