Kp
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7cda97cc74
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Move d2x-rebirth source into subdirectory d2x-rebirth
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2013-02-19 00:34:46 +00:00 |
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zicodxx
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0a56099ad1
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Increased ship wiggle from 20FPS- to 30FPS-base as I think this more representy the 486 play style - feels way more natural to me, too
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2013-01-22 00:55:56 +01:00 |
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zicodxx
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125fbb0ab8
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Support for Raspberry Pi - patch by derhass
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2013-01-22 00:34:06 +01:00 |
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zicodxx
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b6a906bc53
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Decrease personal score when killing multi buddy and don't increment towards kill goal; Killing off some old externs on which I don't wanna waste an extra commit
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2013-01-19 16:37:42 +01:00 |
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Chris Taylor
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06b1efad8f
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Fix click-selection in the editor for OpenGL implementations that insist on point blending
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2013-01-17 13:14:44 +08:00 |
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Chris Taylor
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efe9992ee3
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If there's a messagebox to show on exit, and we *were* in fullscreen, don't try to toggle fullscreen and crash
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2013-01-12 19:09:23 +08:00 |
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Chris Taylor
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f6702eee8e
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Increased the maximum number of levels and secret levels per mission to 127 each, using MALLOC'd arrays; defined 'd_fname' type (mainly for my pointers to arrays of 13 character filenames, but could be convenient elsewhere)
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2013-01-12 18:53:43 +08:00 |
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Chris Taylor
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e4c0b69031
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Use new D1XMAJORi / D1XMINORi / D1XMICROi version constants for Mac
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2013-01-12 12:35:23 +08:00 |
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zicodxx
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bf9cdcb04f
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Changed additive color blending func to GL_ONE, GL_ONE - patch by derhass
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2013-01-08 19:12:36 +01:00 |
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zicodxx
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fb9518dd97
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Corrected ai_fire_laser_at_player() syntax where boss should not fire when Boss_dying_start_time != 0 and boss flag is set - patch by derhass
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2013-01-08 18:00:15 +01:00 |
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zicodxx
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fa3a0c60fc
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Patch by A Future Pilot to hopefully fix bug which prevented building source within MinGW if Visual Studio installed
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2013-01-08 17:53:12 +01:00 |
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zicodxx
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714bebe8c3
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Added option to hide mouse cursor (without disabling the mouse completely)
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2013-01-08 17:47:03 +01:00 |
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zicodxx
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cb2429a860
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Disable fullscreen toggling via ALT+ENTER if Game_wind is on top so toggling cannot be done accidentially ingame
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2013-01-08 17:29:23 +01:00 |
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zicodxx
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9f2e3dac7f
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Defer free of kmatrix data until window is fully gone - patch by Kp
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2013-01-08 12:08:08 +01:00 |
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zicodxx
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9d16bf74d3
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Fixed some minor HUD-text related issues: For team assignment messages, joining player name would appear; team color assignment in netgame info screen could be wrong due to wrong syntax handling; when rewrapping text messages to specific player, game would not add space behind colon
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2013-01-08 11:42:10 +01:00 |
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zicodxx
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a43f76e7ac
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Use proper width in format specifier - patch by Kp
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2013-01-03 17:34:15 +01:00 |
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zicodxx
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66668712bf
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Removed obsolete HUD cleaning code - patch by Kp
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2013-01-03 17:33:07 +01:00 |
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zicodxx
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f4ab2e63af
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Added dummy %s to prevent formatting untrusted literals - patch by Kp
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2013-01-03 17:30:42 +01:00 |
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zicodxx
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1c261a137f
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Converted gr_printf to gr_string where needed - patch by Kp
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2013-01-03 17:23:24 +01:00 |
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zicodxx
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d6f96ff0e1
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Moved screenshot message formating to HUD_init_message - patch by Kp (and me for non-OGL code ;))
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2013-01-03 17:10:56 +01:00 |
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zicodxx
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9e9476e89f
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Fixed argument specifier mismatches flagged by -Wformat - patch by Kp
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2013-01-03 17:05:10 +01:00 |
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zicodxx
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b0393f5ef3
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medrobot: avoid needless name copy - patch by Kp
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2013-01-03 17:02:22 +01:00 |
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zicodxx
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a6dead2a51
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Avoid -Wformat-nonliteral for trigger message; Reflect plurality in light trigger messages - patches by Kp
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2013-01-03 17:00:40 +01:00 |
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zicodxx
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c9bb823af6
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Moved large control_info arrays to end - patch by Kp
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2013-01-03 16:57:24 +01:00 |
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zicodxx
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8d5d61ef53
