kiplingw
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94e47b14f9
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Added: Minor improvement and fix to dl_list code...
Added: More work on tracker code base and protocol documentation...
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2008-08-19 04:50:47 +00:00 |
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kreatordxx
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402fe0ec51
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Add snprintf for Mac OS 9
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2008-07-01 11:15:52 +00:00 |
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zicodxx
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885074607c
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Using Windows code to play HMP files on Windows build; Fixed Jukebox keys in help screen; Allow -noredundancy in Singleplayer; Fixed processing of Console keys if Console is not active; Added Multiplayer hints to README; Made INI wrapping safer and more accurate
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2008-06-01 12:53:03 +00:00 |
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zicodxx
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2de6240191
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Added -nomusic ability for SDL_mixer API; Added -gl_fontfixwidth to scale fonts with fixed aspect on widescreen resolutions, scaled to height
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2008-05-19 19:28:27 +00:00 |
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kreatordxx
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3aa8f5ece7
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remember the last IP address entered for UDP instead of parsing -ip_hostaddr
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2008-05-16 11:39:27 +00:00 |
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zicodxx
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91e2934ca1
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Return unicode characters in key_to_ascii for non-EN keyboard layouts; Fixed sound menu issue if not compiled with SDL_mixer; switched -ip_norelay to -ip_relay since it's not tested enough; Renamed jukebox_free() to jukebox_unload() to stay with naming-convention
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2008-05-07 14:02:01 +00:00 |
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zicodxx
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039b8b551e
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Extended Jukebox capabilities for looping and continous playing and added jukebox_free() which allows calling jukebox_load() being able to load a new directory; Added Jukebox options to sound options menu; Removed loop hack for Windows MIDI playback; SDL_mixer implementation can now be used for Windows build as well
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2008-05-01 21:40:34 +00:00 |
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kreatordxx
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27e288b21d
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get it to work for Mac OS 9
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2008-04-24 14:27:54 +00:00 |
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zicodxx
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96ed7fa827
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Reworked timer_delay2() and calc_frame_time() to be more accurate and CPU-friendly; -nicefps replayced by -nonicefps to disable sleeping for calc_frame_time; Implemented VSync via SDL; Fixed compilation issues; Code cleanup
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2008-04-21 18:39:49 +00:00 |
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zicodxx
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24d1cf52f6
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Added structure for values saved in PLR/PLX files; Added most common command-line options to options menu
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2008-04-13 00:28:36 +00:00 |
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kreatordxx
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39a68c665b
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show a messagebox if there's an error and graphics are initialised, update Xcode project
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2008-04-08 12:51:21 +00:00 |
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zicodxx
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a172315d4a
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Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes
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2008-04-06 20:23:28 +00:00 |
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kreatordxx
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6aa3819282
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detect the number of songs actually available if no descent.sng file (max 22)
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2008-03-23 08:42:24 +00:00 |
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zicodxx
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8eb5c965d2
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Reworked fonts routines - makes easier to expand and scale correctly; Reworked menus with better border scaling, improved rendering and cleanups; Improved font priniting ingame, better alignment; Reworked Netgame list; Real Doublebuffering in SDL-mode; Removed old and unused sources
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2008-02-24 14:41:27 +00:00 |
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kreatordxx
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a1beb821ea
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don't try and free mid_track_buf if it isn't allocated, if midi conversion doesn't work
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2008-02-17 01:52:37 +00:00 |
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kreatordxx
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3a188fa14d
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support PC shareware files in full version build, make game data loading code easier to follow
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2008-02-11 12:12:57 +00:00 |
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zicodxx
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d9e23370f9
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Implemented PhysFS support; Implemended D2X memory functions; Code cleanups
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2008-01-23 17:25:09 +00:00 |
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kreatordxx
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da7fd57332
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merge loadrl2.c into gamemine.c and gamesave.c
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2008-01-19 01:13:47 +00:00 |
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kreatordxx
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2ac1559a8b
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get D1X to build for Mac OS X, conditionals for Mac OS 9
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2008-01-03 10:31:02 +00:00 |
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md2211
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d393f32eed
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* Removed executable flag on most files
* Reverted value of SOUND_MAX_VOLUME
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2007-09-21 19:06:05 +00:00 |
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md2211
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cd6e155579
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* Huge SDL_mixer refactoring; sound backend now selectable at runtime, in D1X & D2X
* Sound system now uses a set of function pointers (digi.c) as a single interface to either SDL or SDL_mixer
* Ported jukebox functionality to D2X
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2007-09-18 13:37:39 +00:00 |
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zicodxx
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6b84e27046
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removed d_delay, now using timer_delay as wrapper for SDL_Delay
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2007-03-25 21:00:14 +00:00 |
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zicodxx
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91d32b1a9d
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deleted leftovers of obsolete Make build-system
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2007-03-25 17:23:30 +00:00 |
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md2211
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2a5142e82b
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First release of the new in-game jukebox system
Specify a music directory with -jukebox
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2007-03-12 21:56:41 +00:00 |
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zicodxx
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2a0e38a4ef
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remove diskfree hack in newdemo.c and always return 999999999 until we find a better solution and a reason for solving this after all
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2006-10-02 12:37:20 +00:00 |
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michaelstather
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03c6ba5770
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The new build system for d1x
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2006-04-03 17:32:39 +00:00 |
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zicodxx
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cde0244a09
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initial import
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2006-03-20 16:43:15 +00:00 |
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