Kp
9da2a938d8
Make team_kills signed
...
Suicides can make kill counts negative.
2015-10-03 22:15:17 +00:00
Kp
9df40a86cb
Use uint8 for secondary ammo counts
...
Maximum non-cheating is 40 missiles, which fits in a signed 8 bit value.
Maximum cheating is 200 missiles, which fits in an unsigned 8 bit value.
2015-10-03 17:17:49 +00:00
Kp
e2c6e8449f
Factor out cloak/invul timer display
2015-10-03 17:17:49 +00:00
zico
708372a148
Included compiler-range_for.h into joy.cpp to fix compiler error of undefined range_for
2015-09-29 12:02:49 +02:00
Kp
9642a4c31d
Close SDL joystick handles at shutdown
2015-09-29 02:41:22 +00:00
Kp
e5dff6d63f
Use array<> for d_physical_joystick hat_map, button_map
2015-09-29 02:41:22 +00:00
Kp
46bbdd43af
Move Joystick.n_axes, Joystick.n_buttons into local scope
2015-09-29 02:41:22 +00:00
Kp
edccaa91f6
Check return of pick_connected_segment before use
2015-09-29 02:41:22 +00:00
Kp
50f672ba34
Reuse computed string length
2015-09-29 02:41:22 +00:00
Kp
d9cef82f81
Allow nullptr for gr_get_string_size
2015-09-29 02:41:22 +00:00
Kp
71ffbdf719
Replace fill(0) with ={}
2015-09-29 02:41:22 +00:00
zico
9292431396
Merge branch 'unification/master' of github.com:dxx-rebirth/dxx-rebirth into unification/master
2015-09-27 10:52:04 +02:00
zico
cbe0b4ec69
Added Cloak and Invulnerability Timers to Cockpit and Statusbar and made this feature optional (defaults to off)
2015-09-27 10:51:37 +02:00
Kp
230bc630ed
Store FriendMissileView inside MissileViewEnabled
...
This allows it to persist silently when configuration files are read and
rewritten by versions of Rebirth which do not understand
FriendMissileView.
2015-09-26 21:17:14 +00:00
Kp
d971cf7702
Wrap game-specific types in game-specific preprocessor guards
...
These types are not used in common code, and in some cases would provoke
a -Wodr warning if they were used.
2015-09-26 21:17:12 +00:00
Kp
76b94de1de
Add commented out hook for warning on valptridx exceptions
2015-09-26 21:17:12 +00:00
zico
69353631f0
Made missile views from friendly players optional (off by default)
2015-09-26 20:28:49 +02:00
zico
d3660207d2
Added Mouse Overrun Buffer option as proposed by kp
2015-09-24 16:31:10 +02:00
Kp
b48efd0c56
Initialize the largest subobjects in object unions
2015-09-22 02:28:38 +00:00
Kp
da4d1e0670
Remove bool SysNoHogDir on non-unix
2015-09-22 02:28:38 +00:00
Kp
37aac31d0c
Switch i2f/f2i to inline functions
2015-09-19 23:04:36 +00:00
Kp
fcab519693
Remove extern for vms_vector_swap
...
It is only used in the interpreter.
2015-09-19 23:04:36 +00:00
Kp
b626ca67e7
Combine game-specific preprocessor blocks
...
Change:
#ifdef D1
x;
#endif
...
#ifdef D1
y;
#endif
to:
#ifdef D1
x;
y;
#endif
...
2015-09-19 23:04:35 +00:00
Kp
7821af1303
Move axis values into individual joysticks
...
SDL2 allows joysticks to come and go. This conflicts with the unified
virtual joystick.
2015-09-19 23:04:35 +00:00
Kp
21be29e0d4
Optimize out button_last_state
...
This shrinks struct Joystick and makes joy_hat_handler much shorter.
2015-09-19 23:04:34 +00:00
Kp
69e3762933
Return joystick axis values by reference
2015-09-19 23:04:34 +00:00
Kp
38dc303bf8
Simplify joy_flush
2015-09-19 23:04:34 +00:00
Kp
2f927c68f9
Improve support for using exact_type with valptridx
2015-09-15 02:48:04 +00:00
Kp
1cdd4ac2ce
Pass object & to [gs]et_*_id
2015-09-15 02:48:04 +00:00
Kp
8185991062
Ignore excess joysticks
2015-09-13 21:02:19 +00:00
Kp
4df9a4b0f0
Use declval for serial class_type
2015-09-13 21:02:19 +00:00
Kp
cd0b3965a4
Use little endian for control center triggers
2015-09-13 21:02:19 +00:00
Kp
888cfddabd
Combine gauges left/right window boxes
2015-09-13 21:02:19 +00:00
Kp
c4a8432081
Remove WORDS_NEED_ALIGNMENT memcpy src cast to const uint8_t*
...
The cast provokes a warning on systems that require alignment, so remove
it. memcpy takes const void* input, so the cast is unnecessary.
Reported-by: MattWatt <https://github.com/dxx-rebirth/dxx-rebirth/issues/119 >
2015-09-13 21:02:19 +00:00
Kp
fb5ae4e0bc
Fix various header freestanding issues
2015-09-09 03:27:52 +00:00
zico
4a562bf098
Added multi_send_theif_frame() function to update thief bot more frequently (by PPS) and even if it is not controlled by a player to counter discrepancies caused by client side AI movement of the bot
2015-09-03 15:13:56 +02:00
Kp
fd5d7b800d
Move reactor gun loop into calc_controlcen_gun_point
2015-08-26 03:15:10 +00:00
Kp
d3ca71c8d0
Inline get_num_reactor_models
2015-08-26 03:15:10 +00:00
Kp
9ca2bc20c6
Use DXX_CONSTANT_TRUE for valptridx static checks
2015-08-22 20:43:04 +00:00
Kp
9ed4754009
Remove typedef valptridx<T>::array_managed_type managed_type##_array_t
2015-08-22 20:43:04 +00:00
Kp
2833e81ab4
Disallow copying vptr factories
2015-08-22 20:43:04 +00:00
Kp
e6fab164ae
Remove valptridx internal use of operator-(ptr,array)
2015-08-22 20:43:04 +00:00
Kp
2155c417cb
Move array_managed_type into valptridx<T>
2015-08-22 20:43:04 +00:00
Kp
f8008ca34f
Only define object_array_t::object_array_t if VALGRIND
2015-08-22 20:43:04 +00:00
Kp
946048c54b
Move valptridx subtypes to individual fwd headers
2015-08-22 20:43:04 +00:00
Kp
a126f72bef
Remove array for basic_ptr(basic_ptr<rpolicy>,array)
2015-08-22 20:43:04 +00:00
Kp
a606b89fe8
Make robot_flags unsigned
2015-08-22 20:43:03 +00:00
Kp
b946011299
Remove non-GNU PIGGY_PAGE_IN
...
Non-GNU PIGGY_PAGE_IN uses a do {} while(0), but some callers are in a
context where do{}while() is an error.
2015-08-22 20:43:03 +00:00
Kp
b8baddb5a2
Use uint8_t for player_awareness_type_t
...
Fixes: 9157e5f970
("Use enum class for player_awareness_type_t")
2015-08-22 20:43:02 +00:00
Kp
64ff1cda89
Only restore non-alpha when alpha was used
2015-08-21 03:12:35 +00:00