Kp
86709f547b
Fix capitalization of PHYSFS_File
...
Per comment in physfs.h, the spelling PHYSFS_file is deprecated.
Replace all instances with PHYSFS_File.
2016-01-09 16:38:14 +00:00
Kp
a3ae630829
Remove default argument for basic_ptridx(index)
2016-01-09 16:38:14 +00:00
Kp
9ceedc96a8
Propagate valptridx requirement up
2016-01-09 16:38:14 +00:00
Kp
0be0475309
Move valptridx array highest to base class
2016-01-09 16:38:14 +00:00
Kp
6489c64598
Use type_traits to manage valptridx const
2016-01-09 16:38:13 +00:00
Kp
cefc79f869
Construct find_point_seg segptridx explicitly
2016-01-09 16:38:13 +00:00
Kp
d6359d0eb7
Use template for object rotation functions
2016-01-09 16:38:13 +00:00
Kp
988df1cc42
Factor out marker index number
2016-01-09 16:38:13 +00:00
Kp
a32d9f01a1
Remove return value truncation in find_object_seg
2016-01-09 16:38:13 +00:00
Kp
98f5afa9f8
Remove default argument for basic_ptr(pointer,array &)
2016-01-09 16:38:13 +00:00
Kp
d17b12da31
Remove default argument for basic_ptr(index,array &)
2016-01-09 16:38:12 +00:00
Kp
1cef946a90
Remove default argument for basic_idx(index,array &)
2016-01-09 16:38:12 +00:00
Kp
8a30fc656b
Factor out editor special segment drawing
2016-01-09 16:38:12 +00:00
Kp
7064fcccba
Skip setting segnum/signature of non-objects
2016-01-09 16:38:12 +00:00
Kp
96898bab0a
Block direct changes to Highest_segment_index
...
Route updates through helper functions.
2016-01-09 16:38:12 +00:00
Kp
f48eddeece
Block direct changes to Highest_object_index
...
Route updates through helper functions.
2016-01-09 16:38:12 +00:00
Kp
1cd77754ee
Remove write-only Highest_ever_object_index
2016-01-09 16:38:12 +00:00
Kp
5a94f8bf4f
Fix check_header_includes build
2016-01-09 16:38:12 +00:00
Kp
1f91897f5d
Move some game symbols to namespaces
2016-01-09 16:38:12 +00:00
Kp
568f165c28
Shrink sincos_table
...
For all valid i, sincos_table[i] == sincos_table[i % 256]. Remove
elements [256:] and modify callers to truncate the index.
2016-01-09 16:38:11 +00:00
Kp
0a68a6439e
Use ={} to clear rle cache
2016-01-09 16:38:11 +00:00
Kp
8dc0f3bd37
Remove unnecessary newmenu_free_background
2016-01-09 16:38:11 +00:00
Kp
fe1c0ee59b
Remove unnecessary free_text
...
The text is stored in a global unique_ptr, so running global destructors
will free the text.
2016-01-09 16:38:11 +00:00
Kp
100af92d3f
Remove unnecessary error_init(NULL)
2016-01-09 16:38:11 +00:00
Kp
7cc8920736
Pass new_wall_type to do_change_walls
...
Each caller knows the trigger type, so pass new_wall_type from the
caller instead of recomputing it inside do_change_walls.
2016-01-09 16:38:11 +00:00
Kp
c2c95e7b4b
Factor out trigger segment loop
2016-01-09 16:38:11 +00:00
Kp
0635dbf108
Pass trigger &
2016-01-09 16:38:11 +00:00
Kp
e24f84298f
Skip rescan walls for force fields
...
Record force fields in the on/off path instead of scanning the array
again.
2016-01-09 16:38:11 +00:00
Kp
3aefd0bf2f
Defer change_segment_light multiply
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If light_intensity is zero, skip the multiplication.
2016-01-09 16:38:11 +00:00
Kp
4770d3a35e
Factor out wall_illusion_* common logic
2016-01-09 16:38:10 +00:00
Kp
16c754f3a2
Split key_toggle_repeat paths at compile time
...
Every caller passes a literal truth value. Split the implementation by
the truth value. This saves loading the value before the call and
testing it inside the call.
2016-01-09 16:38:10 +00:00
Kp
23d6735f7a
Use .reset() for free_endlevel_data bm
2016-01-09 16:38:10 +00:00
Kp
31360adb9c
Combine command line help printf calls
2016-01-09 16:38:10 +00:00
Kp
68a31121ee
Use menu macros for sound menu
2016-01-09 16:38:10 +00:00
Kp
410b09a330
Expand macro Player_exploded
2016-01-09 16:38:10 +00:00
Kp
7c8b36ec1d
Use automatic cleanup of GL client state
2016-01-09 16:38:10 +00:00
Kp
47190be8e9
Fold Player_exploded into Player_dead_state
2016-01-09 16:38:10 +00:00
Kp
608cfdbf07
Combine Mission::enhanced with Mission::descent_version
2016-01-09 16:38:09 +00:00
Kp
0c0dff9def
Fix fvi sqrt
...
A previous optimization restructured the code in a way that lost the
>>16 normally applied to the product of two fix values.
Fixes: 707b69220d
("Skip sqrt,square in check_vector_to_sphere_1")
2016-01-03 20:21:36 +00:00
Kp
0a2ef79242
Remove close_fds=True from StaticSubprocess
...
Per the documentation, on Linux, the default is true. On Windows,
setting it to true causes a Python exception because Windows relies on
disabling inheritance as a hack to close all descriptors, but
inheritance needs to be enabled to capture the output of the child
process.
Reported-by: Mako88 <https://github.com/dxx-rebirth/dxx-rebirth/issues/173 >
Fixes: bb3f414128
("Cache scons subprocess calls")
2016-01-03 20:21:36 +00:00
Kp
e3e77f8724
Remove sprintf from automap.cpp
2016-01-03 20:21:36 +00:00
Kp
3acfdcd00a
Remove sprintf from game.cpp
2016-01-03 20:21:36 +00:00
Kp
b2882fd48f
Remove sprintf from gamerend.cpp
2016-01-03 20:21:36 +00:00
Kp
e222a13495
Remove sprintf from gameseq.cpp
2016-01-03 20:21:36 +00:00
Kp
0d15877010
Remove sprintf from gauges.cpp
2016-01-03 20:21:36 +00:00
Kp
421fd8a11c
Remove sprintf from newmenu.cpp
2016-01-03 20:21:36 +00:00
Kp
842756630f
Remove sprintf from piggy.cpp
2016-01-03 20:21:36 +00:00
Kp
4afe97fd71
Remove sprintf from piggy_is_substitutable_bitmap
2016-01-03 20:21:36 +00:00
Kp
fd85e3cfc0
Remove sprintf from scores.cpp
2016-01-03 20:21:35 +00:00
Kp
24e902d4cf
Simplify find_connect_side
2016-01-03 20:21:35 +00:00