This website requires JavaScript.
Explore
Help
Sign In
TakeV
/
dxx-rebirth
Watch
1
Star
0
Fork
You've already forked dxx-rebirth
0
Code
Issues
Pull requests
Packages
Projects
Releases
Wiki
Activity
4237
commits
2
branches
28
tags
122
MiB
74ec056b43
Commit graph
4 commits
Author
SHA1
Message
Date
Kp
5b0c4b10ac
Use accessor for most get/set object->id accesses
2013-10-20 22:49:09 +00:00
Kp
567b1d13c2
Remove broken COMPACT_SEGS code
...
It has not built since at least
0c36fecb
.
2013-08-31 16:45:43 +00:00
zico
40c5f10e20
Added definition of DESIGNATED_GAME_FPS as 30 and DESIGNATED_GAME_FRAMETIME based on the former. We use those for d_tick_count intervals and to scale other parts that have never been properly aligned to FrameTime before. In that regard, Release builds will take DESIGNATED_GAME_FPS as MINIMUM_FPS for -maxfps argument
2013-08-08 22:07:29 +02:00
Kp
691b95a02c
Move */main/physics.c -> similar/main/physics.c
2013-03-03 01:03:33 +00:00
Renamed from d2x-rebirth/main/physics.c (
Browse further
)