Commit graph

21 commits

Author SHA1 Message Date
Kp 038a6e3261 Pass player powerup_flags to wall_hit_process 2016-10-02 00:34:46 +00:00
Kp 6a3ded191f Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
Rename symbol EDITOR to DXX_USE_EDITOR to show that it is a DXX
symbol, not one inherited from a library.  Move it to dxxsconf.h to
shorten the command line.

This is a mostly automated transform, but the changes to SConstruct were
manual.

git grep -wl EDITOR -- '*.h' '*.cpp' | xargs sed -i -e 's/^\s*#ifdef \(EDITOR\)\>/#if DXX_USE_\1/' -e 's/\s*#\(el\)\?if \(.*\)defined(\(EDITOR\))/#\1if \2DXX_USE_\3/' -e 's/^\s*#ifndef \(EDITOR\)\>/#if !DXX_USE_\1/'
2016-09-11 18:49:16 +00:00
Kp ee1003f29f Move conditionally compiled code into namespace dsx 2016-08-25 04:05:32 +00:00
Kp 99bbd0cf26 Mark global constants as constexpr
s/^const \([^*]*=.*;\)/constexpr \1/
2016-07-23 04:10:42 +00:00
Kp acac40bc25 Mark global constants as constexpr
s/^const \([^*=]*{};\)/constexpr \1/
2016-07-23 04:10:42 +00:00
Kp e446965511 Remove unnecessary wall number check in kill_stuck_objects
Callers are expected to filter out invalid numbers.  Even if they do
not, the only use of the number is to match entries in Stuck_objects.
An invalid match could cause a call to vobjptr() with an invalid index,
but that would be diagnosed by the valptridx checking, so no invalid
memory access will occur.
2016-07-21 01:43:22 +00:00
Kp f29630bd4a Propagate MAX_STUCK_OBJECTS 2016-07-21 01:43:21 +00:00
Kp 30230a8137 Pass object &to blast_nearby_glass 2016-04-23 17:59:47 +00:00
Kp bb5d1bb7e5 Use valptridx array type for Walls 2016-02-06 22:12:54 +00:00
Kp 8e86a3586d Use #ifdef dsx to guard dsx namespace 2016-01-09 16:38:15 +00:00
Kp 86709f547b Fix capitalization of PHYSFS_File
Per comment in physfs.h, the spelling PHYSFS_file is deprecated.
Replace all instances with PHYSFS_File.
2016-01-09 16:38:14 +00:00
Kp 5a94f8bf4f Fix check_header_includes build 2016-01-09 16:38:12 +00:00
Kp db9fb0ed42 Move more symbols into namespace dcx/dsx 2015-12-22 04:18:50 +00:00
Kp dc8c0323d8 Uninline namespace dcx 2015-12-13 18:00:49 +00:00
Kp 34d89d5139 Use inline namespace dsx for segment.h 2015-12-05 22:57:25 +00:00
Kp 1adf34403e Compile out unused wclip_write
Unused since 547193c591 ("Compile out unused bm_write_all") disabled caller bm_write_all.
2015-12-04 03:36:31 +00:00
Kp bb41075adb Add preprocessor guards around types that vary by game 2015-11-26 02:56:55 +00:00
Kp 1c84b7ab9c Use enum class for wall_hit_process_t 2015-10-24 03:13:11 +00:00
Kp ad8b4230df Move fwdsegment.h -> fwd-segment.h for consistency 2015-10-10 03:44:14 +00:00
Kp 2196008178 Move fwdobject.h -> fwd-object.h for consistency 2015-10-10 03:44:14 +00:00
Kp ffd6c113ae Move fwdwall.h -> fwd-wall.h for consistency 2015-10-09 02:46:10 +00:00
Renamed from common/main/fwdwall.h (Browse further)