Commit graph

12 commits

Author SHA1 Message Date
kreatordxx bf512bb9ec Remove redundant conf.h directives 2009-04-30 13:01:31 +00:00
zicodxx 44bbb66101 Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes 2008-04-06 20:23:28 +00:00
zicodxx c36cedb3a8 Fixed selection for default Texmapper 2007-10-31 16:29:00 +00:00
md2211 a0b4cac982 * Removed executable flag on most files
* Reverted value of SOUND_MAX_VOLUME
2007-09-21 19:06:05 +00:00
zicodxx 49eaa12468 removed deprecated Makefile stuff 2007-05-03 15:16:27 +00:00
zicodxx ddb6fd331c removed unreliable gr_fade_table check in c_tmap_scanline_per() 2007-02-19 23:44:21 +00:00
kreatordxx f77bce6487 add PowerPC assembly texture mapper (requires PPCAsm, which is for Mac OS 9 only) 2006-12-28 07:21:46 +00:00
kreatordxx c5d74a31ae divide negative window x-coordinates properly, fixing random crashes (from D2X CVS) 2006-12-24 08:17:42 +00:00
kreatordxx aaa7209146 divide negative light rates of change properly (fix bug #2575) (from D2X CVS) 2006-12-24 08:01:25 +00:00
zicodxx 3d3188473b GP2X handheld support; added SConstruct file (MAC support incomplete); code optimisations for software renderer; fixed memleaks 2006-12-19 02:25:50 +00:00
zicodxx 7b8399bfc6 clear up automake stuff, additions in DXX-COMPILE.TXT 2006-10-02 17:00:26 +00:00
zicodxx b94413b91b initial import 2006-03-20 17:12:09 +00:00