Commit graph

10896 commits

Author SHA1 Message Date
zicodxx b5adaa9169 changes in readmes, configs, etc and version number changes for 'ZAPHOD' release 2006-04-16 04:53:58 +00:00
zicodxx 91e7d2fb07 changes in readmes, configs, etc and version number changes for 'ZAPHOD' release 2006-04-16 04:53:11 +00:00
zicodxx 8d0c71e747 using OGL offscreen render to reduce flickering in spinning briefing robots 2006-04-15 05:37:58 +00:00
zicodxx 7a26d08501 removed fullok hack for fullscreen changing, added set_screen_mode call to prevent black screen at fullscreen toggle in windows build 2006-04-14 20:28:44 +00:00
zicodxx d5fdf68832 removed fullok hack for fullscreen changing, added set_screen_mode call to prevent black screen at fullscreen toggle in windows build 2006-04-14 20:28:12 +00:00
zicodxx d1b641f895 more adjustments; NUM_LINES and first_line_offset 2006-04-14 19:04:50 +00:00
zicodxx 4124ce33f7 more adjustments; NUM_LINES and first_line_offset 2006-04-14 19:04:17 +00:00
zicodxx 1d7a46148e increased first_line_offset to keep lines in canvas at very high resolutions 2006-04-14 18:09:59 +00:00
zicodxx f401d3cf43 increased first_line_offset to keep lines in canvas at very high resolutions 2006-04-14 18:09:33 +00:00
zicodxx baae055b56 for OGL build, keep the lines in canvas; created borders and new fadings to hide font appearence and disappearence 2006-04-14 10:26:12 +00:00
zicodxx 9b7b536187 for OGL build, keep the lines in canvas; created borders and new fadings to hide font appearence and disappearence 2006-04-14 10:25:47 +00:00
zicodxx 4664ea8bea added 16to10 support 2006-04-08 18:54:35 +00:00
zicodxx 47e2ce9c98 added 16to10 support 2006-04-08 18:54:15 +00:00
zicodxx 92ff8f1c92 d1x.ini added to source 2006-04-08 15:16:16 +00:00
zicodxx 394cd7fe63 added mipmap operator to ogl_bitblt_i, added if to MovieShowFrame to switch off movie mipmap if argument -nomoviesmooth given, added command-line option, added new options to d2x.ini 2006-04-08 15:12:26 +00:00
zicodxx 4789f14679 possible menu text sring length increased to 255 to support longer path entries for missiondir 2006-04-05 18:31:09 +00:00
zicodxx e26e945c2c possible menu text sring length increased to 255 to support longer path entries for missiondir 2006-04-05 18:30:46 +00:00
zicodxx 2d1c7c02d7 added widescreen aspect with command-line option for SDL and OGL build 2006-04-03 21:16:40 +00:00
zicodxx 2656081efa added widescreen aspect with command-line option for SDL and OGL build 2006-04-03 21:16:17 +00:00
michaelstather bf918bb9fd The new build system for d1x (icon removed) 2006-04-03 20:00:46 +00:00
michaelstather 76069dab59 The new build system for d1x (readme changed) 2006-04-03 19:55:55 +00:00
michaelstather a1af0f7fca The new build system for d1x (readme changed) 2006-04-03 19:53:51 +00:00
michaelstather 7b0901a6da The new build system for d1x (MSYS support) 2006-04-03 19:47:41 +00:00
michaelstather ac72626126 The new build system for d1x 2006-04-03 18:09:40 +00:00
michaelstather d65e26f713 The new build system for d1x 2006-04-03 17:51:13 +00:00
zicodxx 6ad90f2f99 Diese und die folgenden Zeilen werden ignoriert --
D    https://svn.sourceforge.net/svnroot/dxx-rebirth/d1x-rebirth/arch/win32/include
2006-04-03 17:44:23 +00:00
michaelstather 41fc504f4b The new build system for d1x 2006-04-03 17:39:09 +00:00
michaelstather bf476e1dae The new build system for d1x 2006-04-03 17:36:27 +00:00
michaelstather 67819a155e The new build system for d1x 2006-04-03 17:35:12 +00:00
michaelstather 27a39f1539 The new build system for d1x 2006-04-03 17:34:30 +00:00
michaelstather 03c6ba5770 The new build system for d1x 2006-04-03 17:32:39 +00:00
michaelstather 1dbf0c290c The new build system for d1x 2006-04-03 17:14:45 +00:00
michaelstather 5a6b8b9f45 The new build system for d1x 2006-04-03 17:09:48 +00:00
michaelstather 75aa90795e The new build system for d1x 2006-04-03 17:07:02 +00:00
michaelstather e38a363fa6 The new build system for d1x 2006-04-03 16:58:08 +00:00
zicodxx ce7a413236 orig. D2X-CVS takeover 20060305: allow the editor to be built with NDEBUG 2006-04-03 04:10:55 +00:00
zicodxx 767ad29e19 set ogl_setgammaramp_ok to 0. no use of SDL_SetGammaRamp anymore, that would flash the whole screen 2006-03-28 12:04:16 +00:00
zicodxx 1efc38b725 not apply weapon box fadings if Gauge_hud_mode; no call for hud_show_weapons_mode1 and hud_show_weapons_mode2 in secondardy if Missile_view 2006-03-27 18:49:09 +00:00
zicodxx 7e7995b8c7 new interpolate function for demos; changed call for d_delay to nice demo playback; code cleanup and reformatting 2006-03-27 17:38:11 +00:00
zicodxx 8468c7eeef fix to show white instead of black background for semi-transparent briefing bitmaps; code cleanup and reformatting 2006-03-27 15:23:53 +00:00
zicodxx 98cf9981ed adjusted ROW_SPACING and NUM_LINES; code cleanup and formatting 2006-03-26 13:50:17 +00:00
zicodxx 79b00c7f99 rewritten credits scroll function; code formatting 2006-03-26 13:49:32 +00:00
zicodxx e8ff0a2dd5 allow asserting objet to none if player is dead; code reformatting 2006-03-21 14:01:57 +00:00
zicodxx dc63a0f373 allow asserting objet to none if player is dead; code reformatting 2006-03-21 14:00:25 +00:00
zicodxx b94413b91b initial import 2006-03-20 17:12:09 +00:00
zicodxx cde0244a09 initial import 2006-03-20 16:43:15 +00:00