Chris Taylor
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fe3f8653e6
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Allow completely free movement in the automap. It will rotate relative to the viewer. Also fix an unused variable warning.
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2011-04-10 19:57:06 +08:00 |
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zicodxx
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eb7e001c2f
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Made lighting code work with actual RGB values and added feature to let certain objects emit colored dynamic light as well as let mine flash red when control center destroyed (OpenGL-only at the moment)
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2011-04-07 22:32:51 +02:00 |
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zicodxx
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9f6cbc8c6c
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Retired most of the Assembler code except the generic i386 scanline renderer; Removed all leftovers of Direct3D implementation; On the way make a some code more similar between D1X-Rebirth and D2X-Rebirth
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2011-01-19 21:35:14 +01:00 |
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zicodxx
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449a5dffb1
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Added OpenGL ES support - contributed by Florian Feucht and Oliver Haag
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2011-01-06 12:43:58 +01:00 |
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kreatordxx
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bf512bb9ec
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Remove redundant conf.h directives
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2009-04-30 13:01:31 +00:00 |
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kreatordxx
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777f76aedf
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Get Mac command keys working, MACINTOSH code cleanup, update Xcode project
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2008-12-07 12:26:43 +00:00 |
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zicodxx
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1de53497b2
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Using a clean flow for closing game data at the end of main() instead of using atexit; Now only use atexit for SDL stuff, error, mem, console (and editor which we do later); Small Cleanup
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2008-11-14 16:56:40 +00:00 |
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md2211
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a0b4cac982
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* Removed executable flag on most files
* Reverted value of SOUND_MAX_VOLUME
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2007-09-21 19:06:05 +00:00 |
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zicodxx
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49eaa12468
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removed deprecated Makefile stuff
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2007-05-03 15:16:27 +00:00 |
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zicodxx
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7b8399bfc6
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clear up automake stuff, additions in DXX-COMPILE.TXT
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2006-10-02 17:00:26 +00:00 |
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zicodxx
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b94413b91b
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initial import
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2006-03-20 17:12:09 +00:00 |
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