Chris Taylor
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846699a2e6
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Fix errors for Mac OS 9, Mac OS X 'd2x' target builds again
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2010-10-10 18:48:24 +08:00 |
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zicodxx
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6b6b66af0c
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Fixed building error on Windows caused by false socket variable; Fixed compiler Warnings on Mac; Updated Mac build files; Unification in version numbering
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2009-11-28 20:57:57 +00:00 |
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kreatordxx
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45801a75d8
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Fix Mac OS 9 compile issues, update Xcode project
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2008-12-21 08:54:03 +00:00 |
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zicodxx
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1de53497b2
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Using a clean flow for closing game data at the end of main() instead of using atexit; Now only use atexit for SDL stuff, error, mem, console (and editor which we do later); Small Cleanup
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2008-11-14 16:56:40 +00:00 |
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kreatordxx
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a7d9bba643
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get it to work for Mac OS 9
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2008-04-24 14:27:54 +00:00 |
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kreatordxx
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76c0dee947
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re-add Mac OS 9's makefile (SCons not compatible with Mac OS 9)
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2007-11-10 08:55:30 +00:00 |
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zicodxx
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49eaa12468
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removed deprecated Makefile stuff
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2007-05-03 15:16:27 +00:00 |
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kreatordxx
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f77bce6487
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add PowerPC assembly texture mapper (requires PPCAsm, which is for Mac OS 9 only)
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2006-12-28 07:21:46 +00:00 |
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kreatordxx
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815ecc6b44
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make it easier to build for SDL Video on Mac OS 9, update README
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2006-12-28 02:51:20 +00:00 |
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kreatordxx
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8ef7d20615
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disable a heap of warnings that are impractical to fix (eg assignment in an if ())
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2006-12-26 03:48:34 +00:00 |
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zicodxx
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b94413b91b
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initial import
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2006-03-20 17:12:09 +00:00 |
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