Kp
c0004cf4bd
Pass pick_random_point_in_seg vector by &
2014-10-30 03:32:38 +00:00
Kp
8a89eff0bb
Pass compute_center_point_on_side vector by &
2014-10-30 03:32:27 +00:00
Kp
5bb9c88979
Add vm_vec_sub that returns result
2014-10-29 03:24:31 +00:00
Kp
53aa70cecb
Use vsegptridx_t
2014-10-28 03:08:51 +00:00
Kp
68309dfef0
Pass extract_*_vector_from_segment arg by &
2014-10-26 21:37:06 +00:00
Kp
a79bb365f9
Pass get_seg_masks arg by &
2014-10-26 21:28:38 +00:00
Kp
a32547af16
Pass position-related vms_vector arg by &
2014-10-22 02:46:03 +00:00
Kp
944baf824d
Remove #define segment2 segment
2014-10-21 03:14:36 +00:00
Kp
6299bb099a
Remove unused file/line from create_abs_vertex_lists
...
Exception handling generates automatic line information.
2014-10-16 02:47:17 +00:00
Kp
7f648c0f5f
Wrap segment iteration idiom
2014-10-12 23:10:05 +00:00
Kp
04de7920ed
Pass vm_dist_to_plane arg by &
2014-10-01 02:28:42 +00:00
Kp
99f681c8ea
Pass vm_vector_2_matrix arg by &
2014-10-01 02:28:42 +00:00
Kp
f509b49dc3
Pass vm_vec_normal arg by &
2014-10-01 02:28:42 +00:00
Kp
a99466f8c8
Pass vm_vec_crossprod arg by &
2014-10-01 02:28:42 +00:00
Kp
b5f443f21e
Pass vm_vec_normalized_dir arg by &
2014-10-01 02:28:41 +00:00
Kp
1fff2db9a8
Pass vm_vec_dist_quick arg by &
2014-10-01 02:28:41 +00:00
Kp
0b2636d535
Pass vm_vec_add2 arguments by &
2014-09-28 21:43:00 +00:00
Kp
00b59c3058
Pass vm_vec_dot arguments by &
2014-09-28 21:11:48 +00:00
Kp
321bbe37d8
Pass vm_vec_sub arguments by &
2014-09-28 21:11:45 +00:00
Kp
74925e9b45
Pass vm_vec_scale dest by &
2014-09-28 21:11:05 +00:00
Kp
f12273746f
Pass vm_vec_zero v by &
2014-09-28 21:11:04 +00:00
Kp
a550673639
Pass vm_vec_normalize v by &
2014-09-28 21:11:03 +00:00
Kp
7ddba1d15e
Pass vm_vec_negate v by reference
2014-09-28 21:09:37 +00:00
Kp
9e273d9283
Propagate for variables in similar/main/gameseg.cpp
2014-09-26 02:42:09 +00:00
Kp
9eda412dff
Use symbolic constant wall_none
2014-09-21 23:05:14 +00:00
Kp
73a0aee004
Use accessor for side::type
2014-09-06 22:36:58 +00:00
Kp
02e2e77ee6
Tighten processing of WALL_IS_DOORWAY flags
2014-09-06 22:26:11 +00:00
Kp
3573d680ef
Optimize set_ambient_sound_flags
2014-09-06 04:08:44 +00:00
Kp
d312248d45
Return int_fast32_t from find_connect_side
2014-09-06 04:06:18 +00:00
Kp
6af1b910df
Short circuit ambient_mark_bfs test for child segments
2014-09-04 02:24:54 +00:00
Kp
66cb80c343
Propagate use of objptridx
2014-08-17 20:31:18 +00:00
Kp
2a3176dc98
Use array<> for segment members
2014-08-16 18:14:00 +00:00
Kp
47d0ecee39
Use array<> for get_side_verts
2014-08-16 17:42:23 +00:00
Kp
125d9257be
Use special type names for segment/object numbers
2014-08-13 02:57:12 +00:00
Kp
6370292202
Pass array<> to create_*_vertex_lists
2014-07-17 03:29:57 +00:00
Kp
d135e93b94
Use std::min_element to find least vertex
2014-07-17 03:29:57 +00:00
Kp
22e630f0ce
Fix apply_light_to_segment propagation for unusual connections
...
30 entries is insufficient.
2014-07-14 02:17:40 +00:00
Kp
08d72ae525
Mark find_connected_distance vms_vector const
2014-07-13 22:57:45 +00:00
Matt Vandermeulen
28f307eb85
Fixes #5 - Byteswap header renamed to byteutil, plus sed magic
...
[Kp: switch to #pragma for byteutil.h]
2014-07-03 02:03:08 +00:00
zico
ad7cb106bc
Changed custom D1X license to GPLv3
2014-06-01 19:55:23 +02:00
Kp
a2427f58b5
Use special type to reduce pointer/index conversions
2014-01-12 19:32:12 +00:00
Kp
9a5d0f6f09
Use symbolic values for segment/object first/none
2014-01-06 04:17:55 +00:00
Kp
40e90fea22
Move Light_subtracted[] to Segments[].light_subtracted
2014-01-01 03:33:27 +00:00
Kp
073f00974a
Eliminate uses of the typedef struct X { ... } X; pattern
...
C++ does not require this pattern.
import re, fileinput
to = re.compile(r'^typedef struct ([a-z_A-Z]+)\s*{')
tc = re.compile(r'^}(.*?)\s*([a-z_A-Z]+);$')
osn = None
for line in fileinput.input(inplace=True):
m = to.match(line)
if m:
osn = m.group(1)
print 'struct %s\n{' % osn
continue
if osn:
m = tc.match(line)
if m:
csn = m.group(2)
if osn == csn:
print '}%s;' % m.group(1)
osn = None
continue
else:
osn = None
print line,
2013-12-28 22:48:07 +00:00
Kp
a14d729e2f
Use visited_segment_bitarray_t for set_segment_depths
2013-12-22 05:32:46 +00:00
Kp
6e1e9d0b24
Use visited_segment_bitarray_t for find_connected_distance
2013-12-22 05:32:29 +00:00
Kp
0de7bdc24c
Use visited_segment_bitarray_t in trace_segs
2013-12-22 05:32:19 +00:00
Kp
c31c67c587
Store selected segments in countarray object
2013-12-22 01:54:15 +00:00
Kp
f817a7e603
Fix array understep when mapping exit tunnel
2013-12-20 03:21:40 +00:00
Kp
ad90c245b6
Improve interaction of Del+F with normal map usage
...
Refactor edge computation into helper.
Let Automap_visited always be exactly what the player mapped normally.
This allows reversing Del+F.
2013-12-20 03:06:59 +00:00