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Removed redundant/obsolete declarations - patch by Kp
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2013-01-03 16:55:14 +01:00 |
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zicodxx
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dc3ce05e1a
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Declared wall_close_door_num in wall.h; Declared validate_segment_side in gameseg.h - patches by Kp
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2013-01-03 16:46:36 +01:00 |
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zicodxx
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d850c5d65e
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Moved joy_*_handler declarations to joy.h - patch by Kp
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2013-01-03 16:37:52 +01:00 |
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zicodxx
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dc883eaf5a
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Included maths.h in rand.c to get d_rand prototype - patch by Kp
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2013-01-03 16:35:37 +01:00 |
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zicodxx
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0a03ea3adc
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Moved multi_* declarations to multi.h - patch by Kp
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2013-01-03 16:33:57 +01:00 |
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zicodxx
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653b964849
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Moved remove_char declaration to piggy.h - patch by Kp
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2013-01-03 16:28:53 +01:00 |
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zicodxx
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1f569dc760
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Moved pow2ize declaration to ogl_init.h - patch by Kp
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2013-01-03 16:18:07 +01:00 |
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zicodxx
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ea333c7e08
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Deleted unnecessary drop-to-shell feature; commented out unused ReadLispMacro - patches by Kp
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2013-01-03 16:15:36 +01:00 |
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zicodxx
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b68e3f430c
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Centralized UDP Broadcast function for IPv4 and IPv6 calls - patch by Kp
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2013-01-03 16:08:39 +01:00 |
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zicodxx
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f3cad7ce27
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Move declaration of gr_rle_expand_scanline_generic() to rle.h - patch by Kp
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2012-11-02 18:41:43 +01:00 |
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zicodxx
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dad55f1072
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Include bitmap.h - patch by Kp
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2012-11-02 18:37:54 +01:00 |
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zicodxx
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ba1dcead7c
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Moved vers_id.h inclusion to where it is needed - patch by Kp
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2012-11-02 18:35:57 +01:00 |
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zicodxx
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77b8100455
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Fixed test for font magic number; Consolidated grs_font_read() - patches by Kp
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2012-11-02 18:30:37 +01:00 |
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zicodxx
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6c341d760c
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Renamed __format to __attribute_gcc_format due to possible C++ conflict; allow arguments - patch by Kp
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2012-11-02 18:16:16 +01:00 |
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zicodxx
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dee6b2255f
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use struct type explicitly - patch by Kp
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2012-11-02 18:13:04 +01:00 |
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zicodxx
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ae448d6a5d
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in g3s_codes renamed or,and to uor,uand - patch by Kp
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2012-11-02 18:08:58 +01:00 |
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zicodxx
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adbe894e5e
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Made key_properties readable in other files; Eliminated key_text variable; Marked unicode_frame_buffer as extern in header - patches by Kp
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2012-11-02 17:41:40 +01:00 |
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zicodxx
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d91b472f31
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Fixed inconsistency in hostage_rescue() definition and revoked recent patch for u_mem.h due to infinite loops in mem.c caused by this
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2012-10-31 16:26:48 +01:00 |
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zicodxx
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5a7cc639c6
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Made FindArg static - patch by Kp
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2012-09-03 00:48:34 +02:00 |
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zicodxx
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3b25a4dffe
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Avoid some unnecessary strlen's
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2012-09-03 00:45:13 +02:00 |
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zicodxx
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48a496140a
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Compile out memory checker if not enabled - patch by Kp
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2012-09-02 19:16:21 +02:00 |
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zicodxx
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c4307f392a
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Use enum for object types, powerup types, weapon types
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2012-09-02 00:24:42 +02:00 |
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zicodxx
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cd56a79b08
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Fixed incorrect patch merge introduced in the last commit
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2012-09-01 23:29:51 +02:00 |
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zicodxx
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f41c2443b3
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Some Sconstruct lovin': Respect LDFLAGS; Made D2XMAJORi/MINORi/MICROi compile time constants; Do not pass CFLAGS to CXX; Mark some more warnings as errors - patches by Kp
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2012-07-28 01:41:40 +02:00 |
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Chris Taylor
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c3f23bcb50
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Don't draw objects with a modelnum of -1, improving stability when a third party mission is played with shareware data
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2012-07-24 18:01:14 +08:00 |
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Chris Taylor
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80b12fb874
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Fix warnings (no checking ubyte 'id' is < 0, include d_strdup prototype for radio.c and make sure that 'text' gets freed)
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2012-07-24 17:28:44 +08:00 |
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