Conflicts:
common/arch/sdl/window.cpp - Remove unused EVENT_WINDOW_CLOSED and w_callback local var
common/ui/dialog.cpp - Remove unused EVENT_WINDOW_CLOSED
Replace delete dcx::window kludge with a better solution: instead of requiring every handler to delete the window, add a window_event_result::deleted, which gets returned if the window was deleted by the handler, so window_close knows not to attempt to delete it again.
Allow dcx::window struct to be subclassed step 3. This step adds the window destructor and both requires and implements the window to be deleted by the event handler/client in all cases.
Allow dcx::window struct to be subclassed step 2. This step renames and reconfigures window_create in window.cpp to be the main constructor. Also add a template constructor that allows an event handler that takes a subclass of window.
Allow dcx::window struct to be subclassed step 1. This step moves the definition for the window struct into window.h, keeping all member variables private and declaring the window related functions as 'friends'. This avoids changes to source files that use the window struct at this stage. Also moving some of the simpler functions in window.cpp into the struct definition to inline them. I would prefer to use class methods, so changing some of these to class methods as well.
Rename symbol MAX_HATS_PER_JOYSTICK to DXX_MAX_HATS_PER_JOYSTICK
to show that it is a DXX symbol, not one inherited from a library.
git grep -lzw MAX_HATS_PER_JOYSTICK -- SConstruct '*.h' '*.cpp' | xargs -0 sed -i -e 's/\<MAX_HATS_PER_JOYSTICK\>/DXX_&/g'
Rename symbol MAX_BUTTONS_PER_JOYSTICK to DXX_MAX_BUTTONS_PER_JOYSTICK
to show that it is a DXX symbol, not one inherited from a library.
git grep -lzw MAX_BUTTONS_PER_JOYSTICK -- SConstruct '*.h' '*.cpp' | xargs -0 sed -i -e 's/\<MAX_BUTTONS_PER_JOYSTICK\>/DXX_&/g'
Rename symbol MAX_AXES_PER_JOYSTICK to DXX_MAX_AXES_PER_JOYSTICK to show
that it is a DXX symbol, not one inherited from a library.
git grep -lzw MAX_AXES_PER_JOYSTICK -- SConstruct '*.h' '*.cpp' | xargs -0 sed -i -e 's/\<MAX_AXES_PER_JOYSTICK\>/DXX_&/g'
Rename symbol MAX_JOYSTICKS to DXX_MAX_JOYSTICKS to show that it is a DXX
symbol, not one inherited from a library.
git grep -lzw MAX_JOYSTICKS -- SConstruct '*.h' '*.cpp' | xargs -0 sed -i -e 's/\<MAX_JOYSTICKS\>/DXX_&/g'
Rename symbol OGL to DXX_USE_OGL to show that it is a DXX
symbol, not one inherited from a library. Move it to dxxsconf.h to
shorten the command line.
This is a mostly automated transform, but the changes to SConstruct were
manual.
git grep -lzw OGL -- '*.h' '*.cpp' | xargs -0 sed -i -e 's/\(\s*#\s*if\)def\s*OGL/\1 DXX_USE_OGL/' -e 's/\(\s*#\s*if\)ndef OGL/\1 !DXX_USE_OGL/' -e 's/\(\s*#\s*if !\?\)defined(OGL)/\1DXX_USE_OGL/'
<=gcc-5 with -Wold-style-cast warn when expansions of SDL macro
CD_INDRIVE produce an old style cast, even though the cast comes from a
system header. Undefine it and define an equivalent that uses a C++
cast, so that uses do not provoke a warning.
The new OGL extension code included <SDL/SDL.h>, which works when the
SDL headers are installed in a directory named SDL and that directory is
in a system search directory. Those conditions usually hold on Linux,
both for /usr/include and /usr/local/include. However, non-Linux users
sometimes install SDL in other places. Kreator reports that the OGL
build on OS X failed because his SDL headers were on the search path,
but not in a directory named SDL on the search path. Switch the
include directive to an unqualified name to match other SDL includes.
Reported-by: kreatordxx <private mail>
Fixes: db267af6f2 ("add basic OpenGL extension handling")
Every caller passes a literal truth value. Split the implementation by
the truth value. This saves loading the value before the call and
testing it inside the call.