Commit graph

1110 commits

Author SHA1 Message Date
Kp b8ee7b23df Use std::swap in promote(mle) 2014-08-16 04:18:49 +00:00
Kp 3ecaf15d58 Add braces to fix gcc 4.6 build 2014-08-14 02:34:15 +00:00
Kp d6b81d2fe3 Deduce create_bfs_list max_segs 2014-08-13 03:19:13 +00:00
Kp c3086f0875 Split out boss action messages 2014-08-13 03:19:13 +00:00
Kp 915b78b5e1 Add vvalptridx_t for always-valid valptridx values 2014-08-13 03:19:12 +00:00
Kp 125d9257be Use special type names for segment/object numbers 2014-08-13 02:57:12 +00:00
Kp 2764e3652a Propagate use of objptridx_t 2014-08-13 02:56:58 +00:00
Kp 81c6f27f44 Change point_seg::segnum to short 2014-08-13 02:56:58 +00:00
Kp ec541f0cf2 Compact validate_modified_segments 2014-08-12 03:09:32 +00:00
Kp 276d70d4c9 Move find_connect_side validation into find_seg_side 2014-08-12 03:08:39 +00:00
Kp 3bc5d4ad23 Use std::accumulate for compute_seg_dynamic_light 2014-08-12 03:06:53 +00:00
Kp f492b736dd Use range_for to iterate segment codes 2014-08-12 03:01:43 +00:00
Kp bfda4c554e Inline med_get_vertex_list 2014-08-12 03:01:14 +00:00
Kp 2ae57a8529 Use array<> for find_joining_side_norms edge_verts 2014-08-12 02:58:08 +00:00
Kp 7888c13b6b Write point_seg carefully 2014-08-12 02:55:23 +00:00
Kp cec32ce3f5 Move render state arrays onto stack 2014-08-12 02:28:03 +00:00
Kp 0ae2345cf4 Remove unnecessary throw
On error, partial_range will throw.
2014-08-09 21:22:25 +00:00
Kp d0db98fe01 Use array<> for netgame_info members 2014-08-09 16:43:55 +00:00
Kp 125218aa5a Fix partial_range exception sending game information
Netgame.players is [MAX_PLAYERS], not [MAX_PLAYERS+4].
2014-08-09 04:14:54 +00:00
Kp c2fb6c728f Fix D1 homing weapon regression
01f1553 intended to make D1 not treat proximity mines as chaff.
Instead, it removed the test for whether the object was an acceptable
type.  As a result, all homing weapons lock onto the nearest
non-excluded object of any type, which is the homing weapon itself.  It
then flies in a straight line trying to catch itself.
2014-08-08 03:06:31 +00:00
Kp 79d2c968a3 Use array<> for Players 2014-08-08 03:02:59 +00:00
Kp 597a55558f Use array<> for Segment_points 2014-08-08 03:02:43 +00:00
Kp c8af6bba86 Throw on invalid homing_flag 2014-08-08 03:02:32 +00:00
Kp 9308162c80 Make alloc_vert/free_vert static 2014-08-08 03:02:24 +00:00
Kp 4029de77b0 Fix array underrun in redraw_messagestream 2014-08-08 02:54:50 +00:00
Kp cb352968b8 Fix !OGL build in gr_internal_color_string 2014-08-08 02:52:56 +00:00
Kp 52527e48ee Optimize out unused g3_set_special_render arguments 2014-08-08 02:52:35 +00:00
Kp 4ec010ec75 Pack render side edges 2014-08-08 02:51:31 +00:00
Kp 1c064b8efb Remove unused find_hitpoint_uv l parameter 2014-08-08 02:51:02 +00:00
Kp b276590998 Change gr_fade_table to array<array<>> 2014-08-08 02:50:27 +00:00
Kp f47aa29cd9 Use color_t for color values 2014-08-08 02:07:47 +00:00
Kp 50f74d8216 Use remove_if to clean up junk point_seg 2014-08-08 02:06:38 +00:00
Kp 019c8dc342 Use unique_ptr for automap->edges 2014-08-07 03:17:37 +00:00
Kp 8d727b31b1 Use unique_ptr for automap->drawingListBright 2014-08-07 03:12:02 +00:00
Kp 1560dd43e1 Use unique_ptr for font->ft_bitmaps 2014-08-07 03:09:28 +00:00
Kp fd6a7c218e Use unique_ptr for font->ft_chars 2014-08-07 03:05:48 +00:00
Kp 4acbb40ad7 Use enum for window event result 2014-08-07 02:47:48 +00:00
Kp 553f17a3be Initialize MarkerObject properly 2014-08-05 03:10:04 +00:00
Kp 16d45909b4 Use unique_ptr for OGL texbuf 2014-08-05 02:33:10 +00:00
Kp 11c22409ad Use unique_ptr for circle_array_init_2 2014-08-05 02:32:55 +00:00
Kp be86e384b8 Use unique_ptr for circle_array_init 2014-08-05 02:32:35 +00:00
Kp 81cb86f2e3 Use unique_ptr for hmp_file 2014-08-05 02:29:43 +00:00
Kp e30af52b91 Improve collision detection switch 2014-08-04 03:07:06 +00:00
Kp ea8fbe5d7b Use object helper to iterate in render_segment 2014-08-03 03:17:34 +00:00
Kp 2246761818 Use object helper to iterate in paging_touch_segment 2014-08-03 03:17:34 +00:00
Kp 4702727a2f Use object helper to iterate in powerup_grab_cheat_all 2014-08-03 03:17:34 +00:00
Kp e9c5a64c7e Use object helper to iterate in fvi 2014-08-03 03:17:34 +00:00
Kp 50fa311e71 Use object helper to iterate in check_object_object_intersection 2014-08-03 03:17:34 +00:00
Kp acdbd20263 Use object helper to iterate in segment cleanup 2014-08-03 03:17:34 +00:00
Kp d3927e4b9b Use object helper to iterate in draw_seg_objects 2014-08-03 03:08:15 +00:00