Commit graph

21 commits

Author SHA1 Message Date
zicodxx 62f6f40ab3 Code cleanup - old/unused/obsolete multiplayer code and more 2007-12-29 14:18:49 +00:00
zicodxx 24e25d966b Fixed compiler error because of removed header file; Removed connect state restore in multi_endlevel_score to make sure always state 7 is sent to other players while connect state is obviously restored later; Allocated memory for all sequence_packet's; Moved piggy_close() to main - replacing atexit; Rendering credits with timer_delay2 at constant 25FPS and save CPU 2007-12-23 00:51:59 +00:00
zicodxx 2d32bb7b3e Improvements for -gl_prshot; Improved show_netgame_info(); Removed obsolete multisave code 2007-10-31 00:49:45 +00:00
zicodxx f8d02edc55 Small fixes for new netgame info screen; Fixed PING routines; Once again fixed some newmenu mouse actions 2007-09-26 18:32:00 +00:00
md2211 a0b4cac982 * Removed executable flag on most files
* Reverted value of SOUND_MAX_VOLUME
2007-09-21 19:06:05 +00:00
zicodxx 9eb7dfc112 Code-cleanup; Implemented new multi profile feature 2007-09-20 14:22:57 +00:00
zicodxx 7ab0e53e2d Code Re-formatting; Preventing Redundancy in Restricted-game joining; Dumping refused player back to Join-menu; Expanded Game-help screen 2007-09-13 10:05:36 +00:00
zicodxx eb2c82b887 Added complex netgame information screen (key PAUSE), Removed ping commands because ping handled in new screen 2007-09-08 11:11:41 +00:00
zicodxx cc61379226 Color names in Multi-messages to Player- or Team-color 2007-09-05 17:31:22 +00:00
zicodxx b35d8bc170 Improved CPU cycles sleeping for -nicefps - moved out of main frame calc loop and taking care of 10ms timer inaccuracy 2007-08-25 23:35:19 +00:00
zicodxx 0b52731342 changing free to d_free 2007-08-09 14:54:07 +00:00
zicodxx 7703e2b167 actually submitting memleak fix which should have gone in last revision 2007-08-09 14:43:56 +00:00
zicodxx cb654b41bf Some debugging-related cleanups, Fixed memleak 2007-08-09 14:29:53 +00:00
zicodxx 7d23cb6772 Cleaned up more FindArg's - Networking Options; Some fixes 2007-07-16 02:34:51 +00:00
zicodxx 8217e50e0c Cleaned up more FindArg's - Sound Options 2007-07-14 22:36:04 +00:00
zicodxx 8efe1ea653 Placing FindArg calls to seperated function, putting variables to a struct - frist step, not finished, yet; Large code cleanup 2007-07-14 20:33:42 +00:00
zicodxx 0aa3fc1acf adjusted size of Inputbox; code cleanup for saving/restoring state; also display savegame thumbnail when saving game 2007-06-16 08:14:00 +00:00
kreatordxx fd8471138f add use_players_dir argument, which puts player files and saved games in Players subdirectory, like original Mac D2 folder layout 2007-05-21 11:24:27 +00:00
zicodxx 9a7a7932ef forbid % to read into multi messages to not mess up the string 2007-04-15 16:33:04 +00:00
zicodxx 53f6775376 move hoard data saving from main to save_hoard_data (d2x-cvs takeover) 2006-10-02 13:29:04 +00:00
zicodxx b94413b91b initial import 2006-03-20 17:12:09 +00:00