zicodxx
|
a172315d4a
|
Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes
|
2008-04-06 20:23:28 +00:00 |
|
kreatordxx
|
ea5e30823c
|
fix divide by 0 bug when there is no music available
|
2008-03-31 09:19:08 +00:00 |
|
kreatordxx
|
6aa3819282
|
detect the number of songs actually available if no descent.sng file (max 22)
|
2008-03-23 08:42:24 +00:00 |
|
kreatordxx
|
3a188fa14d
|
support PC shareware files in full version build, make game data loading code easier to follow
|
2008-02-11 12:12:57 +00:00 |
|
kreatordxx
|
588d1b000a
|
rename types.h to pstypes.h to avoid name conflict with Mac OS 9's MrC (it doesn't respect the difference between project and system headers)
|
2008-01-02 03:37:13 +00:00 |
|
zicodxx
|
e60fadff94
|
Implemented Hack for broken descent.sng produced by patching descent.hog v1.0 to v1.5
|
2007-10-31 19:10:19 +00:00 |
|
md2211
|
d393f32eed
|
* Removed executable flag on most files
* Reverted value of SOUND_MAX_VOLUME
|
2007-09-21 19:06:05 +00:00 |
|
zicodxx
|
6a9c15ac25
|
code cleanups
|
2006-05-05 14:14:55 +00:00 |
|
zicodxx
|
cde0244a09
|
initial import
|
2006-03-20 16:43:15 +00:00 |
|