zicodxx
|
cf50cda2ce
|
Introduced HUD message class HM_MAYDUPL for messages that may appear once per frame but the player might not able to supress via option
|
2011-04-11 21:27:31 +02:00 |
|
zicodxx
|
0ce37b89bb
|
Added expandable classes for HUD messages (like D1X but slacked) to better handle Multi messages or redundant messages; Rewrote HUD code completely; Changes -playermessages to -multimessages since this is more appropriate; Removed remnants of -mprofile
|
2010-07-13 06:35:25 +00:00 |
|
zicodxx
|
44682b4d8a
|
Fixing collision bugs; Cleaning hudmsg.h; Solving death sequence timer without GameTime and removed another global
|
2008-04-13 13:14:19 +00:00 |
|
zicodxx
|
4f79a95a46
|
code cleaning
|
2007-10-30 00:01:55 +00:00 |
|
md2211
|
a0b4cac982
|
* Removed executable flag on most files
* Reverted value of SOUND_MAX_VOLUME
|
2007-09-21 19:06:05 +00:00 |
|
zicodxx
|
b94413b91b
|
initial import
|
2006-03-20 17:12:09 +00:00 |
|