This website requires JavaScript.
Explore
Help
Sign In
TakeV
/
dxx-rebirth
Watch
1
Star
0
Fork
You've already forked dxx-rebirth
0
Code
Issues
Pull requests
Packages
Projects
Releases
Wiki
Activity
1187
commits
2
branches
28
tags
122
MiB
8f483e690b
Commit graph
5 commits
Author
SHA1
Message
Date
zicodxx
c124b0883f
Retired most of the Assembler code except the generic i386 scanline renderer; Removed all leftovers of Direct3D implementation; On the way make a some code more similar between D1X-Rebirth and D2X-Rebirth
2011-01-19 21:35:14 +01:00
zicodxx
a172315d4a
Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes
2008-04-06 20:23:28 +00:00
md2211
d393f32eed
* Removed executable flag on most files
...
* Reverted value of SOUND_MAX_VOLUME
2007-09-21 19:06:05 +00:00
zicodxx
f34a57f3f7
code optimisation and fixed mem-leaks
2006-11-28 08:56:24 +00:00
zicodxx
cde0244a09
initial import
2006-03-20 16:43:15 +00:00