zicodxx
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2f34c3d7fd
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Moved ui_draw_frame(), ui_draw_shad(), draw_tmap_flat(), math tables externs to headers - patches by Kp
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2012-11-02 18:02:41 +01:00 |
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zicodxx
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fb775b35c3
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Fixed set but unused variables
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2011-09-27 01:31:17 +02:00 |
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zicodxx
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fc92651eb2
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Fixing memory corruptions produced by the scanline renderer; Dynamically allocate y_pointers to free scanline renderer from resolution limits
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2011-01-17 21:00:45 +01:00 |
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zicodxx
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a172315d4a
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Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes
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2008-04-06 20:23:28 +00:00 |
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md2211
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d393f32eed
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* Removed executable flag on most files
* Reverted value of SOUND_MAX_VOLUME
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2007-09-21 19:06:05 +00:00 |
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zicodxx
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632b0273bc
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increased MAX_Y_POINTERS to allow higher resolutions in SDL
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2006-09-29 00:47:04 +00:00 |
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zicodxx
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cde0244a09
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initial import
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2006-03-20 16:43:15 +00:00 |
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