Kp
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8d13642c9f
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Hide GM_CAPTURE tests behind static inline
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2013-08-11 20:46:52 +00:00 |
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Kp
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0c3adc48df
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Hide GM_HOARD tests behind static inline
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2013-08-11 20:46:52 +00:00 |
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Kp
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4e6142d779
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Move similar/arch/ogl/gr.c -> similar/arch/ogl/gr.cpp
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2013-08-10 03:56:14 +00:00 |
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zico
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40c5f10e20
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Added definition of DESIGNATED_GAME_FPS as 30 and DESIGNATED_GAME_FRAMETIME based on the former. We use those for d_tick_count intervals and to scale other parts that have never been properly aligned to FrameTime before. In that regard, Release builds will take DESIGNATED_GAME_FPS as MINIMUM_FPS for -maxfps argument
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2013-08-08 22:07:29 +02:00 |
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Kp
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a1ba420031
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Mark various parameters and variables as const
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2013-07-20 23:12:24 +00:00 |
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Kp
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b87e7c2325
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Merge branch 'd2x-rebirth/master' into unification/master
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2013-06-02 20:14:42 +00:00 |
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Kp
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b4e7d2e899
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Move */main/game.h -> common/main/game.h
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2013-03-03 01:03:33 +00:00 |
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