Commit graph

27 commits

Author SHA1 Message Date
Kp 599ac9dee0 Always qualify valptridx type/factory
Previously, valptridx used PREFIX for allow-invalid+mutable, c#PREFIX
for allow-invalid+const, v#PREFIX for require-valid+mutable, vc#PREFIX
for require-valid+const.  Convert the types, factories, and all usage
sites to specify a qualifier for all four combinations:

	im#PREFIX -> allow-invalid+mutable
	ic#PREFIX -> allow-invalid+const
	vm#PREFIX -> require-valid+mutable
	vc#PREFIX -> require-valid+const

Changes to common/include/valptridx.h and common/include/fwd-valptridx.h
are manual.  All other changes are generated by:

	git grep -lz -e '\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\>' | xargs -0 sed -i -e 's/\<\(v\?\)\(\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\)\>/\1m\2/g'

for the 'm' prefix and:

	git grep -lz -e '\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\>' | xargs -0 sed -i -e 's/\<\([cm]\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\)\>/i&/g'

for the 'i' prefix.
2017-06-10 03:31:02 +00:00
Kp ce65735c04 Expand get_local_player_flags
It was a convenient transition macro, but its presence was always
intended to be temporary.  Expand it to ease the conversion of usage
sites that already have access to local player data through a local
variable.
2016-10-02 00:34:40 +00:00
Kp 198b068da6 Expand get_local_player_energy
It was a convenient transition macro, but its presence was always
intended to be temporary.  Expand it to ease the conversion of usage
sites that already have access to local player data through a local
variable.
2016-09-11 18:49:13 +00:00
Kp ee1003f29f Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
Kp 3272caed7d Cache reference to local player energy 2016-07-03 00:54:16 +00:00
Kp 98f5afa9f8 Remove default argument for basic_ptr(pointer,array &) 2016-01-09 16:38:13 +00:00
Kp 2b51578ba6 Use enum class for Player_dead_state (formerly Player_is_dead) 2015-12-15 04:09:35 +00:00
Kp 0c75aecc45 Check most uses of object id 2015-11-27 03:56:13 +00:00
Kp 17b8b64980 Use macro get_local_player_flags for player's flags 2015-10-30 02:52:56 +00:00
Kp ea5b7a08c1 Use macro get_local_player_energy for local player's energy 2015-10-30 02:52:55 +00:00
Kp 1cdd4ac2ce Pass object & to [gs]et_*_id 2015-09-15 02:48:04 +00:00
Kp bda7fef3a0 Use get_local_player to compute reference to local player 2015-07-25 23:10:46 +00:00
Kp 70c4cc87ab Use forward-declaration header for weapon.h 2015-07-25 23:10:45 +00:00
Kp 1e5acb5f6e Fix guided missile crash
Check type before checking signature.  Objects with type OBJ_NONE are
not guaranteed to have any particular signature.  Commit 91d31b1 removed
the statement which cleared the signature when the type changes to
OBJ_NONE.

Fixes: 91d31b1952 ("Wrap object signature in subtype")
2015-03-22 22:48:47 +00:00
Kp 673a711461 Remove vm_angles_2_matrix return value 2015-02-05 03:03:51 +00:00
Kp 1c58627aa3 Remove unused cos from fix_fastsincos 2015-02-05 03:03:50 +00:00
Kp 53aa70cecb Use vsegptridx_t 2014-10-28 03:08:51 +00:00
Kp d238b4a562 Pass vm_angles_2_matrix arg by & 2014-10-01 02:28:42 +00:00
Kp 05a91f9b58 Pass vm_vec_scale_add2 arguments by & 2014-09-28 21:43:14 +00:00
Kp b5949cc4a0 Pass vm_vec_copy_scale arguments by & 2014-09-28 21:43:14 +00:00
Kp 74925e9b45 Pass vm_vec_scale dest by & 2014-09-28 21:11:05 +00:00
Kp f12273746f Pass vm_vec_zero v by & 2014-09-28 21:11:04 +00:00
Kp 4c7249a016 Return vms_matrix from vm_matrix_x_matrix 2014-07-14 02:17:40 +00:00
zico ad7cb106bc Changed custom D1X license to GPLv3 2014-06-01 19:55:23 +02:00
Kp 2bd302cddd Move Controls ubyte values into substructure 2013-12-13 03:47:57 +00:00
Kp 2d01f3a649 Optimize references to player ship 2013-12-01 22:53:25 +00:00
Kp ba4b87d44a Move similar/main/controls.c -> similar/main/controls.cpp 2013-10-05 21:35:58 +00:00
Renamed from similar/main/controls.c (Browse further)