Commit graph

12 commits

Author SHA1 Message Date
md2211 a0b4cac982 * Removed executable flag on most files
* Reverted value of SOUND_MAX_VOLUME
2007-09-21 19:06:05 +00:00
zicodxx be2eff9ae3 Moved piggy init loading for D1 missions to load_mission_d1 2007-08-24 13:36:01 +00:00
kreatordxx ed025f3779 close add-on hog when loading another mission, so the add-on hog's custom MIDI music isn't played when playing the built-in mission 2007-05-27 05:48:16 +00:00
kreatordxx 5c7f38f8e2 add add_to_end parameter to cfile_init, allowing custom MIDI music to be found in an add-on hog 2007-05-27 02:24:00 +00:00
kreatordxx 977eaf742d allow built-in data files to go in the 'Data' directory, like original Mac D2 folder layout 2007-05-20 02:00:57 +00:00
zicodxx 1f64ffb15b set enhaced-flag a bit earlier so D1 missions do not get messed up after an enhanced mission had been played 2007-04-04 07:40:13 +00:00
zicodxx d38a3d1362 improved HAM support with enhanced-flag detection and fixed Extra-Movie init in load_mission(); close Extra-Movies according to movielib_files 2007-03-31 20:21:32 +00:00
kreatordxx 1919c79022 remove add_alternate_hogfile because it couldn't close the main hog file (it's normally in use) 2007-03-25 02:51:04 +00:00
zicodxx b41a8a437a Use Doublebuffer in OGL for all parts of the game and properly redraw elements, fixed Profiler build 2007-03-22 11:32:22 +00:00
zicodxx ee6a516c94 improved Error-handling for starting a mission, making the game not crash if Level file is not found 2007-03-04 11:54:32 +00:00
kreatordxx 901f66e6e9 allow an add-on mission to override the built-in hog file, such as the use of custom MIDI tracks 2006-12-31 01:51:01 +00:00
zicodxx b94413b91b initial import 2006-03-20 17:12:09 +00:00