Commit graph

10 commits

Author SHA1 Message Date
zico 01f155382e Removed chaff ability from D1X-Rebirth's proxys as they were never intended to do that 2013-08-09 17:29:10 +02:00
zico a527348681 Added MULTI_FIRE_BOMB as alteration of MULTI_FIRE to keep bombs mapped in a Multiplayer match for later Host authority and to make their chaff ability work correctly. Additionally added MULTI_FIRE_TRACK to only send Network_laser_track if > -1. On the way I made laser.c a bit more similar between D1X and D2X 2013-08-09 17:21:03 +02:00
zico bbaa3c21f3 HAMERS! Wait 33ms between each turn of a homing missile projectile, only scale turns if FPS are below 30 2013-08-08 00:29:56 +02:00
zico 2b632008b2 Cleaned code for homing projectiles a bit and reverted to state of Descent 1 source release; Added ticks to rule target aquisition and adjusted turn rate scaling accordingly 2013-08-06 21:04:44 +02:00
Kp 88208fc228 Merge branch d1x-rebirth/master into unification/master
Conflicts:
	SConstruct
	d1x-rebirth/main/multi.c
	similar/main/cntrlcen.c
	similar/main/wall.c
2013-06-14 03:18:32 +00:00
Kp 947de0c94f Move */main/fireball.h -> common/main/fireball.h 2013-03-03 01:03:33 +00:00
Kp 5c5618f671 Merge branch 'unify-d1x-rebirth' into unify
Conflicts:
	SConstruct
	common/main/vers_id.h
	d1x-rebirth/include/alloca.h
	d1x-rebirth/include/bcd.h
	d1x-rebirth/include/clipboard.h
	d1x-rebirth/include/compare.h
	d1x-rebirth/include/tracker/tracker.h
	d1x-rebirth/main/desc_id.h
	d1x-rebirth/main/script.h
2013-03-31 17:21:59 +00:00
Kp cd17326d84 Add stub which_bomb to match D2X code 2013-03-17 23:01:31 +00:00
Kp ed2ca1d9ef Create Window_rendered_data to match D2X rendering 2013-03-09 04:36:35 +00:00
Kp beb0690633 Move d1x-rebirth source into subdirectory d1x-rebirth 2013-02-19 00:34:46 +00:00
Renamed from main/laser.c (Browse further)