Kp
4acbb40ad7
Use enum for window event result
2014-08-07 02:47:48 +00:00
Kp
13b233b7d7
Fix Windows build
2014-07-26 22:53:41 +00:00
Kp
c1d184240d
Use unique_ptr to manage fonts
2014-07-22 23:48:23 +00:00
Kp
bd1c6d8c5d
Reduce header includes of physfsx.h
2014-07-22 23:48:23 +00:00
Kp
7552ceb259
Remove unused arguments
2014-07-16 03:24:40 +00:00
Kp
44d1924e96
Use special type for player callsign
2014-07-05 19:20:56 +00:00
zico
ad7cb106bc
Changed custom D1X license to GPLv3
2014-06-01 19:55:23 +02:00
Kp
094dfbf3d4
Reduce header inclusions
2013-12-31 03:22:03 +00:00
Kp
073f00974a
Eliminate uses of the typedef struct X { ... } X; pattern
...
C++ does not require this pattern.
import re, fileinput
to = re.compile(r'^typedef struct ([a-z_A-Z]+)\s*{')
tc = re.compile(r'^}(.*?)\s*([a-z_A-Z]+);$')
osn = None
for line in fileinput.input(inplace=True):
m = to.match(line)
if m:
osn = m.group(1)
print 'struct %s\n{' % osn
continue
if osn:
m = tc.match(line)
if m:
csn = m.group(2)
if osn == csn:
print '}%s;' % m.group(1)
osn = None
continue
else:
osn = None
print line,
2013-12-28 22:48:07 +00:00
Kp
46f97e9f41
Reduce sprintf usage in kmatrix
2013-12-25 04:41:42 +00:00
Kp
1b79e5648c
Simplify kmatrix escape handling
2013-12-20 03:01:36 +00:00
Kp
f0bae2c8cd
Add EVENT_WINDOW_CREATED to centralize window init/deinit logic
2013-12-20 02:51:24 +00:00
Kp
92e8cb7a31
Add type checking to newmenu subfunction userdata
2013-12-15 21:54:38 +00:00
Kp
55f67c72d1
Switch MP abort-game menu not to use nm_messagebox1
2013-12-15 18:59:25 +00:00
Kp
cea46651fc
Check type of window handler function
2013-12-15 18:51:26 +00:00
Kp
d16dff3a16
Move kmatrix_screen onto kmatrix_view stack
2013-12-08 18:26:19 +00:00
Kp
2714679284
Mark private functions static
2013-11-02 04:23:55 +00:00
Kp
58ac06a8ca
Remove unused function kmatrix_phallic
2013-10-29 03:24:43 +00:00
Kp
cf2c153c77
Move similar/main/kmatrix.c -> similar/main/kmatrix.cpp
2013-10-20 22:49:11 +00:00