Kp
|
012435f5c4
|
Pass collide_*_and_* arg by &
Use const& where possible. Some are non-const due to the recent FVI
hack that resets the collision point late.
|
2014-10-26 21:36:40 +00:00 |
|
Kp
|
2a5265493e
|
Pass obj_create position vms_vector by &
|
2014-10-26 21:35:16 +00:00 |
|
Kp
|
666dd75629
|
Return objptridx_t from find_escort
|
2014-10-25 16:40:20 +00:00 |
|
Kp
|
019b572c0e
|
Remove #define Segment2s Segments
|
2014-10-21 03:15:12 +00:00 |
|
Kp
|
e7e23eb92e
|
Make unused_window_userdata_t const
|
2014-10-16 02:30:29 +00:00 |
|
Kp
|
7c76c68255
|
Make unused_newmenu_userdata_t const
|
2014-10-16 02:13:09 +00:00 |
|
Kp
|
7f648c0f5f
|
Wrap segment iteration idiom
|
2014-10-12 23:10:05 +00:00 |
|
Kp
|
fb641b3250
|
Wrap object iteration idiom
|
2014-10-12 23:05:46 +00:00 |
|
Kp
|
a8f853aa7a
|
Pass d_event arg by const&
|
2014-10-04 22:36:13 +00:00 |
|
Kp
|
3d6d2d3f14
|
Pass make_random_vector arg by &
|
2014-10-02 03:02:38 +00:00 |
|
Kp
|
99f681c8ea
|
Pass vm_vector_2_matrix arg by &
|
2014-10-01 02:28:42 +00:00 |
|
Kp
|
1fff2db9a8
|
Pass vm_vec_dist_quick arg by &
|
2014-10-01 02:28:41 +00:00 |
|
Kp
|
7dff3c7fa9
|
Pass vm_vec_avg arguments by &
|
2014-09-28 21:43:01 +00:00 |
|
Kp
|
d6c06e40e7
|
Pass vm_vec_sub2 arguments by &
|
2014-09-28 21:43:00 +00:00 |
|
Kp
|
f12273746f
|
Pass vm_vec_zero v by &
|
2014-09-28 21:11:04 +00:00 |
|
Kp
|
db6fc94f47
|
Propagate for variables in similar/main/game.cpp
|
2014-09-26 02:42:08 +00:00 |
|
Kp
|
e22923e004
|
Use unique_ptr for grs_canvas
|
2014-09-17 02:45:12 +00:00 |
|
Kp
|
0c7e5aa178
|
Avoid slicing obj_create return value
|
2014-09-08 03:24:48 +00:00 |
|
Kp
|
b95759aecc
|
Propagate use of objptridx
|
2014-08-23 23:53:56 +00:00 |
|
Kp
|
125d9257be
|
Use special type names for segment/object numbers
|
2014-08-13 02:57:12 +00:00 |
|
Kp
|
4acbb40ad7
|
Use enum for window event result
|
2014-08-07 02:47:48 +00:00 |
|
Kp
|
4702727a2f
|
Use object helper to iterate in powerup_grab_cheat_all
|
2014-08-03 03:17:34 +00:00 |
|
Kp
|
41e016954a
|
Remove unused add_flicker
|
2014-07-14 02:17:40 +00:00 |
|
Kp
|
fda2bf70aa
|
List initialize Controls
|
2014-07-04 03:56:41 +00:00 |
|
Kp
|
b6033c49f2
|
Use unsigned transparent bitmap bounds
|
2014-07-01 01:34:16 +00:00 |
|
Kp
|
e99b496d72
|
Unpack game_cheats
|
2014-06-26 03:17:23 +00:00 |
|
zico
|
ad7cb106bc
|
Changed custom D1X license to GPLv3
|
2014-06-01 19:55:23 +02:00 |
|
Kp
|
9a5d0f6f09
|
Use symbolic values for segment/object first/none
|
2014-01-06 04:17:55 +00:00 |
|
Kp
|
094dfbf3d4
|
Reduce header inclusions
|
2013-12-31 03:22:03 +00:00 |
|
Kp
|
549d7ea261
|
Use correct size for flickering_light mask
|
2013-12-31 00:11:05 +00:00 |
|
Kp
|
a3d66a3b37
|
Add typedef palette_array_t for palette data
|
2013-12-22 00:05:13 +00:00 |
|
Kp
|
c2f6e9f999
|
Remove obsolete setjmp/longjmp
|
2013-12-21 01:40:56 +00:00 |
|
Kp
|
86a88bedbd
|
Use enum for CockpitMode
This makes the debugger output nicer.
|
2013-12-20 03:14:16 +00:00 |
|
Kp
|
92e8cb7a31
|
Add type checking to newmenu subfunction userdata
|
2013-12-15 21:54:38 +00:00 |
|
Kp
|
cea46651fc
|
Check type of window handler function
|
2013-12-15 18:51:26 +00:00 |
|
Kp
|
2bd302cddd
|
Move Controls ubyte values into substructure
|
2013-12-13 03:47:57 +00:00 |
|
zico
|
e195290fe4
|
Added quick load ability for savestates
|
2013-12-10 18:13:32 +01:00 |
|
zico
|
a04aa340c5
|
Keep multi frame running during game idle events to decrease delay on packet forwarding
|
2013-12-09 16:28:34 +01:00 |
|
Kp
|
d3637e7524
|
Invert sense of SysUseNiceFPS
|
2013-12-01 22:37:21 +00:00 |
|
Kp
|
ee5fbe1467
|
Use helper to diminish palette color toward zero
|
2013-11-24 23:08:32 +00:00 |
|
Kp
|
bbb9214e0e
|
Invert sense of hires/lowres options
|
2013-11-24 22:57:36 +00:00 |
|
Kp
|
321e240744
|
Use rear_view_state instead of rear_view_count
|
2013-11-16 23:24:12 +00:00 |
|
Kp
|
2714679284
|
Mark private functions static
|
2013-11-02 04:23:55 +00:00 |
|
Kp
|
19fef0a51d
|
Simplify full_palette_save calls
|
2013-10-28 04:16:44 +00:00 |
|
Kp
|
5b0c4b10ac
|
Use accessor for most get/set object->id accesses
|
2013-10-20 22:49:09 +00:00 |
|
Kp
|
d656bd4115
|
Move similar/main/game.c -> similar/main/game.cpp
|
2013-10-05 21:35:58 +00:00 |
|