Chris Taylor
bf6eb99d7a
When switching to the editor in a game, use a proper saved game
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This preserves virtually all game information, including active fire. The saved game 'gamesave.sge' can also be loaded with File->Restore Game State. The level can still be saved as usual (but it warns the user if there's an unsaved game state). This functionality may be useful for testing (or cheating! ;) )
2016-11-21 15:22:11 +08:00
Kp
c1d9c40931
Convert various valptridx accesses to use factory functions
2016-10-15 00:53:18 +00:00
Chris Taylor
ca35a8091f
Declare dcx::window with class keyword to clarify its intended use.
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Also removes the need for the private keyword in the definition.
2016-10-03 11:15:22 +08:00
Kp
ee1003f29f
Move conditionally compiled code into namespace dsx
2016-08-25 04:05:32 +00:00
Kp
e8d5992797
Remove unused CENTER_STRING_LENGTH
2016-07-09 17:58:35 +00:00
Kp
27cef20eb3
Move namespace dsx handling to dsx-ns.h
2016-03-19 19:08:10 +00:00
Kp
b8f39b024a
Move DoMenu into dsx
2016-03-19 19:08:10 +00:00
Kp
8e86a3586d
Use #ifdef dsx to guard dsx namespace
2016-01-09 16:38:15 +00:00
Kp
86709f547b
Fix capitalization of PHYSFS_File
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Per comment in physfs.h, the spelling PHYSFS_file is deprecated.
Replace all instances with PHYSFS_File.
2016-01-09 16:38:14 +00:00
Kp
d6359d0eb7
Use template for object rotation functions
2016-01-09 16:38:13 +00:00
Kp
98f5afa9f8
Remove default argument for basic_ptr(pointer,array &)
2016-01-09 16:38:13 +00:00
Kp
d479819931
Use absolute_sibling to reduce global references for ptridx
2015-12-22 04:18:51 +00:00
Kp
db9fb0ed42
Move more symbols into namespace dcx/dsx
2015-12-22 04:18:50 +00:00
Kp
dc8c0323d8
Uninline namespace dcx
2015-12-13 18:00:49 +00:00
Kp
34d89d5139
Use inline namespace dsx for segment.h
2015-12-05 22:57:25 +00:00
Kp
cfc35e819d
Use inline namespace dcx for common/maths
2015-12-05 22:57:24 +00:00
Kp
bf60f19aef
Use inline namespace dcx for common/editor
2015-12-05 22:57:24 +00:00
Kp
dbe4918f27
Use inline namespace dcx for common/arch/sdl
2015-12-05 22:57:24 +00:00
Kp
a9b82e3f7f
Make vlighting static
2015-12-04 03:36:31 +00:00
Kp
ed55763603
Remove unused symbols
2015-12-04 03:36:31 +00:00
Kp
166d203474
Use fwd-gr.h instead of repeated grs_canvas declarations
2015-11-26 02:56:55 +00:00
Kp
bb41075adb
Add preprocessor guards around types that vary by game
2015-11-26 02:56:55 +00:00
Kp
8b61b9f0db
Remove unused symbols
2015-10-24 03:13:11 +00:00
Kp
ad8b4230df
Move fwdsegment.h -> fwd-segment.h for consistency
2015-10-10 03:44:14 +00:00
Kp
946048c54b
Move valptridx subtypes to individual fwd headers
2015-08-22 20:43:04 +00:00
Kp
15fb75c1c7
Fix check_header_includes build
2015-07-25 23:10:45 +00:00
Kp
1adb56f16b
Make draw_mine_all static
2015-07-13 01:09:36 +00:00
Kp
fdd2356eac
Use segptridx for Cursegp, Markedsegp
2015-07-12 01:04:18 +00:00
Kp
9ecb8d8601
Use fwdvalptridx instead of inline forward declarations
2015-06-13 22:42:16 +00:00
Kp
36ce989db6
Refactor get_next_segment
2015-05-09 17:38:58 +00:00
Kp
6e9638531a
Mark get_previous_segment static
2015-04-22 02:44:31 +00:00
Kp
150e2d2686
Convert local arrays to array<>
2015-04-19 04:18:49 +00:00
Kp
36e1612ecb
Make undo_status array<const char *>
2015-04-02 02:36:56 +00:00
Kp
90fbebf8fd
Convert most global arrays to array<>
2015-04-02 02:36:52 +00:00
Kp
66a70fd373
Prepare for global arrays to be array<>
2015-04-02 02:36:52 +00:00
Kp
c3b09da175
Simplify assign_light_to_side
2015-02-27 03:30:33 +00:00
Kp
8a64ea3b0e
Use array<> for Vertex_active
2015-02-14 22:48:28 +00:00
Kp
f4517dc0bd
Reduce inclusion of segment.h
2015-01-29 04:27:36 +00:00
Kp
6b767c3a03
Remove various #include "gr.h"
2015-01-29 04:27:36 +00:00
Kp
6ccf6ae96b
Use range_for in segment.cpp
2015-01-12 00:26:02 +00:00
Kp
2d8f8b5d4a
Reduce inclusion of wall.h
2014-12-22 04:35:49 +00:00
Kp
89b1ff8795
Return unique_ptr from ui_add_gadget_userbox
2014-12-20 04:36:09 +00:00
Kp
f0c8482b8b
Use unique_ptr for trigger_dialog
2014-12-20 04:36:08 +00:00
Kp
e56fe128e0
Remove DosShell
2014-11-19 04:19:43 +00:00
Kp
57ed5c24fd
Add developer option to test header completeness
2014-11-17 04:02:25 +00:00
Kp
fd9a9a5166
Pass rotate_segment_new arg by &
2014-11-04 01:23:01 +00:00
Kp
c97f1136fa
Pass AttachSegmentNewAng arg by &
2014-11-04 01:20:07 +00:00
Kp
f5717c7db7
Pass med_rotate_segment vms_matrix by &
2014-11-02 03:44:31 +00:00
Kp
53aa70cecb
Use vsegptridx_t
2014-10-28 03:08:51 +00:00
Kp
f0d4c50fcc
Pass create_curve arg by &
2014-10-26 22:08:58 +00:00