Bradley Bell
|
a36444494c
|
smash textures on every resolution change, use kludge to avoid repetitive res changes
|
2003-11-06 08:58:53 +00:00 |
|
Bradley Bell
|
7fce8f6a97
|
moved bitmap and sound header data structures and i/o routines back to piggy.c
|
2003-11-04 21:33:30 +00:00 |
|
Martin Schaffner
|
5113c5a81d
|
tell to install d1 .pig for better textures
|
2003-11-04 12:27:15 +00:00 |
|
Bradley Bell
|
84876b8a59
|
added hogsize for oem d1 v1.0 and registered d2 v1.0, comments
|
2003-11-04 08:03:08 +00:00 |
|
Bradley Bell
|
e823413ea4
|
big pigsize is same for all d1 shareware - even though files are different\!
|
2003-11-03 12:03:44 +00:00 |
|
Bradley Bell
|
4fd1090a7e
|
added big pigsize for shareware d1 v1.4
|
2003-11-03 11:03:48 +00:00 |
|
Bradley Bell
|
d095c8d458
|
added big pigsize for registered d1 v1.0
|
2003-11-03 10:41:26 +00:00 |
|
Bradley Bell
|
3ef36fe7e8
|
added pigsize for registered d1 v1.0
|
2003-11-03 10:19:40 +00:00 |
|
Martin Schaffner
|
ef97d16809
|
when no movies are found, divide by six the number of warning lines sent to stdout
|
2003-10-31 16:48:10 +00:00 |
|
Martin Schaffner
|
0f85bfb69e
|
fix stupid copy/paste error
|
2003-10-29 14:18:49 +00:00 |
|
Bradley Bell
|
1308c8ee4d
|
use gr_linear_rep_movsd_2x instead of almost identical gr_linear_movsd_double. Better since we have assembly versions.
|
2003-10-25 01:44:23 +00:00 |
|
Martin Schaffner
|
797c66b9bb
|
fix "psychedelic" walls in d1 prisons
|
2003-10-22 15:00:37 +00:00 |
|
Martin Schaffner
|
d93a6072d2
|
fix compilation error with --disable-network, move reset_network_objects() from gameseq.c to multi.c
|
2003-10-21 09:53:48 +00:00 |
|
Martin Schaffner
|
9476a28075
|
fix compilation error with --disable-network, move reset_network_objects() from gameseq.c to multi.c
|
2003-10-21 09:52:32 +00:00 |
|
Bradley Bell
|
66d1c1be1f
|
stuff
|
2003-10-14 21:15:17 +00:00 |
|
Bradley Bell
|
c21ee28679
|
include newmenu header (for FAIL macro)
|
2003-10-14 20:48:15 +00:00 |
|
Bradley Bell
|
0c2d7d959a
|
shareware stuff
|
2003-10-12 09:38:48 +00:00 |
|
Bradley Bell
|
b3a2b71c6b
|
add IPv4 multicasting support
|
2003-10-12 09:30:02 +00:00 |
|
Bradley Bell
|
922c3542fe
|
add IPv4 multicasting support
|
2003-10-12 09:17:47 +00:00 |
|
Bradley Bell
|
fa1207dfe1
|
fixed endlevel stuff
|
2003-10-11 20:15:29 +00:00 |
|
Bradley Bell
|
2daffdeecf
|
lots of shareware and oem fixes
|
2003-10-11 09:28:38 +00:00 |
|
Bradley Bell
|
bad19ec553
|
fixed stupid win32 network bug
|
2003-10-11 02:36:21 +00:00 |
|
Bradley Bell
|
a2ff812c2b
|
increased D1_MAX_TMAP_NUM
|
2003-10-10 22:11:41 +00:00 |
|
Bradley Bell
|
50ad233cff
|
fixes d1 still textures which are animated in d2, refactorizes d1 texture reading
|
2003-10-10 21:04:43 +00:00 |
|
Bradley Bell
|
04bcc92970
|
comments/formatting
|
2003-10-10 09:36:35 +00:00 |
|
Bradley Bell
|
2fd026ee30
|
fix text when using old datafiles
|
2003-10-10 01:42:59 +00:00 |
|
Bradley Bell
|
adc94d00b1
|
comments/whitespace
|
2003-10-10 00:30:28 +00:00 |
|
Bradley Bell
|
72429f2658
|
fixed smart missiles and smart mines w/shareware data
|
2003-10-10 00:24:38 +00:00 |
|
Bradley Bell
|
a049d1d6c8
|
deleted unused file
|
2003-10-09 21:27:43 +00:00 |
|
Bradley Bell
|
c9944a6f73
|
SHAREWARE fixes
|
2003-10-08 22:01:39 +00:00 |
|
Bradley Bell
|
f2df7e44fa
|
SHAREWARE fixes
|
2003-10-08 21:02:17 +00:00 |
|
Bradley Bell
|
b690f7a9d7
|
use closesocket() instead of close()
|
2003-10-08 19:24:17 +00:00 |
|
Bradley Bell
|
0749389d97
|
disabled 'd2x keys' weapon selection
|
2003-10-08 19:18:46 +00:00 |
|
Martin Schaffner
|
a2b270d00f
|
got rid of most warnings issued by cpp-precomp of gcc of Mac OS X
|
2003-10-08 17:09:48 +00:00 |
|
Bradley Bell
|
52927b1ba2
|
increment version number, add some news
|
2003-10-06 09:18:21 +00:00 |
|
Bradley Bell
|
f649046f33
|
better handling of CRLF text files (when that is the native format)
|
2003-10-05 22:35:47 +00:00 |
|
Bradley Bell
|
4cead8d554
|
use binary mode for reading/writing files
|
2003-10-05 22:31:42 +00:00 |
|
Bradley Bell
|
d3b646ad17
|
added UDP support for win32
|
2003-10-05 22:27:01 +00:00 |
|
Bradley Bell
|
4ea94224ff
|
oops, fgets does not return EOF
|
2003-10-04 20:03:11 +00:00 |
|
Bradley Bell
|
861d843413
|
change byte to sbyte, comments/whitespace
|
2003-10-04 19:13:32 +00:00 |
|
Bradley Bell
|
87bc2922b3
|
fix win32 eof bug
|
2003-10-04 03:28:47 +00:00 |
|
Bradley Bell
|
919b6c2d2a
|
win32 networking fixes
|
2003-10-04 03:18:02 +00:00 |
|
Bradley Bell
|
d0d298d10b
|
change byte to sbyte, comments/whitespace
|
2003-10-04 03:14:48 +00:00 |
|
Bradley Bell
|
73b92beeac
|
change byte to sbyte
|
2003-10-04 02:58:23 +00:00 |
|
Bradley Bell
|
4d8844c285
|
better checking for timeval
|
2003-10-04 02:50:21 +00:00 |
|
Bradley Bell
|
26a5fb6d7c
|
Make network architecture choosable from game menu, add support for UDP/IP on Mac OS X and Solaris
|
2003-10-03 07:58:15 +00:00 |
|
Bradley Bell
|
d2d8d382ee
|
added padding to little-endian version of netgame_info
|
2003-10-03 06:44:11 +00:00 |
|
Bradley Bell
|
8bc3182180
|
added macros for coping with alignment issues
|
2003-10-03 04:01:21 +00:00 |
|
Bradley Bell
|
146ae0a9ba
|
comments/whitespace
|
2003-10-03 03:37:43 +00:00 |
|
Bradley Bell
|
9684150412
|
delete duplicate function
|
2003-10-03 03:19:03 +00:00 |
|